
blahpers |
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Let's take a look:
A wolf is an animal with 2 hit dice. According to their creature type description, animals use the medium (3/4) progression, giving the wolf a base attack bonus of +1 (compare with a 2nd-level rogue or cleric). Combined with their 13 Strength, that gives the wolf a total melee attack bonus of +2.
The damage is a straight 1d6 plus the wolf's Strength bonus, making it 1d6+1.
Hope this helps!

Cheapy |

Same as a PC.
In this case:
The wolf has 2 HD. From this page, we see that Animal type has 3/4ths BAB. With 2 HD, that leaves it at +1 BAB.
The Wolf has a Strength of 13. That's a +1 bonus, so the bite attack is done at a +2 total bonus to hit.
Similarly, the damage is 1d6+1. The base damage of the bite is 1d6, and due to have a Strength of 13, it gets the +1 bonus to damage as well.

MattC |

Let's take a look:
A wolf is an animal with 2 hit dice. According to their creature type description, animals use the medium (3/4) progression, giving the wolf a base attack bonus of +1 (compare with a 2nd-level rogue or cleric). Combined with their 13 Strength, that gives the wolf a total melee attack bonus of +2.
The damage is a straight 1d6 plus the wolf's Strength bonus, making it 1d6+1.
Hope this helps!
Same as a PC.
In this case:
The wolf has 2 HD. From this page, we see that Animal type has 3/4ths BAB. With 2 HD, that leaves it at +1 BAB.
The Wolf has a Strength of 13. That's a +1 bonus, so the bite attack is done at a +2 total bonus to hit.
Similarly, the damage is 1d6+1. The base damage of the bite is 1d6, and due to have a Strength of 13, it gets the +1 bonus to damage as well.
Thanks, it has :D
Edit: Where does Natural Attack come in?
For example applying the skeleton template, for a medium creature, should be 1d4, not 1d6, this is for claw attack however?
Edit2: Found the above in universal monster rules

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One last thing: Skeletons - they have two natural attacks? claw: -3 (1d4+1) or 2 claws: +2 (1d4+2)
Why are these numbers different?
Thanks
Because if a skeleton attacks with a weapon, then they can only use one of their hands for a claw attack, and that claw attack becomes a secondary natural attack, giving it -5 to attack and only gaining 1/2 strength to damage. (All natural attacks become secondary if used along with a manufactured weapon.)

Scavion |

One last thing: Skeletons - they have two natural attacks? claw: -3 (1d4+1) or 2 claws: +2 (1d4+2)
Why are these numbers different?
Thanks
The first is in consideration to the natural attack being secondary to making a full attack with a weapon. The Claw is an offhand/secondary weapon in this instance and so benefit less from Strength.(.5x Mod)
The second is simply using all the natural attacks the skeleton has instead of using a weapon that takes up one of it's hands. Primary natural attacks benefit fully from strength.

MattC |

MattC wrote:Because if a skeleton attacks with a weapon, then they can only use one of their hands for a claw attack, and that claw attack becomes a secondary natural attack, giving it -5 to attack and only gaining 1/2 strength to damage. (All natural attacks become secondary if used along with a manufactured weapon.)One last thing: Skeletons - they have two natural attacks? claw: -3 (1d4+1) or 2 claws: +2 (1d4+2)
Why are these numbers different?
Thanks
MattC wrote:One last thing: Skeletons - they have two natural attacks? claw: -3 (1d4+1) or 2 claws: +2 (1d4+2)
Why are these numbers different?
Thanks
The first is in consideration to the natural attack being secondary to making a full attack with a weapon. The Claw is an offhand/secondary weapon in this instance and so benefit less from Strength.(.5x Mod)
The second is simply using all the natural attacks the skeleton has instead of using a weapon that takes up one of it's hands. Primary natural attacks benefit fully from strength.
Thank you :D