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The question is simple: does feral combat trainig allows me to use pummeling style with a natural weapon? Which feat has priorirty, pummeling style or feral combat training?
No, Pummeling Style is intended to work with only unarmed strikes. Add the line. “You can only use Pummeling Style with unarmed strikes”. This will be reflected in future errata.
Pummeling Style
You collect all your power into a single vicious and debilitating punch.
Prerequisites: Improved Unarmed Strike; base attack bonus +6, brawler’s flurry class feature, or flurry of blows class feature.
Benefit: As a full-round action, you can pool all your attack potential in one devastating punch. Make a number of rolls equal to the number of attacks you can make with a full attack or a flurry of blows (your choice) with the normal attack bonus for each attack. For each roll that is a hit, you deal the normal amount of damage, adding it to any damage the attack has already dealt from previous rolls (if any). If any of the attack rolls are critical threats, make one confirmation roll for the entire attack at your highest base attack bonus. If it succeeds, the entire attack is a confirmed critical hit.
Feral Combat Training
You were taught a style of martial arts that relies on the natural weapons from your racial ability or class feature.
Prerequisites: Improved Unarmed Strike, Weapon Focus with selected natural weapon.
Benefit: Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects that augment an unarmed strike.
Special: If you are a monk, you can use the selected natural weapon with your flurry of blows class feature.
I need to know, because else i'd have to retrain my PFS monk/druid for an upcoming game.

Protoman |

Feral combat training doesn't work with Pummeling Style.
Pummeling style doesn't augment an unarmed strike. It only allows unarmed strikes.
Pummeling style isn't flurry of blows. It's a full round action that allows you to make a number of attack rolls one can make with a full attack or flurry of blows.

Oddman80 |
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Proton an - you only addressed half of what Feral Combat Training says you can do. You left out the first half:
"Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite..."
Pummelling style let's you apply a full attack of unarmed strikes into a single blow to avoid being nerfed by DR. The full attack routine is limited to unarmed attacks - HOWEVER - if you have Feral Comnat Training with a natural weapon (let's say bite), then it would be treated as one of the attacks within the full attack that Pummeling Style Allows.
This does not allow Monks to flurry and use the natural attack as part of the pummeling attack.
So let's just set aside Monks, and assume you are a 6th level Fighter with Improved Unarmed Strike, Weapon Focus Bite, Pummeling Style and Feral Combat Training. You can, as a regular full attack do 2 Unarmed Strikes and a Bite. Now, without Feral Combat Training, your pummeling attack would be limited to two unarmed strikes. But with Feral combat training, you can get both your 2 unarmed strikes and your bite pooled together.

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Yes, because he can make two claw attacks as a full attack (and can use claws with Pummeling Style).
This does not allow Monks to flurry and use the natural attack as part of the pummeling attack.
It should, just with the normal restriction on FCT that you use your natural attack instead of an UAS when flurrying, not in addition to.

TGMaxMaxer |
As they all stand, if you have all 3 abilities Flurry of Blows, Pummeling Style, and Feral Combat Training, you could make a Flurry of(whatever Natural Weapon you have FCT for) and pool it all together for a single attack for purposes of Crit and DR.
FCT lets you sub any natural attack with a FoB. FoB can all be done with the same limb. (Flurry FAQ). Pummeling Style lets you use either a full attack or a FoB Full round in one big damage pool.
You absolutely can Flurry of Bites with all of these, applying DR only once, and possibly inflicting multiple applications of poison etc. in a single full round.
Now, you don't get to add natural attacks on top of your flurry of blows attacks in a round. But I don't think that was what was asked.

chbgraphicarts |

Yes, because he can make two claw attacks as a full attack (and can use claws with Pummeling Style).
Oddman80 wrote:This does not allow Monks to flurry and use the natural attack as part of the pummeling attack.It should, just with the normal restriction on FCT that you use your natural attack instead of an UAS when flurrying, not in addition to.
I think that's what he means: "and" meaning "in addition to"; you can't Flurry plus hit with Natural Attacks, but you CAN use Natural Attacks as part of your Flurry with FCT.
And, for what it's worth, I've always ruled that Pummeling Style without FCT doesn't allow you to use Natural Weapons with Pummeling Style, but Pummeling PLUS Feral Combat Training does.
It gives Natural Attacking Barbarians, Warpriests, Fighters, Rangers, et all a better trick than simply the Vital Strike line.
The wording of FCT is just open enough that it's both clear and leaves room for insanity like combining it with other tricks like Style feats.

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Kind of losing track of the original question, but this is what I have:
(1) Feral combat training (FCT) allows a feat with improved unarmed strike (IUS) as prerequisite to be applied to a natural weapon
(2) Pummeling strike (PS) has IUS as prerequisite.
(A) FCT + PS --> You can use pummelling strike with a natural weapon (note that the faq is irrelevant)
(3) If you're a monk, you can use the number of attack (and bonuses) from your flurry.
(B) FCT + PS + Monk --> You can use pummelling strike with a single natural weapon attack, and the amount of attacks and attack bonuses of the flurry.
(C) You cannot add the number of natural attacks and the number of attack from the flurry.
(?) How do you get 8+ attacks?
IMO, the crit rule was designed by someone with a poor grasp on statistics, but that is beside the point

chbgraphicarts |

(?) How do you get 8+ attacks?
Giant Octopus has 8 Tentacle Attacks.
Wildshape copies the effects of Beast Shape, which is a Polymorph spell.
In addition to these benefits, you gain any of the natural attacks of the base creature, including proficiency in those attacks. These attacks are based on your base attack bonus, modified by your Strength or Dexterity as appropriate, and use your Strength modifier for determining damage bonuses.
Wild Shape at lv6 to become a Japanese High School Girl's worst nightmare...

cnetarian |
I'd say that FCT does not allow you to use natural attacks with pummeling style. You can use FCT to apply the effects of feats to natural attacks, but that doesn't mean the reverse (FCT allowing you to apply natural attacks to feats) is true. FCT does not even say you treat natural attacks as unarmed attacks so they remain natural attacks. Pummeling style allows you pool all of your (unarmed attacks) into one attack, this is not an effect on unarmed attacks but is a special attack which uses (unarmed) attacks. The devs might change it so that the pummeling style attack allows natural attacks and unarmed attacks to be combined into the attack and it would not be an unreasonable house rule, but not PFS-safe.

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I'd say that FCT does not allow you to use natural attacks with pummeling style. You can use FCT to apply the effects of feats to natural attacks, but that doesn't mean the reverse (FCT allowing you to apply natural attacks to feats) is true. FCT does not even say you treat natural attacks as unarmed attacks so they remain natural attacks. Pummeling style allows you pool all of your (unarmed attacks) into one attack, this is not an effect on unarmed attacks but is a special attack which uses (unarmed) attacks. The devs might change it so that the pummeling style attack allows natural attacks and unarmed attacks to be combined into the attack and it would not be an unreasonable house rule, but not PFS-safe.
I'd agree. Nothing in FCT allows Natural Attacks to count as unarmed attacks, and the errata specifically states only unarmed attacks for pummeling style. That alone should disallow it.
Well, Feral Combat Training allows me to bypass a whole lot of other restrictions as well, does it not?

cnetarian |
Not sure what restrictions you're talking about but something like marid stylecnetarian wrote:I'd say that FCT does not allow you to use natural attacks with pummeling style. You can use FCT to apply the effects of feats to natural attacks, but that doesn't mean the reverse (FCT allowing you to apply natural attacks to feats) is true. FCT does not even say you treat natural attacks as unarmed attacks so they remain natural attacks. Pummeling style allows you pool all of your (unarmed attacks) into one attack, this is not an effect on unarmed attacks but is a special attack which uses (unarmed) attacks. The devs might change it so that the pummeling style attack allows natural attacks and unarmed attacks to be combined into the attack and it would not be an unreasonable house rule, but not PFS-safe.Aydin D'Ampfer wrote:I'd agree. Nothing in FCT allows Natural Attacks to count as unarmed attacks, and the errata specifically states only unarmed attacks for pummeling style. That alone should disallow it.Well, Feral Combat Training allows me to bypass a whole lot of other restrictions as well, does it not?
(Benefit: You gain one additional Elemental Fist (Advanced Player's Guide 158) attempt per day. While using this style and Elemental Fist to deal cold damage, you gain a bonus on cold damage rolls equal to your Wisdom modifier, and your reach with your unarmed strike increases by 5 feet.)
would give the increased reach to natural attacks with FCT.

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It would. But wouldnt this:
Benefit: Choose one of your natural weapons. While using the selected natural weapon, you can apply the effects of feats that have Improved Unarmed Strike as a prerequisite, as well as effects that augment an unarmed strike.
Override the need for using unarmed strikes, as it implicitly negates any prerequisites for using the feats in question?