Immune to Fear feats / spells / magic items


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I need a good list of things that grant fear immunity. From feats, to magic items, to spells. I can't seem to find any save from class abilities dealing with Paladins.

In other words, I want to find a way to have the bad guys be immune to fear without having to rely on a cleric in their party with Remove Fear. I know the heroes always have fear immunity abilities and spells (paladin of course comes to mind such as the Fearless Aura feat).

But what about the bad guys ways?


Well I don't know a lot about them but an anti paladin may be immune to fear. Will come back if i think of anything else.


Be Undead. ;)

Greater Heroism.

Hero's Feast?


Universal ability, Mythic Adventures. It's a first tier ability. Your PCs aren't mythic, right? Because the Fearless ability protects from fear from non-mythic sources.


Barachiel Shina wrote:

I need a good list of things that grant fear immunity. From feats, to magic items, to spells. I can't seem to find any save from class abilities dealing with Paladins.

In other words, I want to find a way to have the bad guys be immune to fear without having to rely on a cleric in their party with Remove Fear. I know the heroes always have fear immunity abilities and spells (paladin of course comes to mind such as the Fearless Aura feat).

But what about the bad guys ways?

Protection from Good functions the same as Protection from Evil, just only affects Good-aligned creatures.

Anti-Paladins don't get fear immunity, they actually get an aura that removes fear immunities for those within the area. There are feats that can extend the range of them (the same feats that a Paladin can get for their Fear Immunity auras), and I imagine there are some demons who would have Anti-Paladin levels.

A lot of benefits that Good guys can use for fear immunity, Bad guys can too. Greater Heroism, Fearless Rage (for Barbarians) are just a couple things off the top of my head that grant them. There are others, as well as benefits that grant immunity to Mind-Affecting effects also grant immunity to Fear.


The prestige class Chevalier gets Aura of Courage at 1st, which is the same as the Paladin's 3rd level ability.

2,000 gp can get you a Ring of the Sublime which can protect you from fear.

/cevah


Ah that ring will do the trick. Thank you for that!

EDIT: Ah nevermind, since the ring is constant all it does is grant +4 bonus to save vs fear, not immunity.


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Did some checking in the magic item list.

Spoiler:

Slot: Name (Price) Description
headband: Band Of The Stalwart Warrior (14,000 gp) This plain iron band protects its wearer from fear effects. Whenever the wearer suffers a fear effect, she is merely shaken (even if the effect would normally make the target frightened or panicked). Furthermore, the subject gains a +2 competence bonus on all Will saves against fear. If the wearer has the bravery class feature, she is considered four levels higher when determining that class feature's effect.
none: Glowing Gourd (4,250 gp) This gourd has been hollowed out and carved with the symbol of a good-aligned deity. It sheds light as a candle. If the gourd is smashed onto the ground, the 40-foot-radius area around the crushed gourd is affected as if by hallow with a remove fear spell fixed to it. This magic item is often crafted from a pumpkin, though other types of gourds, or even large turnips, can be used.
headband: Headband Of Unshakeable Resolve (5,600 gp) This simple white cotton headband is decorated with a stylized imperial dragon coiled above the wearer's forehead. The headband grants the wearer a +2 enhancement bonus to her Wisdom score. Treat this as a temporary ability bonus for the first 24 hours the headband is worn. Whenever the wearer suffers a fear effect, she may spend an immediate action to reduce the severity of the fear effect by one step. If the wearer would become panicked, she is instead frightened. If she would become frightened, she is instead shaken. If the wearer would become shaken, the effect is negated entirely. The wearer can use this ability up to three times per day.
none: Lastwall Banner, Harchist (15,000 gp) A Lastwall banner can be displayed on a lance, polearm, frame, or staff. It has no effect when not mounted properly or when lying on the ground. The banners depict the heraldic symbols of several key sites and fortresses once held by Lastwall, and each provides different benefits, which are described below. A banner can be carried (on foot or mounted) or planted. In the latter case, the banner does not need a bearer, but if it is toppled or touched by an enemy, it loses its effectiveness until reclaimed and replanted by allies of the owner. Harchist (abjuration aura): Allies of the owner of the Lastwall Harchist banner gain a +6 morale bonus on saving throws against fear effects so long as they can see the banner. If the mass combat rules (Ultimate Campaign 234) are being used, so long as this banner is visible to the majority of an army, the DC of the Morale check to determine whether the enemy routs decreases by 5.
none: Lastwall Banner, Hordeline (7,500 gp) A Lastwall banner can be displayed on a lance, polearm, frame, or staff. It has no effect when not mounted properly or when lying on the ground. The banners depict the heraldic symbols of several key sites and fortresses once held by Lastwall, and each provides different benefits, which are described below. A banner can be carried (on foot or mounted) or planted. In the latter case, the banner does not need a bearer, but if it is toppled or touched by an enemy, it loses its effectiveness until reclaimed and replanted by allies of the owner. Hordeline (abjuration aura): Allies of the owner of this banner gain a +4 morale bonus on saving throws against fear effects so long as they can see the banner.
none: Nightmare Rod (80,000 gp) A nightmare rod is a wooden rod with a smooth, purple, crystalline octopus clutching one end, its tentacles wrapped around the length of the rod and its bulbous body serving as a sort of mace head. Indeed, a nightmare rod can be wielded as a +2 heavy mace. On a critical hit, a nightmare rod floods the target's mind with horrific visions of nightmarish dooms that stagger the victim for 1 round if it fails a DC 15 Will save. This is a mind-affecting fear effect. In addition, a nightmare rod has the following powers. • Once per day as a free action when the rod hits a living creature, the user can affect the creature struck with a phantasmal killer spell (Will/Fort DC 16). • Once per day, the user can cast nightmare. If the recipient is awake when the spell begins, the wielder need not enter a trance (as he would if he had cast the spell)- the nightmare rod maintains its own sort of trance on the spell and automatically finishes casting the spell as soon as the recipient falls asleep. If the recipient does not fall asleep within 24 hours, the nightmare rod ceases attempting to cast the spell automatically. • As long as the wielder carries the nightmare rod in his hand, he is immune to fear effects.
none: Padma Blossom (8,000 gp) This perfect lotus flower formed from pink jade offers purity of mind and spiritual calm. While grasped, the blossom grants its holder a +3 competence bonus on concentration checks and suppresses the following on its holder: morale bonuses, fear effects, and the confused, dazed, or stunned conditions. Twice per day, the bearer can cast calm emotions.
shoulders: Pelt Of The Ulfen Wolf (14,800 gp) This pelt of a large northern wolf is fashioned into a cloak. It can be activated up to five times per day. When struck in combat, the wearer can spend one use as a swift action to animate a ghostly wolf from the pelt. This ghostly apparition strikes the creature that attacked the wearer with a wolf's bite attack (Bestiary 278). The wearer can spend one additional use each subsequent round to have the wolf continue attacking the target. The apparition can't be redirected, and disappears if the target moves more than 5 feet of the wearer or dies. The pelt can manifest only one wolf apparition at a time. Apart from these restrictions, the wolf can be directed as a spiritual weapon spell. When a human wears a pelt of the Ulfen wolf, he gains a +1 morale bonus on saving throws against emotion effects. In addition, any round in which he begins his turn affected by a fear effect, he can attempt a new save at the beginning of the turn to reduce the severity of the fear effect from panicked to frightened, frightened to shaken, or shaken to unaffected.
ring: Ring Of Fear Reflection (48,000 gp) This simple silver ring has a fear rune etched into its hammered apex. The ring provides a morale bonus versus fear effects. This bonus starts at +0 and can advance no higher than +5. Every time the wearer succeeds at a Will save versus a fear affect, the ring's bonus increases by +1. Should the wearer fail a Will save versus fear, the ring's bonus immediately falls to +0. If the bonus is +5 and the wearer is affected by a fear effect and succeeds at her Will save, the ring automatically reflects the fear effect back to its source. If the source is a creature not immune to fear, it must succeed at a Will save at the DC made by the ring's wearer or be affected by the fear effect. Only the source of an area fear effect is targeted by such a reflected spell.
headband: Serpent's Band (9,000 gp) The wearer of this circlet gains a +2 insight bonus on saving throws against effects with the emotion descriptor, including fear effects. The wearer gains fluency in Draconic and may converse with non-sentient (Int 1 or 2) reptilian animals and magical beasts as if using the speak with animals spell, and gains a +4 competence bonus on Handle Animal and wild empathy checks made when interacting with such creatures.
none: Staff Of Courage (19,200 gp) This sturdy-looking hickory staff is capped with a figurine of an angel or other benevolent spirit, wings and arms outstretched as if in welcome. This staff allows use of the following spells: • Bless (1 charge) • Remove fear (1 charge) • Prayer (2 charges) • Remove paralysis (2 charges)

/cevah


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Thank you for that, there's a few here that I will definitely use.

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