Cleric of Lamashtu - CORE PFS - Good Reason Why


Advice


Hi -

I would love to build a Madness and Chaos Debuffing Cleric in PFS Core, but I am having a hard time thinking of why a Priest of Lamashtu would become a Pathfinder.

Any thoughts out there.

I'm thinking a human, touched by deformity (hence his 8 CHA), raised in a Lamashtu cult, somehow touched by Goddess even though he lacks a truly evil thought. While normally such a creature might be ripped to shreds within the cult, Lamashtu's dark glory shines in this one and, every so often, she decides an emissary of her church should travel among the civilized races, "helping" them. As a demon goddess, she realizes her war against her greatest enemies, Urgathoa, Rovagug, Pazuzu some times requires agents outside her monstrous demonic army. Just as agents of Good sometimes employ evil (I'm thinking the Suicide Squad or Dirty Dozen), sometimes Evil must employ, well, not-so-evil. Hence this character's entrance into the Pathfinder Society.

Does that sound plausible at all? Any other ideas?

I played a Chaos/Charm Calistria Cleric tonight in a Core PFS and Chaos was really devastating to the enemies. Charm...not so much. Thinking of how I might tweak the build before leveling to 2 and Madness really seems perfect.

Thanks for any feedback/ideas. I might just keep the goddess as Calistria and change the domain to Luck....a little bit of debuffing, a little bit of buffing, and spells to do either.


I have extremely limited experience with PFS play so I don't know how worshipping evil deities goes down there, but...

I assume wherein a cleric's alignment can be within one step of their deity's that that safely makes your cleric chaotic neutral.

The main problem I see with the current character concept is that Lamashtu considers all other gods enemies even though some gods are greater enemies to her than others, or, in other words, I'm not sure why she would personally send someone to the Pathfinder Society except to attempt to corrupt it from within?

There's also the option of focusing on the character's personal reasons for choosing Lamashtu as a deity. I'm too tired to brainstorm anything up atm but the question would be what drew him to Lamashtu while still firmly placing him within the CN alignment.

Grand Lodge

Maybe you want the Society to let more of the monstrous races in, and to help build better relations?

Grand Lodge

Maybe Lamashtu's Antipaladin Code will inspire you:

• All things are monstrous, and only the weak hide their marks. I show the world as it is.
• I will bring the outcasts in from the cold and teach them the taste of victory.
• I fill the wombs. I birth the children. I teach our enemies why they fear the night.
• I bring madness to the cities, that in their blood and fear they may understand the chaos of the world.
• I will spread the Mother’s seed. If the blind cannot be taught to see, their children can.

Grand Lodge

The Society gives you reach, resources, and renown.

It facilitates travel, to seek out, and explore new lands, with new monsters.

The twisted, deformed, and outcasts will see you, and envy you.

You will show them, with worship, they too, can have what you have.

You will have a chance to spread your seed, in lands far and wide, planting the seeds for a monstrous new generation.

The Society is a tool, a knife to slit the belly, and open the womb of chaos.


These are all really great ideas. Really enjoy the stuff you provided blackbloodtroll. Will see what I can come up with and run it by you guys.

A little spent from gaming all day right now, but more later after I've had time to digest and sleep on this!

Grand Lodge

I happen to have run a few Lamashtu PCs. Including an Inquisitor in PFS.

Remember, Lamashtu has a weirdly maternal protective nature, hinted here and there.

You will never question how to handle the "goblin baby" situation.

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