Is Pummeling Style one attack or multiple attacks?


Rules Questions

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Scarab Sages

Deadkitten wrote:

I have absolutely nothing to contribute toward this thread other than saying that I was truly surprised it took this long for any discussion of the weirdness of Pummeling Style to be this well discussed.

Not saying that I agree with it, but I expect a thorough nerfing of this feat into the ground from the forces of on high at some point.

I predict that this feat will end up being the new Crane Wing.

I doubt it, because it was already nerfed. Being Unamred only, and only available at relatively high levels, it's never going to neutralize vital striking T rexes at level 5 in PFS, which was why crane wing got nerfed so hard initially.

Sczarni

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Imbicatus wrote:
it's never going to neutralize vital striking T rexes at level 5 in PFS

I think the rules do a plenty fine job of keeping that in check.


I've ruled to my players that "a single attack" refers to the attack action, a specific type of standard action, for the same reasons and similar language as this Vital Strike Ruling, and I expect that when they get around to it, Paizo will agree.
I think that both Pounce and the mention of multiple attacks are just an example of the most common thing people do at the end of a charge other than a standard attack, rather than definition of what's not allowed.

For the record, I also agree that Pummeling Strike results in one attack, but it's a full-round action that results in an attack and not an attack action.

Liberty's Edge

There's been errata to make this question irrelevant.


Pathfinder Lost Omens Subscriber

talk about poor timing.

Liberty's Edge

Yeah. Awkward-est thread necro ever.

Grand Lodge

Bandw2 wrote:
talk about poor timing.

Lol, yup. I found out my answer last night instead of going to bed. Glad I waited til the errata to make my character. (though now sacred fists can't flurry in armor so it's kind of a moot point anyway...)


I was looking at this last night, but I'm unable to find the errata on it. Could somoneone link or quote it?

Grand Lodge

UneditedMcJesos wrote:
I was looking at this last night, but I'm unable to find the errata on it. Could somoneone link or quote it?

Page 154—Change the Pummeling Charge feat’s Benefit

section to read “Benefit: You can charge and make a full
attack or f lurry of blows at the end of your charge as part
of the charge action. You can use Pummeling Charge
in this way only if all of your attacks qualify for using
Pummeling Style against a single target.” and change the
Normal section to read “Normal: You cannot make a full
attack on a charge.” Change the Pummeling Style feat’s
introduction to “Your unarmed strikes weave together
in an effortless combo, focusing on the spots you’ve
weakened with the last hit.” Change its Benefit section
to “Benefit: Whenever you use a full-attack action or
f lurry of blows to make multiple attacks against a single
opponent with unarmed strikes, total the damage from
all hits before applying damage reduction. This ability
works only with unarmed strikes, no matter what other
abilities you might possess.”

Sorry, don't feel like editing the original.. the new benefit was completed updated as seen above.


A case can be made that Pummeling style is not an attack at all.

It is a unique action enabled via a feat.

Scarab Sages

tsuruki wrote:

A case can be made that Pummeling style is not an attack at all.

It is a unique action enabled via a feat.

You should really read the errata.


So now it's Pounce + Clustered Shots for your fists, and absolutely only your fists.

Which is what I suggested in a thread about how it should work shortly after its release.

Another change I'm completely satisfied with.

Scarab Sages

I really miss the crit interaction. Unarmed needs something more than clustered shots to make up for the general crappiness of an amulet of mighty fists. I know I was the minority on this, but for me, that was the main benefit of the style.


Yeah, it was what made it such a cool option. The tree is still useful as you gain extra attacks on a charge, but this really lowers the usefulness in general.


The way it worked with critical hits was great.
So was the way it worked with Spirited Charge.
So was the way it worked with Feral Combat Training.

Now the feat chain is still useful, but mainly for fixing some of the weak points of the monk class - Pummeling Style helps with DR, Pummeling Charge helps out with mobility.


From my experience the crit interaction was simply too powerful. It made the chance of scoring a critical hit very high by comparison (because only a single attack needed to crit) and then all attacks were critical hits. The thing that held it back some was the lack of attack bonuses on a monk. But, for the Sacred Fist which could self buff and further buffing (like from a bard) meant most of your attacks were going to hit and damage numbers skyrocketed. It also made it a tad confusing to some on how it interacted with things that affected only a single attack or multiple attacks.

Grand Lodge

Claxon wrote:
It also made it a tad confusing to some on how it interacted with things that affected only a single attack or multiple attacks.

Hence the original reason for this thread.


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claudekennilol wrote:
Claxon wrote:
It also made it a tad confusing to some on how it interacted with things that affected only a single attack or multiple attacks.
Hence the original reason for this thread.

Indeed, which is why I prefer the new version of the feat. Much clearer on how it works.

And I believe my suggestion in this thread was in fact that it should basically be treated as Pounce + Clustered Shots before the errata. Or if I didn't say it in this thread, I believe I said it in another (who can keep track honestly). Or if not that, then I thought it strongly enough to convince myself I did.

I have a bad memory.

Grand Lodge

Claxon wrote:
claudekennilol wrote:
Claxon wrote:
It also made it a tad confusing to some on how it interacted with things that affected only a single attack or multiple attacks.
Hence the original reason for this thread.

Indeed, which is why I prefer the new version of the feat. Much clearer on how it works.

And I believe my suggestion in this thread was in fact that it should basically be treated as Pounce + Clustered Shots before the errata. Or if I didn't say it in this thread, I believe I said it in another (who can keep track honestly). Or if not that, then I thought it strongly enough to convince myself I did.

I have a bad memory.

Yeah, it's much less confusing now.

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