Saving Cap'n Crunch |
Tiny, from when our halfing bought a permanent Reduce Person spell. It was kind of annoying, but no more so than a svirfneblin with all of their weird and overall overpowered bonuses, which I allowed as well. Given that this character didn't do melee, it didn't actually change anything besides a few numbers. Depends on what you like. Fine sounds like a stretch to me, though.
LazarX |
I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?
Any advice would be greatly appreciated.
Honestly.... say no. At the very least ask him this. How's he going to collect taxes when a single coin weighs more and is bigger than he is?
Wrona |
Wrona wrote:Honestly.... say no. At the very least ask him this. How's he going to collect taxes when a single coin weighs more and is bigger than he is?I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?
Any advice would be greatly appreciated.
That is part of the fluff for the character- he has a magic cloth that he waives over the coins and they disappear- it functions like a bag of holding
Dafydd |
I would suggest against it. The smallest a player race gets is Tiny, which is gonna cost them a good chunk of change for the permanent reduce person.
Being fine, and being a spell caster is gonna give him a lot of buffs you probally will not want him to have. For example, he will be able to sit inside someone's armor and be untargetable.
LazarX |
LazarX wrote:That is part of the fluff for the character- he has a magic cloth that he waives over the coins and they disappear- it functions like a bag of holdingWrona wrote:Honestly.... say no. At the very least ask him this. How's he going to collect taxes when a single coin weighs more and is bigger than he is?I have a player who wants to play a one inch tall tax collecting enchanter. I have some apprehension about allowing a fine size player character. What is the smallest character you have had in your games? What worked well and what made it difficult?
Any advice would be greatly appreciated.
You asked for advice. I gave it. You feel apprehensive about the character, you've got good reason to be.
At some point the decision is yours. It's up to you whether the player is sincerely looking for a roleplaying opportunity, or whether he's being more silly than you want to allow for the campaign, or whether he's looking to cheese advantages above what you want to intend. Presumably you know the player, I don't, so I can't say.
DocShock |
Just let him say he's 1 inch tall and use the mechanics for a small-sized character. He can roleplay his height to his heart's content without making you sweat whether or not the bonuses from being fine will cause imbalance in the game. Yes, you're fine-sized, but no, you can't share a square with someone else because they'd risk squashing you.
Snickersnack |
I would suggest against it. The smallest a player race gets is Tiny, which is gonna cost them a good chunk of change for the permanent reduce person.
Being fine, and being a spell caster is gonna give him a lot of buffs you probally will not want him to have. For example, he will be able to sit inside someone's armor and be untargetable.
He doesnt have to be targetable. All you need is a fireball spell and guess what? He is 1 inch tall so no matter how good his reflex save is he can't dodge it, logically :P
I say to let him play it and everytime his character speaks make people roll a perception check to hear him. DC 25 within 5 feet and increase by 10 for every 5 feet further. That'll teach him