Sure there is. You can take ten on skill checks. Perception checks are skill checks. Unless there is something else that says otherwise, you can take ten on perception checks, including those to avoid surprise.
When you are in combat, whether you are aware of that fact or not, you can not take 10 on your checks.... period.
This is correct. Fortunately, when one is rolling - or taking ten on - a perception check to avoid being ambushed, they aren't in combat yet.
Particularly if the creature is one that the Shaman wishes to keep alive - that is, one that a shaman would use an ability named Life Link on that heals someone.
Also would like would you let your players do this to their party[?]
As a player that sees them doing this what would you do?
Talk to the DM and other player about not dicking over the rest of the party, and walk from the group if need be. Or maybe out-dick the rest of the party, but that wouldn't be pretty.
I was wondering what would happen when a barbarian skeletal champion went into rage. They would get the strength increase
Nope. Morale bonus, which Undead are immune to. That said, what Kalindlara said is likely the intent, or Unchained Barbarian has nothing morale or directly stat-bumping.
Every character sees in all directions at once, because there is no facing mechanic. Playing "top down" with no facing mechanic, what your character has LOS on facing any direction, he sees, barring other effects (Invisibility, stealth (which doesn't work in the open past a single turn unless they have HIPS or similar), darkness, blindness.)
Does that person get pulled the 5ft and just fall off the edge, no other save?
They get pulled off, then get a climb check or reflex save to try to grab the edge as they fall. Better luck next time, bucko.
Next part of it, I'm using magnetic field on round one while flying. on round two, I fly close enough to be within 30ft of my enemy with a move action. They fail their reflex save, the weapon flies up to right next to me, in an adjacent square. I have a standard action left. Is there any way to catch said weapon before gravity sends it to the ground, or does the Field keep it 5ft away from me from then on?
GM discretion... unless you ready an action (as a standard action) to grab the sword when it comes up before you fly over.
I would rule that it is considered to be used at the point it enters the body. If it doesn't enter the body in time, it expires and does nothing. It could use a little clarification but I think that's RAI.
I'd agree with this, but I wouldn't argue too much with Samas' interpretation.
James Risner wrote:
No. More accurate would be "If a feat says you'll gain your highest stat modifier as a bonus on all knowledge checks, does the stat I gain as a bonus change if another stat eclipses the stat that was highest when I picked the feat?"
Not slavery, but there was "flipping" between people referred to as owners.
Bloodrager and a Cavalier. If the bloodrager's casting on me, they're doing it wrong.
Artemis Moonstar wrote:
This DM doesn't really make you, and I already dissuaded someone from breath weapon because it doesn't really scale. Though it'd be hilarious early game. "I breath fire. Those things die."
I'm not too inclined to play a melee type - my party members are a cavalier and a bloodrager, and they worked together to nab most important skills (impressing me, really) so I'm on my own, and we need at least a 6/9 caster of some kind. I might do an alchemist, actually.
Part general rambling about "OH GOD THIS IS GOING TO FAIL SO HARD", part soliciting suggestions.
Characters generated at level 1, will be gaining first mythic tier early and going to 10 eventually.
Stats are one of two arrays - 18 16 16 14 12 6, or 16 16 16 14 14 12.
The real kicker, though, is that we can build our own races, at 20 RP, with minor caveats of "No flight", "Bipedal with two arms", and anything that's not a standard trait has to be okay'd by him. The race can be tailor-made fully, for plot reasons I'm unaware of of.
I'm *leaning* towards picking up hard-to-get utility stuff to help me serve as healer - at will CMW SLA (permitted) and SR, possibly See in Darkness, and etc. - and then pumping stats, but staying medium or small and humanoid(racename), then going some kind of full caster
So if you had all this freedom, what would you do? Not strictly looking for suggestions, just discussion.
Yeah. Complaining about characters gaining an advantage with a high knowledge check is like complaining that characters with a high attack bonus hit a lot.
Or the ones with a high sneak bonus sneak a lot, or the ones with a high spellcraft roll identify spells a lot, or the ones with a high bluff fall off cliffs a lot... wait.
Mark Hoover wrote:
If you're playing a gritty or horror-themed game perhaps you should be playing in a gritty or horror-themed system? Pathfinder lends itself to extremely exceptional PCs... and if the PCs are setting their minds to knowing everything then they damn well can, within the ruleset.
Aasimar is a bit above on RP, sure, but tiefling? Dwarf is 11 RP. How many of those do you see compared to human's 10? RP is less important than the applicability to the build at hand. Humans always have that - bonus feat - whereas aasimar sometimes have that - with unorthodox stat bonuses and good SLAs - and tieflings occasionally do - with their SLAs.
How often do you see people build fetchlings (17RP)? Betcha it's less common than Ifrits (6 RP)! Bet you Samsarans (unlisted but uncommon) and Humans are more common than Svirfneblin (24!!! RP)