Should there be a new landrush for abandoned settlements?


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Goblin Squad Member

A new Landrush?


Yes. But instead of the previous method it should be a test of skills including dwarf stacking, gobin poaching, trivia, and one-handed archer duels to the death.

I selected those events so AGC would win every time.

Goblin Squad Member

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I wouldn't count your dwarves before they're stacked.

Goblin Squad Member

We has screen shots to prove the stacking! :)

Goblin Squad Member

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No recycling. all stacks must be fresh, and verified by the Guinness folks

(beer makers, not world record book manufacturers)

Goblin Squad Member

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No. Absolutely not. Let the market sort itself out. There simply isn't a big enough population to support 33 settlements, so you do nothing positive by handing the keys from a non existent group to one that has 5-6 people.

If a few months down the road we have 10K active players and not enough active settlements to host them, then we can talk about doing this. Unless that day comes, let the population congregate around the settlements who are surviving and we'll take the ghost settlements when the mechanics are available.

It was always my belief that EE was going to be a ~15 settlement affair.


For each abandoned settlement, give control to the character who has the most encumbrance of items in that settlement's bank.

And then transfer ownership of everything in that bank to the winning character.

That way, there's a huge risk for those competing, so they won't do it trivially.

Goblin Squad Member

We drank guinness out of business for the year already.

Goblin Squad Member

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Is there a measurement of abandonment?

A guild may choose not to login until the end of the month and cut a deal with a neighboring settlement. Shouldn't the WoT solve this issue?


The NC NAP would interfere with a WoT solution.

Goblin Squad Member

Savage Grace wrote:
The NC NAP would interfere with a WoT solution.

PFO's "first nation" will adjust accordingly just like the rest of us.


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Yeah that's why I used the words "interfere with", instead of "prevent".

As a lawful evil I find that avarice encourages adaptability. :-)

Goblin Squad Member

I believe a War of Towers solution is appropriate. We do of course have the agreement in place on not attacking the core 6 towers of a settlement, but even in those discussions consideration was given to settlements that claim no towers at all. If this be the case, then it seems those settlements might indeed become our first major "meaningful content" for the expansionists among us. Take all the towers around a settlement to claim it if the owner assigned by GW hasn't logged in, for instance. At the end of the War, whoever is holding those towers assumes management rights of the town. It's a rough idea at present, but I think it provides a framework to build on.

Goblin Squad Member

This has overtones of the whole multiple settlements per group debate. Let's just leave it in GW's hands, shall we?


Ryan already answered the other thread, anyway.

Goblin Squad Member

i think Erian's idea has merit but it would need a stipulation that a company that already controls a settlement is ineligible.

Goblin Squad Member

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Nope. We're just a week into EE, sheesh. Nothing is really "abandoned" at this point.

Goblin Squad Member

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Nobody's talking this afternoon, Ravenlute. If a company can't get a couple of people to sign in after thirty days, that settlement is unlikely to have a stable base, and the web of settlements that is supposed to create an economy from scratch is put at risk.

Maybe none of them will be empty in a month, and it will be moot. If they are still empty at that time, it's going to be hard enough to overcome the inertia towards the other groups. If we wait sixty days, it will be that much harder. The entire Tower Wars is only supposed to last about 6 months or so.

If there are new, invested people who want to build something, I think they should get a chance. On the other hand, Ryan's already said they have plans, so I'm willing to leave it at that.

Goblin Squad Member

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I say let the 33 as is, and when the time comes to test the siege system, GW will have their test dummy settlements.

Scarab Sages Goblin Squad Member

After the Great Catastrophe at the end of the War of Towers, rebuilding the settlements will be an active, PC-driven process. A good measure of 'abandonment' might be for the system to check whether anything has been built on the settlement site within X time after the Great Catastrophe.

Week 2 of EE is definitely too soon to declare any settlements 'abandoned'.

Goblin Squad Member

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KarlBob wrote:
Week 2 of EE is definitely too soon to declare any settlements 'abandoned'.

Any time is too soon without giving them lots of warning.

The point is to set a deadline, so that people can be told "Get your asses in gear by this date, or you'll lose it."

Goblin Squad Member

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There are heaps of unallocated "settlement sites" on the map. They have all the embankments and no buildings. There are two within the southern Mountains near Keepers alone.

There seems no real reason to reallocate the abandoned ones though it would be cool if the buildings got dilapidated if the settlement was unused.

Scarab Sages Goblin Squad Member

Neadenil Edam wrote:

There are heaps of unallocated "settlement sites" on the map. They have all the embankments and no buildings. There are two within the southern Mountains near Keepers alone.

There seems no real reason to reallocate the abandoned ones though it would be cool if the buildings got dilapidated if the settlement was unused.

Or if monsters and bandits moved in.

"Remember Generic Town?"

"Yeah. I used to train there once in a while."

"Well I wouldn't try that any more, if I were you. A bunch of goblins and ogres are squatting there now."

"That's too bad. I bet they'll burn the place down by next week."

"Probably so."

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