100+ uses for the wizards familiar


Gamer Life General Discussion

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Liberty's Edge

64. Goes great with tartar sauce!

Liberty's Edge

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65. Soon becomes smarter than its master when the Wizard is actually a Sorcerer ;-)

66. Shows that your haughty dispassionate power-hungry Wizard actually cares about another living being.

Shadow Lodge

I like 66 there, very nice.
also woo page 2. getting close.....
hmmmmmm
67: sparing partner with the right archetype and/or a DM that lets them pick feats when you do
also share spells exists for a reason
well it may not have been
"I cast a spell to let me practice boxing with my monkey" but I'm sure there's *a* reason


68: Backup disco ball


69:Winning Staring Contests. (or cheating at them.)
70:Sloth Fu
71:Imaginary Friend
72:Emergency Dragon
73:Giving free hugs without having to awkardly hug people with your 7 CHA.

Shadow Lodge

I like number 73 there, that's fun

74: grabbing your next rod for you so you don't have to sloppily your previous one in order to use it.

The Exchange

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75. Applying oil of remove fear on you when you failed your will save.

76. Carrying your spare metamagic rods.

77. Partner in crime for pyrotechnics, just pass him a tindertwig and a torch.

78. Coup de grace buddy. When you're talking about a hexcrafter with slumber hex, and a small earth elemental (they have 16 str and power attack, their slam has 1.5 str bonus since its a natural attack). I've been trying to convince my GMs that a small earth elemental can use a hooked lance (x4 crit)....

79. Party grease monkey. More grease is better when the enemy has too many tentacles.

80. Dazing burning gaze monkey. When looks can kill.

81. Part time flank buddy. Back before mauler familiars were all rage, a monstrous phsiqued imp/inevitable arbiter turned into a 4-armed gargoyle made a pretty mean flank buddy.

82. Escape partner in crime. Only with valet familiar and master taking escape route. Never worry about movement related AOO ever again!

83.Knowledge checks. When you're a bloodrager who dumped int, your bloodline sage familiar knows a lot more then you do...

Bottom line: My furry, feathery, fluffy, fuzzy and scaled friends, I love you all, whatever you may be!

Shadow Lodge

Dang it I typoed on number 74. That's supposed to have the word "drop" right before the word "your" and after the word "sloppily"
Oh and as for my actual addition to the thread....
84. Pure soul needed to power the magufin (either by the villains capturing them or by heroic sacrifice)

Shadow Lodge

85: something to fall out of your pocket and grab the legendary artifact, leaving behind only residue

Shadow Lodge

86. Something to hold or take care of to make yourself look busy

Shadow Lodge

87. Subject for painting or sculpting


88. As the avatar of the New God. All bow down, praise to our Master FIDO, lord of kibbles and bits!


89. As the soul trap for that demon that's been running around.

Shadow Lodge

90: aid for your strong man circus act with the amplified rage feat

(Monkey picks up big heavy thing, Orc comes behind monkey and picks up both monkey and big heavy thing in one hand, and then picks up other big heavy thing in other hand)

Dark Archive

91) reporting back to caster type character at inopportune moments i.e. "MASTER! I AM NOW REPORTING, JUST LIKE YOU ASKED, TO TELL YOU THAT RIGHT NOW IT IS NOON!" a split-second before the caster finishes casting that *one* spell that really mattered. Possibly even forcing a concentration check, if you're feeling particularly grudgy.

Shadow Lodge

92) someone to speak in a lisp for your mad ritual to get just that right vibe.... If only we could get a dark and stormy night to come together right

Shadow Lodge

93) ensuring that the party has at least one female/male


94) Great target for shadow projection. Suddenly your familiar does strength damage.

Shadow Lodge

95) A hat.


Lord Foul II wrote:
49. Small extra source of heat when bundling up for warmth in cold weather (or large one with improved or bloodline familiar)

Some dog breeds were actually bred as warmers.


96) A bat effectively for seeing invisible or in the dark.

Grand Lodge

97)Cythnigot friend

Shadow Lodge

98) Improvised thrown weapon.


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99) Share shocking grasp with your rat and pretend you're Ash Ketchum.:)

Grand Lodge

100) Backup character

Yay we did it. Go home everybody.


101: Drinking contest champion


102: PlayingMaster'scharacterswhenMatersissick


103) A Faerie Dragon can suppress fear with its breath weapon. Stopping the ranger from catching the familiar later and 'huffing' the breath can be a problem however.

Shadow Lodge

104) Shuffle Board


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105) Emergency flail (if you're not the wizard).

Scarab Sages

105) Bedwarmer/handwarmer/footwarmer

107) alarm clock

108) food detector

Hey, familiars are still animals!


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109) Bossing his shy, unambitious master around, thereby getting him involved in the plot.


Dire Elf wrote:
105) Bedwarmer/handwarmer/footwarmer

Fun fact: some dog breeds were bred to be exactly this.


110) Breeding more familiars!

111) Cross-breeding monstrosities: Panda + Ferret = uh, Parrot; Snake + Red Fox = um...Red Sox; well, yeah, you get the picture.


112) As an albeit small, dedicated, fake trophy room for impressing visitors (the familiar pokes its head through the wall and stays perfectly still).

-

The Inquisitor set down his cup of tea having only looked in to the cup, but not taking a sip. "I noticed that the head of a crow dominates the room from a comparatively oversized placard above the mantle. Did you shoot it yourself?"

The Wizard too did not drink from his cup. In fact, he stared from one cup to the other comparing them, "Interesting story, that crow..."


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Lord Foul II wrote:
61: literal trouser snakes for comedians and sexual assasians

Ass Asians?

Not going to google that...


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A Booty-lovin' Pirate is not going to google Ass Asians?

I just rolled a 20 for Sense Motive against your roll of 1 for Bluff!

----------------------
Dungeon Master to Booty-lovin' Pirate:

"JTD disbelieves you. And your cutlass is still on your ship. What do you want to do next?"

;)

Shadow Lodge

113) using UMD to necromance the thread

Shadow Lodge

114) darts. Use the hummingbird; works great and can fly back to you afterward.

Shadow Lodge

115) a nonmagical +2 to AC to everyone adjacent to the familiar using the bodyguard feat chain (if you're an eldritch guardian fighter or have a bodyguard familiar as the bodyguard familiar archetypes)

Scarab Sages

Pathfinder Battles Case Subscriber; Pathfinder Maps, Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber

116) Boot Cleaner

Shadow Lodge

117) boots (provided you skin them first. Note: the wizard is likely not going to be happy with this)

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