Archaeik |
Here is the relevant part of the class feature.
Nature Bond (Ex): wrote:
At 1st level, a druid forms a bond with nature. This bond can take one of two forms. The first is a close tie to the natural world, granting the druid one of the following cleric domains: Air, Animal, Earth, Fire, Plant, Water, or Weather.
It doesn't matter which deity a druid worships, he is still restricted to the listed domains.
Druids do not gain proficiency in a favored weapon, it is not part of their class description (nor is it tied to gaining a domain).
Dragonchess Player |
Adventure Path Charter Subscriber; Pathfinder Rulebook, Starfinder Adventure Path, Starfinder Roleplaying Game, Starfinder Society Subscriber
Druids can also choose from the sub-domains in the Advanced Player's Guide: Cloud or Wind (Air), Feather or Fur (Animal), Caves or Metal (Earth), Ash or Smoke (Fire), Decay or Growth (Plant), Ice or Oceans (Water), and Seasons or Storms (Weather). Druids also gain access to a variety of special animal and terrain domains from Ultimate Magic.
Note that some archetypes may alter or restrict the available domains.