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Ok so here is an idea I had but need clarification on the rules.
Monk's flurry of blows states it is a fullround action using unarmed strikes or monk weapons
Throw anything says you can throw what ever you have this would include monk weapons
Quick draw says drawing a weapon is a free action
and
Rapid shot says when making a ranged attack as a full round action I may take one additional ranged shot with a penalty to all attacks
so as a monk if i were to have the following feats could i use flurry and rapid shot together
flurry of blows
throw anything
quick draw
point blank
rapid shot
Thus the following would occur with a human monk
monk- flurry of blows
Human - point blank
1st level quick draw
monk bonus - throw anything
2nd level monk bonus - any (doesn't apply to this situation)
3rd point blank
4th none
5th rapid shot
thus flurry of blows would be as follows if throwing monk weapons
+3/+3 normal -- rapid shot penalties +1/+1/+1 -- +point blank +2/+2/+2
Is this correct according to the rules?

adviar |

I'm fairly sure this falls apart because the flurry is considered it's own action and not a normal full attack action.
Flurry of blows reads specifically
"pg 56--starting at 1st level, a monk can make a flurry of blows as a full-attack action..." this does not mean he cannot use other things to supplement it.Rapid shot reads "pg 132-- when making a full attack action with a ranged weapon, you can fire one additional time this round.."
How do they counter act each other?
Please explain with examples so I can see specifically how they counter act each other.

King Joey |

Rapid shot reads "pg 132-- when making a full attack action with a ranged weapon, you can fire one additional time this round.."
Here's the question that makes me wonder, though; when using Flurry of Blows (and, say, shuriken), you are making a full attack action with a ranged weapon in each hand. Would that mean that you could fire each ranged weapon one additional time this round?

Brotato |

Brotato wrote:Considering shuriken are destroyed after they hit something, this doesn't work.Even magic ones? That seems pretty stupid.
Okay, how about throwing and returning ball pean hammers for the monk who has "throw anything" .. clearly they don't spontaneously explode when they hit, right?
Once you have throw anything why not just make them an actual weapon? Then there's no ambiguity, you can definitely do it. It's just expensive and not very efficient.

Maezer |
Okay, how about throwing and returning ball pean hammers for the monk who has "throw anything" .. clearly they don't spontaneously explode when they hit, right?
If you want to pay full weapon price rather than /50 ammunition price I doubt many GMs would object.
That said spell storing doesn't function on ranged attacks. Else we'd all run in fear of the volley Xd6 arrows killing anything aimed at in a round.

Bobson |

adviar wrote:Rapid shot reads "pg 132-- when making a full attack action with a ranged weapon, you can fire one additional time this round.."Here's the question that makes me wonder, though; when using Flurry of Blows (and, say, shuriken), you are making a full attack action with a ranged weapon in each hand. Would that mean that you could fire each ranged weapon one additional time this round?
No, because flurry is effectively TWF. A fighter or ranger (or alchemist!) could take rapid shot, TWF, ImpTWF, GTWF, and be basted and throw 9 things a round.

Mahorfeus |
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The Zen Archer's description for Flurry of Blows specifically states that Rapid Shot/Manyshot cannot be combined with a Flurry. Since it bothers to list the exception at all, it's more or less implied that they could be used with a regular Flurry. So I don't see why it wouldn't work with thrown weapons.

Stynkk |

King Joey wrote:you are making a full attack action with a ranged weapon in each hand. Would that mean that you could fire each ranged weapon one additional time this round?Only if you can take multiple Full Attack actions in a round.
Just to add some fuel to the fire.. consider:
Warforged Gardener wrote:
As near as I can tell, 3.5 allowed players to take both Two-Weapon Fighting and Rapid Shot if they were throwing weapons and the rules in Pathfinder are worded in the same way. I realize it would be a -4 penalty and thrown weapons have very short ranges, but would a character be able to make three throws in the same full attack with only these two feats(well, three feats, counting Quick Draw, assuming it's not a Shuriken)? Is there an official Pathfinder ruling on this?Quick Draw does indeed let you take additional attacks with thrown weapons. Rapid Shot is a trickier case, though, since its name implies, flavor wise, that it should work with ranged weapons you "shoot" (like bows). Further reading indicates that Rapid Shot works with ranged weapons, not melee weapons, and thrown weapons are technically classified as melee weapons despite the fact that they can be hurled.
So, the flavor and intent of the feat Rapid Shot is that it should work on bows (and crossbows of lighter construction, assuming the user has Rapid Reload), and were I a strictly by-the-rules guy I'd say that Rapid Shot won't work with thrown weapons.
That said, I'm not a strictly by-the-rules guy. If a character wants to spend the feats and take Two-Weapon Fighting, Rapid Shot, and Quick Draw... I'd say let him make those extra attacks with thrown weapons. After all... he's still in a situation where he's sub-par to the bow, since his thrown weapons are more valuable than arrows.
This is, by the way, an example of a rule that I'm not keen on making an "official" ruling, since both options and interpretations are, I think, equally valid and make for different (but not necessarily better one way or another) game play. Pick the one that works best for you!
No, because flurry is effectively TWF. A fighter or ranger (or alchemist!) could take rapid shot, TWF, ImpTWF, GTWF, and be basted and throw 9 things a round.
at BAB 11, the fighter you speak of would be getting 6 thrown attacks, 7 with Rapid shot and 8 if you allow rapid shot on both hands. Is 7 attacks that different from 8 attacks given all the negatives?