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![Shag Solomon](http://cdn.paizo.com/image/avatar/ShagSolomon_finish.jpg)
I'm playing a Hunter in a new campaign (and really enjoying it so far)
The one thing our party is lacking is a rogue - more specifically, someone who can disable magical traps, ala the rogue's Trapfinding ability.
Is there any way my hunter can pick up this ability? I don't want to multiclass.
I've been searching through feats to see if one grants Trapfinding, but so far no luck.
Any ideas?
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![Owl](http://cdn.paizo.com/image/avatar/Plot-notAmused.jpg)
Trapfinder trait from Mummy's Mask
1 level of Trapper Ranger
1 level of Cryptbreaker Alchemist
1 level of Sandman Bard
1 level of Investigator
1 level of Seeker Sorcerer
1 level of Seeker Oracle
1 level of Aspis Agent PrC
1 level of Pathfinder Field Agent PrC
2 levels of Brother of the Seal PrC
2 levels of Trap Breaker Alchemist
2 levels of Slayer and taking the Trapfinding talent
2 levels of Archaeologist Bard
2 levels of Detective Bard
3 levels of Urban Ranger
8 levels of Sanctified Slayer Inquisitor, taking the Trapfinding slayer talent
Aram Zey's Focus (spell)
And I'm sure there's a few others out there, that can disable magical traps but give the ability a different name.
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I knew there were a couple of ways to get the ability. I didn't know it'd be THIS many ways.
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![Owl](http://cdn.paizo.com/image/avatar/Plot-notAmused.jpg)
I think the wand of Aram Zey's Focus is the best solution then. Give it to a wizard with skill points to burn on Disable Device and maybe a misspent youth trait to get it as class skill.
Or just detect traps with perception, then feed them summoned critters.
Or detect traps monk-style (high saves, evasion).