Captain Beaky and his band |
Do these gloves only work if freedom of movement is cast on someone you have already grappled?
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Inescapable Gloves
Price 9,000 gp; Slot hands; CL 7th; Weight 1 lb.; Aura moderate abjuration
DESCRIPTION: The palms of these light doeskin gloves are covered with supple ripples to augment the wearer's grip. The wearer gains a +4 competence bonus on combat maneuver checks to grapple. The wearer can expend one use of mythic power when a creature subject to freedom of movement o r a similar effect attempts to escape the wearer's grapple with a combat maneuver check or Escape Artist check. That creature must attempt the check as normal instead of automatically succeeding at it. If a creature attempts use a non-mythic teleportation effect to escape the grapple, the wearer can expend two uses of mythic power to negate that effect.
It doesn't say that the auto failure to grapple in the fist place is successful?
Also if these were made slotless, how much would they cost and is there a way to make them work with prehensile hair instead of hands?
Timid Toad thanks you.
MurphysParadox |
The wording here doesn't really match the wording on freedom of movement. You don't make checks to escape if you have FoM; you can just say "You can't touch me" and you're free.
I'd say the mythic power expenditure allows the gloves to negate FoM for the initial grapple. Spending mythic power will also force the grappled person to make the check when they try to slip free. That seems to be the intent, anyway.
As for customizing it, well, that's always a bit tricky. Given the caveat that all specific magic items can only be customized with GM approval, the standard formula is to double the price if the item is slotless.