
GreyWolfLord |

So, I've avoided the Pokémon games like a plague. For the longest time I (probably immature on my part) felt that Pokémon was ONLY a VERY little kids thing and so didn't have a ton of interest. However, with the dearth of RPGs on the 3ds, and with me searching for more of them, it's come up on the Radar. Many seem to love them.
So, I gather this is a game for adults as well?
In addition, they seem to come out in pairs. X/Y and Sapphire/Omega Ruby.
Are these pairs the same game? Or are they different halfs? I don't understand the dynamic of the paired games. Do you only get half a game, or are they the same game with some sort of difference between them?
Looking at MAYBE finally getting these, but have no idea about them...to tell the truth.
First, which ones am I supposed to get...am I supposed to get both sides of a pair, or what?

Freehold DM |

Why? They're fun games!
The games are released in pairs because it was impossible at the time to fit all the Pokemon in one game. You had to pick the game that had the Pokemon you wanted. As time went on, you could get more Pokemon in a game, and so the Pokemon in each game were given different stats or different rates of rarity. Nowadays there are the most amount of each Pokemon in a game, and the different games have different rare Pokemon in it, with the most famous rare Pokemon available in the game usually depicted upon the cover. The game is also noted for great background music and sound effects, with each Pokemon saying something "different" when they are selected or fight. The latter games often have stunning visuals and backgrounds, with the Driftveil(?) Bridge being a person favorite from Pokemon Black.

Cheapy |

The games are marketed towards children, it's true. But there's a pretty large adult following too. You can go very deep into the game, with hidden stats that impact stat growth and actually training your pokemon for given roles. For example, every pokemon you face has an "effort value" (EV) for a given stat(s). When you defeat the pokemon, your pokemon gets the EV. So, for example, say Pikachu has 2 speed EVs. If you defeat him, the pokemon you used would get 2 Speed EVs. When the pokemon levels up, if you have enough speed EVs, their Speed stat will increase more than it would've otherwise.
Each generation of the game generally has 2 games released at the same time and a 3rd game released later. The first two games (X or Y, Black or White, etc) are the same game, but with different available pokemon. There's a base set of pokemon available that each game has, but something like ~10-20 pokemon that are that version exclusive (within that generation). So you'll only be able to catch Skrelp in Pokemon Y, but you'll only be able to catch Clauncher in Pokemon X. Each version has a version exclusive Legendary pokemon that's generally important to the story in some way. Then the third game comes out in the series, generally with bug fixes and with a mix of the version exclusives of both the earlier games. This comes with the Third Legendary, which is generally the "superior" of the two Legendary Pokemon released earlier. As in it's the one that keeps them in check, or something like that. This is a gross oversimplification, but you get the idea.
They're fun games, with a lot of things to do. They can get repetitive, but it's a type of repetitiveness that a lot of people enjoy.
I would get either Pokemon X or Y. There are demos the Alpha Sapphire or Omega Ruby on the eShop. These are the remakes of the third generation games (and currently the game is on the 6th generation). You should download one of those to see if you like the style.

Sissyl |
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Okay... in the beginning there was Pokemon Red and Pokemon Blue. They had 150 different pokemon between them, with something like 6-10 not appearing in each game, and with some more common in one than the other. There was also a Yellow, which had some missing from Red and some from Blue. Then came Gold and Silver, with most of the old 150 + 100 new ones, again with some not in each game. This had (I think) Crystal as an extra game. There have been several new generations since, among them Sapphire/Ruby and Black/White, always with much the same principles. The number of pokemon are in the several hundreds now. When they did Silver and Gold, they could add colour, and so they remade Red and Blue into FireRed and LeafGreen, then Silver and Gold were remade into HeartGold and SoulSilver. These are the same games, though, merely updated.
The games are fun to play, designed to play on your desire to complete a collection, and are quite deep. I enjoyed the ones I did play.

GreyWolfLord |

The games are marketed towards children, it's true. But there's a pretty large adult following too. You can go very deep into the game, with hidden stats that impact stat growth and actually training your pokemon for given roles. For example, every pokemon you face has an "effort value" (EV) for a given stat(s). When you defeat the pokemon, your pokemon gets the EV. So, for example, say Pikachu has 2 speed EVs. If you defeat him, the pokemon you used would get 2 Speed EVs. When the pokemon levels up, if you have enough speed EVs, their Speed stat will increase more than it would've otherwise.
Each generation of the game generally has 2 games released at the same time and a 3rd game released later. The first two games (X or Y, Black or White, etc) are the same game, but with different available pokemon. There's a base set of pokemon available that each game has, but something like ~10-20 pokemon that are that version exclusive (within that generation). So you'll only be able to catch Skrelp in Pokemon Y, but you'll only be able to catch Clauncher in Pokemon X. Each version has a version exclusive Legendary pokemon that's generally important to the story in some way. Then the third game comes out in the series, generally with bug fixes and with a mix of the version exclusives of both the earlier games. This comes with the Third Legendary, which is generally the "superior" of the two Legendary Pokemon released earlier. As in it's the one that keeps them in check, or something like that. This is a gross oversimplification, but you get the idea.
They're fun games, with a lot of things to do. They can get repetitive, but it's a type of repetitiveness that a lot of people enjoy.
I would get either Pokemon X or Y. There are demos the Alpha Sapphire or Omega Ruby on the eShop. These are the remakes of the third generation games (and currently the game is on the 6th generation). You should download one of those to see if you like the style.
What is the third game for X/Y?
Would you suggest getting both of the games then for the different Pokémon (does it change the replay value at all?).
If I only get one of the X or Y which one would be the better one to get (I know next to nothing about Pokémon sooo...).
Also, if I had to choose between Sapphire and Ruby, which would be the better to get?

GreyWolfLord |

Thanks for the replies. The biggest problem is I've never done anything with Pokémon, so no idea what I like or don't like.
From what I've read, I think I might like creatures that are more direct and use less specials, but then again, I've never played any of the games, so not sure if that's what I really like in these or not.
I looked at them over the weekend, and noticed that White 2 but had no idea what it's relation was to White.
I think I was leaning more towards Sapphire maybe and X, but really, no idea.
Complete newbie on this.
Another question, is Pokémon anything like the Monster Hunter series?

Serisan |

X or Y are the better ones to start out on from Gen 6. The games are not at all like Monster Hunter, IMO.
Think of it as extreme tag-team wrestling, RPG-style. You have up to 6 pokemon at a time in your party, only 1 fighting at a time (barring special fights). The matches primarily break down by types (Rock type critters are good against Flying, but are bad against Water, etc.), but also have individual differences. Some pokemon might be better at longer strategies, while others are good at offense of a specific kind (physical or special).
I've played through X at least 7 or 8 times with various self-imposed challenges, which was largely because X was so well-designed that I could do it without hating myself.

Goddity |

Anyone here do Smogen?
The new ones suck in my opinion (X and Y onwards). You are just too overpowered, much like playing a well built summoner. Diamond and Pearl were my favourites. Heart gold and Soul silver were also good. The Pokemon in black and white started to go down hill (ice cream cone pokemon? Really?) and after that it got worse. Emerald and Firered and Leafgreen are hard but really fun (Emerald is my favourite of all time).
And if you think it is too easy try a nuzlocke.

Arturius Fischer |

The single player experience was made to be simple. The stuff that small children can get into, along with the OCD nature of capturing all the 'mon.
It's the multiplayer battles, raising and breeding the things, getting special abilities or moves, and the crafting of teams for battle that are where the real depth lies.
The games are fairly simplistic to play (difficult to master, obviously) and play nothing like Monster Hunter. Monster Hunter is more of an action RPG where you fight varying monsters and use their parts to build better gear to fight nastier monsters.
All I can recommend is that if you have a 3DS, you go out and get X/Y or Ruby/Sapphire. They are very newbie friendly in that regard. Ruby/Saph are much easier and have more things 'to do' in game.
In addition, should you not like it, the games have high resale value. Where many other games depreciate over time, most Pokémon games still sell for near their original price and you can easily find someone to buy them for a decent price if you don't like them, especially if you still have your un-deleted save game.

Cyrad RPG Superstar Season 9 Top 16 |

Which of the pair to buy
The games in each pair have some Pokemon exclusive to one or the other, most notably the legendary---the Pokemon on the cover of the box. If you don't care about sifting through which exclusives you want, just pick the game with the cooler Pokemon on the box.
General Game Structure
In Pokemon, you play as a kid who travels from his little one-horse town to explore the world, traveling from town to town to find and defeat eight Pokemon leaders so you can get into the regional tournament. The game is free-roaming, but paths between towns are largely linear, forcing you to fight other trainers looking for a fight. You later unlock special abilities that let you access new areas, like giving a pokemon the ability to fly and let you fast travel to other cities.