
Little Red Goblin Games |
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Let's talk about Alternate Paths: Magical Characters. Our Patreon backers have been seeings some of this stuff for a while now. We were going to release it two weeks ago but we put it back in to oven until it was good and done (we wanted a bit more playtesting).
So- what's in it. Like our Alternate Paths: Martial Character book this book is designed for advanced players who don't shy away from some more advanced concepts and more complex mechanics.
The book relies on the same core assumptions as it's sister book, the penalty (Pn) tag on class features as well as requirements (not always mechanical) for taking levels in one of these a base classes. This one has a more fluid view on the distinction between divine and arcane magics and really bites down on non-vancian magic systems.
That being said, let's jump into what is in there:
In addition to those base classes, we have:
Not enough for you? How about original artwork for all those classes by out in house team!
When does this come out you ask? Why this Saturday, 3/7/15!

OmNomNid |

Awesome! The first Alternate Paths PDF was a gem and one of my favorite books you over at Little Red put out (I think Gonzo might still take the cake however). Looking forward to Saturday all the more- my party is going to love this; I know because one is a playing rockstar and another has plans to get a tarasquiling thane cohort with Leadership.

Little Red Goblin Games |

Is it possible to get a better understanding of the mechanics for the Godai-ken. Breaking down the words, Godai (Japanese) is the equivalent of Wu Xing (Chinese) elements.
How close is it to the Tao? Is it more of an alternate class? Are we looking more at an elemental dragon ball z?
From the designer:
This class is like the tao insofar as it transforms ki into spell energy and that casting spells produces a mechanical effect for the class.
Little Red Goblin Games |

I have the plague (aka a bad case of bronchitis). I failed my Fort save with a Nat. 1. I am sitting here with it open now and it has like all but 5 pages formatted. Also, we had some changes in Little Red's internal structure that I'll be talking about in a blog post at some point I'm sure that slowed things down.

OmNomNid |

I have the plague (aka a bad case of bronchitis). I failed my Fort save with a Nat. 1. I am sitting here with it open now and it has like all but 5 pages formatted. Also, we had some changes in Little Red's internal structure that I'll be talking about in a blog post at some point I'm sure that slowed things down.
Ah, well get better soon- we miss you. And your product.

Little Red Goblin Games |

Just a non-so-quick update guys:
We had some issues on our end internally that ended up impacting the delivery date of Alternate Paths: Magic Classes. To sum it up, we had a rather large team for the amount of profit we were making and with everyone getting a slice I didn't feel like I was paying them well enough for their services and the time they were investing. I made a VERY hard decision to downsize Little Red and make it a much smaller operation with a more focused core group of people. When LRGG FIRST started it developed video games, apps, as well as published table top material and a lot of that mentality and baggage was still on board.
Our team is much smaller, but a lot more focused now. We will still be retaining the designers and artist we worked with in the past but our relationship with them has changed to a more freelancer/publisher relationship. It was probably the hardest choice I've ever made as a business owner because some of the people I had to let go were people who were with me from day one and have been my friends for the better part of half a decade.
I redefined our goals and set expectations anew with this "new" team for 5 core people (Dayton Johnson, Christos Gurd, Ian Sisson, and myself). We have set a goal for ourselves to focus on our strength- making the sort of groundbreaking and "out of the box" content that our reviews always praise. I am raising the bar on what we conciser "original" and I have opened some design restrictions we placed on content in the past in the form of allowing us to establish new mechanical paradigms like we did with Necropunk's core system (things that are balanced against themselves rather than core material).
That being said- we are still set to produce the products we have announced previously. Gonzo 2 is WELL underway, we have a LOT of Legendary Levels (revamp) done and we have some very exciting projects in earlier stages that I will talk about more in the future I'm sure. We've also started expanding our publishing boundaries to include things like audio books and comics as well as novels (Nercopunk included!) and short stories. Yep- we are becoming a REAL publishing company! Imagine that! :-)
So... Alternate Path Magic?
The book is in it's final stages at the moment but the change really shook us up a bit. I have a draft version out internally and we caught a few minor errors (big enough that I want our editors to do another pass) so it will be a bit longer. I am AIMING to get it out this coming weekend. Sorry for the delay and thank you for your continued support.
Short Version: Pardon our dust while we grow!

Little Red Goblin Games |
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Ok! So we are FINALLY live!
This is a monster of a book. With 7 base classes, no prestiges, it's still 3 pages longer than Alt. Path Martial! It DOES have a LOT of new spells, magic items, and extra goodies however so that's where a lot of that page count comes from.
So! Check out this beauty!
Alternate Paths: Magical Character.