el cuervo |
Does opening a door as a move action count as a "full" move action? Rules state that a character can make a 5 foot step and full attack in the same turn. This must mean that taking any other move actions, even ones that might be "equivalent" to a 5 foot step (such as drawing a weapon or opening a door) prevent a full attack from being made in the same round? Am I interpreting this correctly?
If so, did I unintentionally screw over my player when I had a monster open an adjacent door and full attack him in the same turn? He died as a result of the action during our session on Saturday and I only just realized this now.
Chess Pwn |
A 5ft step is a free action and can't be combined with other movement. A move action, like moving or opening a door, or retrieving an object from your bag, etc, those would all leave you with just a standard action. So you couldn't make a full attack. But you could, open door, make 1 attack, and 5ft step away.
And yes, you made a mistake if you're following this rule. The monster could have only done 1 attack as a standard action.
RumpinRufus |
You cannot open a door and full attack in the same turn. Opening the door is a move action, full-attack is a full-round action.
Also, a 5-foot step is not actually a move action, it's its own entity. You can 5-foot step, take a move action, and take a standard action all on the same turn (or since a full-round action is a combination of your move action and standard action, you can also 5-foot step and take a full-round action like full attacking.)
So yeah, your player probably shouldn't have died.
el cuervo |
You cannot open a door and full attack in the same turn. Opening the door is a move action, full-attack is a full-round action.
Also, a 5-foot step is not actually a move action, it's its own entity. You can 5-foot step, take a move action, and take a standard action all on the same turn (or since a full-round action is a combination of your move action and standard action, you can also 5-foot step and take a full-round action like full attacking.)
So yeah, your player probably shouldn't have died.
I don't think the bolded part is true.
The simplest move action is moving your speed. If you take this kind of move action during your turn, you can't also take a 5-foot step.
Also:
In a normal round, you can perform a standard action and a move action, or you can perform a full-round action. You can also perform one swift action and one or more free actions. You can always take a move action in place of a standard action.
So, you can either take two move actions, a standard action and a move action, or a full-round action. You could optionally five-foot step and make a full-round action.
Chess Pwn |
You can take a 5 ft step (free action), pull out a potion (move action), and drink the potion (standard action). This is very much legal. If you take a 5ft step, you just can't take any other movement, so you couldn't use your move action to move.
EDIT to quote 5ft step rules
Take 5-Foot Step
You can move 5 feet in any round when you don't perform any other kind of movement. Taking this 5-foot step never provokes an attack of opportunity. You can't take more than one 5-foot step in a round, and you can't take a 5-foot step in the same round that you move any distance.
You can take a 5-foot step before, during, or after your other actions in the round.
You can only take a 5-foot-step if your movement isn't hampered by difficult terrain or darkness. Any creature with a speed of 5 feet or less can't take a 5-foot step, since moving even 5 feet requires a move action for such a slow creature.
You may not take a 5-foot step using a form of movement for which you do not have a listed speed.
el cuervo |
5 Foot step isn't technically a free action. It is classified in CRB as a "No action." It still doesn't clarify things. I don't like this wording:
You can move 5 feet in any round when you don't perform any other kind of movement.
How is "movement" defined? I interpret it to mean a move action, but apparently that is wrong.
blahpers |
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This is a common source of confusion. Here's the skinny:
1. You cannot take a 5-foot step during the same round that you move.
2. You can take a 5-foot step during the same round that you take a move action--so long as that action does not involve movement.
3. Movement is defined as doing something that causes you to move from your current grid square to another grid square. Performing the action "move" is the most common way to do this. Withdraw, charge, bull rush (sometimes), and other actions can also constitute movement. Note that some of these are not move actions.
4. A move action may or may not constitute movement, depending on the action. The action "move" constitutes movement. Retrieving a stored item does not constitute movement. Some other examples of move actions that do not constitute movement: standing from prone, drawing a weapon, and opening a door.
TL;DR: Opening a door is a move action. Opening a door prevents the actor from making a full attack, but it does not prevent the actor from taking a 5-foot step.
Chess Pwn |
Move
Direct or Redirect a Spell
Draw or Sheathe a Weapon
Manipulate an Item
Mount/Dismount a Steed
Ready or Drop a Shield
Stand Up
Move Action Attack of Opportunity
Move Yes
Control a frightened mount Yes
Direct or redirect an active spell No
Draw a weapon3 No
Load a hand crossbow or light crossbow Yes
Open or close a door No
Mount/dismount a steed No
Move a heavy object Yes
Pick up an item (see FAQ) Yes (see FAQ)
Sheathe a weapon Yes
Stand up from prone Yes
Ready or drop a shield3 No
Retrieve a stored item Yes
Tarantula |
5 Foot step isn't technically a free action. It is classified in CRB as a "No action." It still doesn't clarify things. I don't like this wording:
Quote:You can move 5 feet in any round when you don't perform any other kind of movement.How is "movement" defined? I interpret it to mean a move action, but apparently that is wrong.
Movement is moving distance. So, anything which makes you change squares. This is usually done by taking a move action, but there are other actions which also involve movement and prevent a 5' step such as the full-round action Charge or Run.
As long as your move action is not used to actually change 5' squares, it is not movement, (often called a move-equivalent action). So, Stand up From Prone, Open a Door, Ready a Weapon/Shield. Retrieve item from a Pack, etc. Are all move-equivalent actions, which allow for a 5' step to be taken.
An alternate but also rude option for the door, is as long as there is 2 monsters, and space on the side of the door, one could delay while the other opens the door for him. Once the door is open, the delaying creature takes his full round of actions, which could include a 5' step and full-attack.
el cuervo |
This is a common source of confusion. Here's the skinny:
1. You cannot take a 5-foot step during the same round that you move.
2. You can take a 5-foot step during the same round that you take a move action--so long as that action does not involve movement.
3. Movement is defined as doing something that causes you to move from your current grid square to another grid square. Performing the action "move" is the most common way to do this. Withdraw, charge, bull rush (sometimes), and other actions are other actions that constitute movement. Note that some of these are not move action.
4. A move action may or may not constitute movement, depending on the action. The action "move" constitutes movement. Retrieving a stored item does not constitute movement. Some other examples of move actions that do not constitute movement: standing from prone, drawing a weapon, and opening a door.
TL;DR: Opening a door is a move action. Opening a door prevents the actor from making a full attack, but it does not prevent the actor from taking a 5-foot step.
This certainly clarifies things, but I'd like to know where the distinction between move action and a "movement" action is made. Rules need clear distinctions if they're to be followed accurately, and I can't seem to find where the distinction is made. If it's such a common source of confusion, why isn't it made more obvious? I've been doing this wrong all along.
blahpers |
blahpers wrote:This certainly clarifies things, but I'd like to know where the distinction between move action and a "movement" action is made. Rules need clear distinctions if they're to be followed accurately, and I can't seem to find where the distinction is made. If it's such a common source of confusion, why isn't it made more obvious? I've been doing this wrong all along.This is a common source of confusion. Here's the skinny:
1. You cannot take a 5-foot step during the same round that you move.
2. You can take a 5-foot step during the same round that you take a move action--so long as that action does not involve movement.
3. Movement is defined as doing something that causes you to move from your current grid square to another grid square. Performing the action "move" is the most common way to do this. Withdraw, charge, bull rush (sometimes), and other actions are other actions that constitute movement. Note that some of these are not move action.
4. A move action may or may not constitute movement, depending on the action. The action "move" constitutes movement. Retrieving a stored item does not constitute movement. Some other examples of move actions that do not constitute movement: standing from prone, drawing a weapon, and opening a door.
TL;DR: Opening a door is a move action. Opening a door prevents the actor from making a full attack, but it does not prevent the actor from taking a 5-foot step.
You're in good company. If the text had been clearer about this rather than relying on inference or 3.5 experience, there would be a lot fewer threads on this topic. : (
Tarantula |
It depends on the door...
If you need to push open the door, you can bull rush it as part of a charge...
If you need to draw open the door, you need quick draw feat...
No.
You can try a strength check to Break down a door following the DCs to Break or Burst Items table.
You can't bull rush a door.
You can't quick draw a door.
claudekennilol |
It depends on the door...
If you need to push open the door, you can bull rush it as part of a charge...
If you need to draw open the door, you need quick draw feat...
First, you must be able to see your opponent to be able to charge them. Second, a door is an obstacle in your path so you can't charge through it.
Ziere Tole |
If you move no actual distance in a round (commonly because you have swapped your move action for one or more equivalent actions), you can take one 5-foot step either before, during, or after the action.
Here they actually refer to 'distance' as the qualifier. Distance in the game is counted in 5-foot increments aka spaces. Movement that does not take you out of your space at any point is movement where you have moved no actual distance.
Edit: Page 181 of the CRB, or the Combat page of the PRD, for those that like sources.
el cuervo |
Move Action wrote:If you move no actual distance in a round (commonly because you have swapped your move action for one or more equivalent actions), you can take one 5-foot step either before, during, or after the action.Here they actually refer to 'distance' as the qualifier. Distance in the game is counted in 5-foot increments aka spaces. Movement that does not take you out of your space at any point is movement where you have moved no actual distance.
Edit: Page 181 of the CRB, or the Combat page of the PRD, for those that like sources.
Thank you. That clarifies it once and for all.