Robin Hood and his Merry .... Lantern Archons! Wuh?


Advice


So I am trying to come up with enough diverse gestalt builds that can be effective and fun. My most recent idea is to go master summoner and cavalier. I'm imagining a man riding on horseback who sees his enemies. First round he summons (1d4+2)×1.5 <average 6> lantern archons. Then as a swift action he gives all allies the teamwork feat Target of Opportunity. Each of them fire both of their rays bypassing DR. I then fire a shot and they each get a third shot. Alternately I could wait till round two and after summoning an additional 6 archons, I could then give all allies the teamwork feat. Third round I could cast haste That would be a ton of shots that bypasses DR.

Thoughts?

Grand Lodge

Well, beyond the fact that you will have bored everyone else at the table out of their minds, sounds good. :)


Why? Because of making so many attacks or what?

I'm pretty sure it won't trivalise the encounters, due to the dm always throwing cr +4 and higher encounters at us.

Grand Lodge

Pathfinder PF Special Edition, Starfinder Roleplaying Game Subscriber
Rogar Stonebow wrote:

Why? Because of making so many attacks or what?

I'm pretty sure it won't trivalise the encounters, due to the dm always throwing cr +4 and higher encounters at us.

Because basically you're hogging the bulk of the action, and I suspect you're the reason that your DM HAS to throw high level encounters that stand a good chance of wiping the floor with the group if they're not powered up to your level.


Actually I am not. Remember we are playing a gestalt game.. its supposed to be pretty powerful. This character is not for me, its for someone else. Mine is a fighter witch.

He throws high level encounters because there are 8 sometimes 9 players and him.

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