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The ability allows the minotaur elder and it's target to enter a 30 foot square room, where all exits lead to the maze proper.
Any sources for how many exits the room has? I'm imagining a single exit with the Minotaur between the exit and the unfortunate victim.

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It certainly suggests multiple exits. Considering the Minotaur has to use their standard action to initiate the ability, it seems a little lackluster if the only threat the minotaur poses is an attack of opportunity as the player tumbles (or just withdraws) into the actual maze effect.
Though I suppose there is a grapple option on the AoO to keep them in position. :P

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It certainly suggests multiple exits. Considering the Minotaur has to use their standard action to initiate the ability, it seems a little lackluster if the only threat the minotaur poses is an attack of opportunity as the player tumbles (or just withdraws) into the actual maze effect.
Though I suppose there is a grapple option on the AoO to keep them in position. :P
I would think that since the Minotaur and unfortunate soul show up across from each other; with a 30' gap then the exits are either behind each person in the room or in a opposites corners. If the unfortunate soul goes first then the minotaur won't provoke an AOO since it won't show up at the only exit and won't have reach to all exits.

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Given the nature of the Maze spell, I suspect the number of exits is left vague on purpose.
Also, where does it say that the minotaur elder has to burn a standard action to do this? If he can enter the maze "as it is being cast", and doesn't have to be cast by the elder himself, that implies that he can do this as an immediate action on somebody else's turn.
Even if he can't, the target's only options are A) deal with the minotaur elder now, then find his way out of a Maze afterwards, or B) run for it, and deal with a Maze spell with a minotaur elder in it. I don't see this as having any outcomes that aren't in the elder's favor.