Do Magic Items count as jewelry?


Rules Questions


I'm thinking yes but I see no official reading. Asking in regards to certain traits and clothing that say you need 'x'gp of jewelry to get 'x' benefit.

I mean an Amulet of Nat. Armor for example would be just as much shiny jewelry as a 150gp necklace...right?


KingmanHighborn wrote:

I'm thinking yes but I see no official reading. Asking in regards to certain traits and clothing that say you need 'x'gp of jewelry to get 'x' benefit.

I mean an Amulet of Nat. Armor for example would be just as much shiny jewelry as a 150gp necklace...right?

I would tend to say yes for the appropriate magic items such as amulets, rings, some circlets, etc.

Sczarni

Amulet of Natural Armor wrote:
This amulet, usually containing some type of magically preserved monster hide or other natural armor—such as bone, horn, carapace, or beast scales

Doesn't seem like people would consider that very "jewelry-like".

Just because you've spent a ton of money on it doesn't mean others will think so.

There's a section in either APG or UE that describes the different types of jewelry and their costs. Search the PRD for "gems" and you should find the list.

Liberty's Edge

Some item magic say that they have a specific value as jewelery (like the ring of splendor found in the Crimson throne AP) or that that they have some kind of gem in them, but generally the item description don't include that kind of details.

As I envision a amulet of natural armor it wouldn't qualify, as I see it as a pendant made with a perfect dragon scale or some piece of hide from an animal with a though skin. A ring of fire elemental command made by a band of red gold set with a perfect ruby would qualify.
Essentially, it is a GM call and it would be made singularly for each item.


Diego Rossi wrote:

Some item magic say that they have a specific value as jewelery (like the ring of splendor found in the Crimson throne AP) or that that they have some kind of gem in them, but generally the item description don't include that kind of details.

As I envision a amulet of natural armor it wouldn't qualify, as I see it as a pendant made with a perfect dragon scale or some piece of hide from an animal with a though skin. A ring of fire elemental command made by a band of red gold set with a perfect ruby would qualify.
Essentially, it is a GM call and it would be made singularly for each item.

That sounds like a perfectly suitable piece of jewelry to me, especially if it is a scale from a metallic dragon. The second one, with a bit of adornment, could also pass off as a necklace(only example of one like it that I can think of is Katara's necklace from Avatar The Last Airbender).


I agree, it's going to be a GM's call whether a specific magic item qualifies. Really though, what are you trying to benefit from?

What requires specifically 150 gp worth of jewelry to function?


Nefreet wrote:
Amulet of Natural Armor wrote:
This amulet, usually containing some type of magically preserved monster hide or other natural armor—such as bone, horn, carapace, or beast scales

Doesn't seem like people would consider that very "jewelry-like".

Just because you've spent a ton of money on it doesn't mean others will think so.

There's a section in either APG or UE that describes the different types of jewelry and their costs. Search the PRD for "gems" and you should find the list.

Depends on what you do with it. Bone, horns, and ivory have a long history of being used in art.

Do not go googling 'ivory amulet' without safe search on though. That stuff has been associated with fertility symbols in a lot of cultures. The examples are admittedly very well made though

You could possibly argue that the value of the jewelry for the trait depends on the materials and craftsmanship, rather than the magic (since people see the jewelry, and not the +x natural armor). Dragonscale stuff seems like it would instantly pass though, as well as the parts of other rare and dangerous creatures (whoa argues with the guy in T-rex too necklace?).

But other more ordinary materials seem like they could end up being worth 150 if you have a good artist make them. Set it as a separate price to make it a work of art itself, instead of the turkey bones lazily tied together by a druid out of last night's dinner. That should solve the problem. (you could also argue, just as validly, that the magic wouldn't take if you didn't make something nice and symbolicly ornate in the first place. Kind of like how you need masterwork weapons and armor for magic ones)

EDIT:Claxon- it is the extremely fashionable trait, most likely. That ends up giving you a +1 to bluff, diplomacy, and intimidate when you have such jewelry (or clothes. Buy noble clothes?). You also get one as a class skill (separate from the item thing...but hey, sweet diplomacy as a class skill)

Grand Lodge

Claxon wrote:

I agree, it's going to be a GM's call whether a specific magic item qualifies. Really though, what are you trying to benefit from?

What requires specifically 150 gp worth of jewelry to function?

Courtier's outfit. Without jewelry and accessories worth 150 gold to wear with it, you look like an overdressed peasant.


Yeah Extremely Fashionable trait and the Courtier's and Noble's outfit require it. There might be more I'm not 100% sure.


Well since a peasant/commoner is unlikely to be able to afford a 2,000g+ amulet of natural armor, I would count most such magic items as 'jewelry' for noble & courtier's outfits. While you might not look like a fop who cares only about your appearance, you also wouldn't look like someone who doesn't have two coppers to rub together. As for the extremely fashionable trait, I'm not so sure, but if anyone can make a fashion trend out of a patch of xorn hide hanging from a leather throng it would be someone with that trait.

Sczarni

A Wizard could spend 150gp on an Amulet or Ring, using the chart from the PRD, and then turn it into an Arcane Bonded Object.

Liberty's Edge

cnetarian wrote:
Well since a peasant/commoner is unlikely to be able to afford a 2,000g+ amulet of natural armor, I would count most such magic items as 'jewelry' for noble & courtier's outfits. While you might not look like a fop who cares only about your appearance, you also wouldn't look like someone who doesn't have two coppers to rub together.

I think that those traits are meant to reflect someone that care about appearance and fashion. The "noble savage" outlook can be worth a lot of money but generally don't affect people that is used to Louis XIV fashion, while they would be impressed by a oriental stile dress with a ruby on the turban and bejewelled rings even if they aren't the usual fashion seen at court.

cnetarian wrote:


As for the extremely fashionable trait, I'm not so sure, but if anyone can make a fashion trend out of a patch of xorn hide hanging from a leather throng it would be someone with that trait.

True. I would use some of the downtime rules for that, those about gathering influence.

It would be nice in a campaign with a lot of downtime and the players staying in one relatively small area (like in Kingmaker), less appropriate in the typical AP.

Shadow Lodge

i think jewelry counts as jewelry
.
.
.
Wether is magic or not


Diego Rossi wrote:
cnetarian wrote:
Well since a peasant/commoner is unlikely to be able to afford a 2,000g+ amulet of natural armor, I would count most such magic items as 'jewelry' for noble & courtier's outfits. While you might not look like a fop who cares only about your appearance, you also wouldn't look like someone who doesn't have two coppers to rub together.
I think that those traits are meant to reflect someone that care about appearance and fashion. The "noble savage" outlook can be worth a lot of money but generally don't affect people that is used to Louis XIV fashion, while they would be impressed by a oriental stile dress with a ruby on the turban and bejewelled rings even if they aren't the usual fashion seen at court.

Never underestimate how bored and novelty craved nobility can get.

Just make sure you are using good quality materials (fine fabrics, ivory, intricate weaving/carving/etc.) and I think you can pull it off.

With the materials for the amulet of natural armor (ignoring things like horn, ivory, carapace, and scales, which are all fairly solid and easy to polish and carve), you could go with both an inlay and intricate leather weaves in order to make it more appealing. Maybe add something like turquoise, jade, or whatever ornamental rocks are available (we are trying to avoid metal and gemstones here) to add some color.

But thinking about it...you do touch on a point...Will it stay in fashion for long? ...but this actually brings up another point- how do we determine 'worth 150 gp'? Economics is always tricky in this game, and we often have to rely upon tables to set standards. But there is no standard here. So I must ask- could the rise of demand due to its momentary fashion cause a rise in price? If the nobles themselves think it is worth 150 gp by their own estimations (you can't bluff your way out of this), wouldn't that fulfill the requirement and the intended mechanics that cause these bonuses?


I have to agree that it would be on a case by case basis. Amulet of natural armour is a bit hard to picture if your thinking scraps of rhino hide but if your less concerned with the good image a shiny metallic dragon scale could work and as indicated most items don't have a description so they'd be made according to the mages personal tastes and histry for example an amulet for protection against poison depending on the maker could be a . . .

1) Golden ankh hanging from silver chains,
2) A circular dragon head of jade inset with a flawless golden pearl,
3) A simple string of red beads supporting a wooden board marked with arcane writings.

and still all function exactly the same. Even the ones that do have a description unless they're a rare artifact could probably have a case made for something different as long as you don't violate basic concepts. Even the aforementioned amulet of natural armour (bold emphasis mine) says

This amulet, usually containing some type of magically preserved monster hide or other natural armor—such as bone, horn, carapace, or beast scales

So it doesn't actually have to be a piece of preserved hide or could have the hide stored inside an opaque crystal or locket as its only usually containing not always and not solely composed of.

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