Name That Character / Item!


Pathfinder First Edition General Discussion

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Silver Crusade

Bardess wrote:

Great thread, can I resurrect it?

This Aasimar Gestalt Bladebound Magus/Repose Inquisitor knows little about his origins and his true destiny, but a (casual?) bumping into an emissary of Pharasma will be the beginning of a series of quests to save this world and the other. His most loyal companions are an Eldritch Archer, a slightly barmy Inerrant Voice Succor oracle who's in love with him, and an unarmed Dreadnought barbarian with two very special gloves of power.

Bleach.

Ok, dunno if this has been done as I haven't read the whole thread, but here goes:
An oathbound Paladin with an oath against undeath, his divine bond is an artifact level whip. Carries plenty of throwing axes, daggers, holy water, and a returning chakram.

Grand Lodge

Simon Belmont

Silver Crusade

Jonathon Wilder wrote:
Simon Belmont

Yeah, pretty easy. I suppose any of the Belmonts would've worked, but Simon was who I was thinking of.

Let's see, mythic lich, leadership feat, snake familiar, managed to create 7 phylacteries (even turned his familiar into one), can sometimes spy and influence people through them.


Isonaroc wrote:
Jonathon Wilder wrote:
Simon Belmont

Yeah, pretty easy. I suppose any of the Belmonts would've worked, but Simon was who I was thinking of.

Let's see, mythic lich, leadership feat, snake familiar, managed to create 7 phylacteries (even turned his familiar into one), can sometimes spy and influence people through them.

Voldemort, plot device and principle antagonist of the Harry Potter series.


Isonaroc- well done! :)

This young Untouchable Destined Bloodrager assumes the form of an ancient warrior/beast when he wields his ancestral weapon. His faithful cohort is a greater raiju with sorcerous powers. They both were chosen centuries ago to protect the world of humans from evil magical beasts and fey, and the world of fey from evil humans. Together, they will guide both races to ally against a monstrous demigod kyubi that would destroy both.

Grand Lodge

Here is one some people might not be able to get, but I have fond memories for because of how interesting the overall plot and concept was. Hopefully people get it, and also that I didn't give too much away.
----------------------------------------------------------

A Rogue escapes from the dungeon in which he had been imprisoned, sparking a manhunt. He is nearly captured when a Huntmaster (Cavalier) with a beautiful hawk befriends him, who has been hunted by the men of a corrupt and evil Cleric for two years. Yet at night he disappears to be replaced by a beautiful woman, a Nature Fang (Druid), protected by a wolf companion.

The Rogue learns that the two are lovers cursed, placed upon them ever since they escaped from a jealous Cleric who desired the woman for himself. The curse causing the Huntmaster to become a wolf when the sun sets and his lady to be a hawk when the sun rises, thus making them unable to truly be together in the way both long for yet are so cruelly denied as they comes to close to touching each day.

The Huntmaster insists that the Rogue help him re-enter the city to help him kill the heavily guarded Cleric and break the curse.

Important detail: Essentially a Huntmaster with a hawk animal companion by day, who by night becomes a Nature Fang while he becomes her wolf animal companion. Best way I could see translating it and if I were to use such a concept in play, let's say as a player, I would simply switch the character sheet used based on whether it was day or night and on when the sun had set or risen.

From a DM's perspective, it could also make for an interesting side quest or mini-campaign for the party to follow and become involved in. Helping the two loves to kill the corrupt and evil cleric so as to have their curse removed, allowing them to finally be together again.

Also, actually name the characters not just what they are from. Chuckles


Ladyhawke, Navarre (wolf), Isabeau (hawk), "the Mouse" (rogue)

Liberty's Edge

That Huntsmaster can throw his 2-handed sword too :-)

How can it be done in PFRPG ?


The Raven Black wrote:

That Huntsmaster can throw his 2-handed sword too :-)

How can it be done in PFRPG ?

Throw Anything, nastier with Improvised Weapon Mastery. Alternatively it is a reasonable Exotic Weapon Proficiency.

Grand Lodge

The Mad Comrade wrote:
Ladyhawke, Navarre (wolf), Isabeau (hawk), "the Mouse" (rogue)

You are correct! ^^

Also, it should be noted the reason why I went with the Nature Fang archetype is largely because it completely took away the Wild Shape ability. This, because I thought it was fairly important given how both are under a curse that forced them to transform with no control or means to stop it.


Jonathon Wilder wrote:
The Mad Comrade wrote:
Ladyhawke, Navarre (wolf), Isabeau (hawk), "the Mouse" (rogue)

You are correct! ^^

Also, it should be noted the reason why I went with the Nature Fang archetype is largely because it completely took away the Wild Shape ability. This, because I thought it was fairly important given how both are under a curse that forced them to transform with no control or means to stop it.

Curses can do all sorts of things, sometimes all at once. Not worried about the specifics. ;)


This trio has a very favorable GM who enjoys fudging the dice in their favor. They are 2 commoners and an expert who turn out to be very important. Over the course of their adventure they become...

One becomes a 20th level Sorcerer/Mythic tier 10 Archmage with the reincarnated trait, fancies the katana and bow for awhile before his spellcasting makes him easily the most powerful person on earth.

The second is a high level Slayer with high charisma and the leadership feat. He wields a polearm and has the leadership feat. He also has an amulet of spell immunity.

The last is a high level ranger/horizon walker with maxed out ranks in Profession(Blacksmith). He has no animal companion but has a particular affinity with wolves. He wields a hammer and axe. Has leadership as well, but to a weaker degree as the second.


Scavion wrote:

This trio has a very favorable GM who enjoys fudging the dice in their favor. They are 2 commoners and an expert who turn out to be very important. Over the course of their adventure they become...

One becomes a 20th level Sorcerer/Mythic tier 10 Archmage with the reincarnated trait, fancies the katana and bow for awhile before his spellcasting makes him easily the most powerful person on earth.

The second is a high level Slayer with high charisma and the leadership feat. He wields a polearm and has the leadership feat. He also has an amulet of spell immunity.

The last is a high level ranger/horizon walker with maxed out ranks in Profession(Blacksmith). He has no animal companion but has a particular affinity with wolves. He wields a hammer and axe. Has leadership as well, but to a weaker degree as the second.

Wheel of Time primary three dudetagonists.


These four masked Human males are all vigilante X//one of

Bard with a focus on healing and intimidation

Fighter focused carrying lots of gear and body armor

rogue focused on stealth and diversions

and an alchemist with lots of ranks in craft construct and knowledge:engineering.

extra hint:
And they all picked up the "case the joint" vigilante talent.


Two 1st-level NG bards who have dumped intelligence. On the course of their adventures they pick up a high-level loremaster, a high-level barbarian/aristocrat, a high-level bard, a mid-level Galtan Fighter/aristocrat specialising in siege engines, a mid-level gunslinger, an aristocrat, a mid-level mesmerist, a mid-level female paladin and two low-level female aristocrats. All are human.


Mudfoot wrote:
Two 1st-level NG bards who have dumped intelligence. On the course of their adventures they pick up a high-level loremaster, a high-level barbarian/aristocrat, a high-level bard, a mid-level Galtan Fighter/aristocrat specialising in siege engines, a mid-level gunslinger, an aristocrat, a mid-level mesmerist, a mid-level female paladin and two low-level female aristocrats. All are human.

Are they excellent to each other?


They are indeed.

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