Who gets the cohort?


Rules Questions and Gameplay Discussion


I'm brand new to this game so please excuse my stupidity if this is a dumb question, but who gets the cohort if you have multiple people playing a scenario and only one cohort (or any number less than the number of players). I am preparing to play the second scenario with two players and I don't know who should have the one cohort alloted for the scenario, and there's only one copy of the cohort so we both can't have it. Neither of us are playing a character that already has a cohort or I would have just used that to decide.


Either of you. Whichever character would find her more useful. Or if you can't easily decide, you could flip a coin etc.


Whose-ever starting hand is less able to handle a bane; that cohort has recharge to evade.

The nice thing with scenario cohorts is that you make the decision after you've drawn your starting hand.


But the cohort counts to the limit of cards in hand at the end of the turn??????

Sandslice wrote:

Whose-ever starting hand is less able to handle a bane; that cohort has recharge to evade.

The nice thing with scenario cohorts is that you make the decision after you've drawn your starting hand.


Yes.

You must decide among yourselves who should take the cohort.


DracoFrisco wrote:
But the cohort counts to the limit of cards in hand at the end of the turn??????

At the end of the turn, yes. But before you've had your first turn, no.


Well crap. I've been playing that part wrong too then. I thought with the way it was added to your hand after you drew that it did not count as part of your hand limit. I played a game today with Balazar and had his cohort plus my 6 cards.


PabloKruz wrote:
Well crap. I've been playing that part wrong too then. I thought with the way it was added to your hand after you drew that it did not count as part of your hand limit. I played a game today with Balazar and had his cohort plus my 6 cards.

Unless there's some weird scenario / location / special enemy rule involved, Balazar's cohort shouldn't be in your hand after the first player's turn begins. As soon as the first blessing is flipped, Padrig should be displayed, and don't look back.

While displayed, he's not in your hand, so he doesn't count against your hand size. :)


Great, thanks for the info. I was thinking of "displayed" as "reveal" and not thinking that displayed meant that the card was out of my hand.

Grand Lodge

That's true about being displayed. So what possible ways are there for Balazar to possibly lose Padrig due to being banished, besides dying obviously?


Pathfinder Roleplaying Game Superscriber

Not having my WoTR cards yet, I can't think of any. I believe that is as it should be. In the RPG, eidolons are basically immortal, so long as the Summoner is still alive. If "killed", they are just banished (in the RPG sense) for 24 hours.

"The cat came back, the very next day.."


I don't have the game yet, but I'm reading through the rulebook, and I'm confused about one thing regarding cohorts. It says:

WotR rulebook, pg 7 wrote:
If you have a cohort listed on your deck list, add it to your hand. If the scenario lists cohorts, each character may add 1 cohort from the box list to her hand.

So ... you can have two cohorts? The cohorts section on pg 21 doesn't clarify.

Grand Lodge

iMonkey wrote:

I don't have the game yet, but I'm reading through the rulebook, and I'm confused about one thing regarding cohorts. It says:

WotR rulebook, pg 7 wrote:
If you have a cohort listed on your deck list, add it to your hand. If the scenario lists cohorts, each character may add 1 cohort from the box list to her hand.
So ... you can have two cohorts? The cohorts section on pg 21 doesn't clarify.

If you look at the example right below, it states that Balazar and Alain have cohorts already listed (Padrig and Donahan, respectively) so they are added to their hand. Then there are other cohorts available. Kyra adds Vinst to her hand and Balazar adds Cecilla the Uprooter. I'd say yes, you can have more than one cohort.


iMonkey wrote:

I don't have the game yet, but I'm reading through the rulebook, and I'm confused about one thing regarding cohorts. It says:

WotR rulebook, pg 7 wrote:
If you have a cohort listed on your deck list, add it to your hand. If the scenario lists cohorts, each character may add 1 cohort from the box list to her hand.
So ... you can have two cohorts? The cohorts section on pg 21 doesn't clarify.

The owned cohorts (Kolo, Padrig, Leryn, and Donohan) go to their owners. Then you distribute the scenario cohorts as you wish, one per character - and owners are not excluded. :)


Necessarily, because you could have a party entirely of characters that come with their own cohorts, and the scenario cohorts have to be able to go somewhere. (I'm having good luck so far with a Balazar/Adowyn teamup.)


Well that's fantastic!

It's such an interesting new game mechanic. I can't wait to get my hands on it.

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