Wizard / cyphermage / savant


Advice


Hi everyone,

looking at creating an 10th level character, and I was wondering if wizard 5/cyphermage 1/savant 4 would be worthwhile, just to pick up the swift scrivener from cpyhermage 1, for the broadest and most worthwhile spell list.

feats look like cypher magic at 1, magic aptitude at 3, possibly craft wand, or wondrous item at 5,

race would be samarasan, 13,15,13,20,17,15 at first level with mysitc past life.

possibly spell penetration/greater spell penetration for level 7/9
conjuration/teleportation (banning divination and enchantment)

waffling on spell choices and would take equipment suggestion.

this would be for a skull and shackles-based campaign with a witch, rogue/shadowdancer, fighter (glaive-user)

thanks


thanks for all the thoughts and input as usual to my posts.

I am thinking while possible cypher/savant are too clost together, mixing is not useful.

possibly elf for spell penetration bonus, conjure(teleport)

traits: hedge magician, reactionary?

1) toughness, scribe scroll
3)spell penetration
5)spell penetration, greater
5b) craft wondrous item
7)leadership? (gm discretion),improved familiar? (not sure best option)
9)craft rod?, improved initiative

spells so far:
all 0, most 1,
2nd- glitterdust, see invisibility, invisibility, rope trick,
3rd) aqua orb, haste, blink, summon monster III,
4th)acid pit, black tentacles, detect scry, great invis
5th) life bubble, false vision, teleport, permancy

looking for suggestions for equipment, esoteric magic

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