| Zylo_Drizzt |
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I was looking through mythic adventures and a few things popped out to me. First I seen that u don't have to meet any sort of requirements for paths I can see how u may not b able to make use of everything if u have a nonmagical class as an archmage but I saw crafting mastery now the question is barring spell craft dcs n such could a character like the one mentioned even make use of it second how bout gaining craft construct? I also seen basically permanent spells placed on yourself n I believe I seen it in hierophient question is can an alchemist make use of it, is there an arch age equivalent n can an alchemist make use of that?
| MeanMutton |
I was looking through mythic adventures and a few things popped out to me. First I seen that u don't have to meet any sort of requirements for paths I can see how u may not b able to make use of everything if u have a nonmagical class as an archmage but I saw crafting mastery now the question is barring spell craft dcs n such could a character like the one mentioned even make use of it second how bout gaining craft construct? I also seen basically permanent spells placed on yourself n I believe I seen it in hierophient question is can an alchemist make use of it, is there an arch age equivalent n can an alchemist make use of that?
I think you're not getting a response on this because your questions above aren't very clear. Can you please split this up into smaller sentences and spell out the full words? I'm having a lot of trouble understanding what you're asking.
| Zylo_Drizzt |
1 can any character take any path? I don't see requirements anywhere
2 if u can does that mean a non spellcasting class can take crafting mastery?
3 it sounds to me like u could get craft construct and other non core crafting feats is that true?
4 can the alchemist make use of enduring blessing (not sure if that's the name of it) or archmage equivelent ?
| kestral287 |
3. Golems are not a magic item. Other Craft <x> feats vary, but it does call out *items.*
Craft Construct is set up like an item crafting feat, Construct crafting requirements are structured identically to Wondrous Items or the like... pretty sure it qualifies. I'd ask the GM before you make use of it though, because good Constructs are kind of game-shifting if you can afford them.
| Bronnwynn |
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Bronnwynn wrote:3. Golems are not a magic item. Other Craft <x> feats vary, but it does call out *items.*Craft Construct is set up like an item crafting feat, Construct crafting requirements are structured identically to Wondrous Items or the like... pretty sure it qualifies. I'd ask the GM before you make use of it though, because good Constructs are kind of game-shifting if you can afford them.
The ability calls out magic items.
Golems are not a magic item, they're a magical construct.
The feat is structured similarly, but it doesn't create magic items and thus, RAW, doesn't qualify.
Senko
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kestral287 wrote:Bronnwynn wrote:3. Golems are not a magic item. Other Craft <x> feats vary, but it does call out *items.*Craft Construct is set up like an item crafting feat, Construct crafting requirements are structured identically to Wondrous Items or the like... pretty sure it qualifies. I'd ask the GM before you make use of it though, because good Constructs are kind of game-shifting if you can afford them.The ability calls out magic items.
Golems are not a magic item, they're a magical construct.
The feat is structured similarly, but it doesn't create magic items and thus, RAW, doesn't qualify.
Unless it's an intelligent golem I'd consider it an item myself rather like an animated broom. Even that's an iffy distinction though as you can have intelligent swords that are more independent than most Golems.