New Cleric Build Help


Advice

Sczarni

hey all i was hoping to get some help creating a new cleric, the general idea behind him is being a ex-necromancer who flees Geb, sort of constant struggle for light and dark eventually also becoming a Doctor, any help would be good, a couple things that need to be kept

1. must be neutural and worship a neutural deity so he can pick up versitile channler to channle both positive and negative energy.

2. hmm beside that cant think of anything besides having selective channel as well

P.S: this is for PFS so 20 point buy (unless they changed it since last time i checked lol) and if possible a full outline of the build would be nice :) thanks all

Dark Archive

Nethys is a good neutral deity if you're looking to be a neutral cleric. He covers both ends of the spectrum (MAGIC FOR GOOD vs. MAGIC FOR DESTRUCTION) so he'd be great for your idea.

Sczarni

ooo Nethys does sound good, which domains of his would also be good though? not sure if a archtype would be good or not as well lol

Silver Crusade

@OP: Clerics are tremendously versatile. You need to narrow things down before we can help you with a build. You might want to read some of the Cleric guides.

Some of your cleric options:

What we know so far: neutral cleric & worships neutral deity, probably Nethys; recovering necromancer (Nethys is ok with necromancy - it's a type of magic!); versatile channel; selective channel;

Two clerics that both fit that description could still be wildly different. Some of your options, and the ability score that matters most for that approach, are:

* Traditional support cleric --- WIS
* Battle cleric (melee or archery) --- STR or DEX
* Channeling specialist --- CHA
* Offensive spellcaster --- WIS
* Summoning specialist --- needs no high scores

We can make some guesses as to your preferences:

- Support cleric is the default option: buff and heal your allies.

- necromancers are not usually known for martial prowess, so you're probably not interested in being a battle cleric. Note that battle cleric is a strong choice. This is because a battle cleric stolidly fills a frontline martial role while also providing 80% as much healing & support as a dedicated support cleric.

- Channeling specialist is usually considered inferior. Channeling is strong at low levels but doesn't scale up well. However, I've seen channeling builds work really well at all levels of PFS play. Also, some of the Variant Channeling options are quite good. A cleric with versatile channel, selective channel, & the right variant channel (on either positive to heal or negative to harm!) would work well in PFS play.

- Clerics can be very effective offensive spellcasters, but one must make this a priority and carefully plan the build, else Wizards and Sorcerers will laugh at you behind your back.

- Clerics make terrific summoners, especially certain archetypes. This approach is quite powerful after 5th level, but requires that the player be organized and make timely moves. Summoning is an especially good choice if you have low ability scores.

If you can tell us which of those options you prefer we can find you a build. All the many races can be clerics, so perhaps also specify some races that interest you. Humans are generally the least exotic and most practical choice.


If you were a cleric of Nethys, Destruction and Protection look like good choices. They would arm your cleric with abilities so that he can smite his enemies with one hand and guard his allies with the other.

I can't think of an archetype that would help you. Most of the ones I know revolve around giving up one of your domains.

Also, as more food for thought, what about Pharasma as your patron deity? Since she governs both life and death, she would mirror your cleric's back story. He goes from being a master of death (necromancer) to a protector of life as a doctor. If you were a cleric of Pharasma, you could select both the Death and Healing domains to even further accentuate your character's struggle between light and dark.

Sczarni

wow that sounds awsome lol and let me see, i'm leaning towards either a channeling Specialist or a Battle Cleric for melee, i do like humans alot though i know other races could also be great for a cleric,

edit: and that was my orginal idea Crea'eth lol so its a toss up between pharsma and nethys lol

Silver Crusade

I second Lord of Crea'eth's suggestion about Pharasma. She seems even more appropriate than Nethys. Death & Healing domains sound like a perfect thematic fit.


You should take a look at working towards Envoy of Balance - it's a a super fun class.

Also, if you go Pharasma, keep in mind this blog post.

Sczarni

lol awsome i thought pharasma was a great choice escepially since in pfs summoning undead is just a waste, now if this wasnt for PFS i would totaly just go nethys to summon undead lol XD

Sczarni

O.O ooo i am totally hoping that Envoy of Balance is PFS legal lmao that would be perfect for this character lol

Edit: wow that Envoy of Balance would make a great Channle cleric build, makes me want to just go channel build lol

Dark Archive

Well, if your goal is to be either a channeling specialist or battle cleric, there are plenty of options. I recently made a negative channeling battle cleric for pfs. He had to be N but I wanted CN. He worships Urgathoa and opens up combat with channeling before doing his melee thing.

If I had to pick one, I would consider battle and go for Holy Vindicator.

Sczarni

Tangaroa wrote:

You should take a look at working towards Envoy of Balance - it's a a super fun class.

Also, if you go Pharasma, keep in mind this blog post.

thank you so much for introducing me to the Archives of Nethys it is epic :D i've been trying to find a good pathfinder refrence site lol


Deliox Creed wrote:
thank you so much for introducing me to the Archives of Nethys it is epic :D i've been trying to find a good pathfinder refrence site lol

There is also the d20pfsrd.com site, but it's mixed in with a bunch of 3rd party material.

Remember, after you try it, buy it! Champions of Balance is a pretty good book anyways, if you go that route.

Sczarni

hmm any idea on stats for a channel cleric build that will go into envoy of balance for PFS?

Dark Archive

Your race plays a very large role here. I would pick one with a boost to charisma as charisma is the most important stat at the end of the day. As a pure channeler you want extra channel and channel focus by default alongside selective channel. You don't want these because you want to be good at channeling so much as it is the fact that your primary tool and goal is on channeling to the exclusion of other options. So you want to get as much out of it as you can (not that you won't be doing things other than channeling).

Races that come to mind are halting, Tiefling, aasimar, human, half orc, gnome, half elf.

For favored class bonus: halflings, half elves, aassimar and half orcs are generally your best bets. Half elves win by a mile here for the pure channelling power.

Humans and Tiefling get honorable mention for when you want to cast spells at things and their ability will come into play more often at the mid levels and up.

Aassimar are OK but half elf is better with fewer restrictions.

Everyone else listed is useful for a domain power you really like.

As a pure channeler, I would suggest stats such as these before racial modifiers:

Min/max style
Str 7
Dex 14
Con 14
Int 7
Wis 14
Cha 17

Here you have the option of reducing Dex to 10 and increasing your int Since skill points might matter:

Balanced/utility style
Str 7
Dex 10
Con 14
Int 11
Wis 14
Cha 17

And here we have an array (or series of them) for those who hate dump stats, dislike min/maxing or who want some level of balance.

Str 10- Str 10- Str 10
Dex 10- Dex 11- Dex 10
Con 14- Con 14- Con 14
Int 10- Int 12- Int 13
Wis 14- Wis 14- Wis 14
Cha 16- Cha 15- Cha 15

Sorry if it is a bit hard to read. Anyway, if you like Dex more than int you can reverse the stat priorities. In the first array you pick a stat (probably charisma) and just pump it every level. In array 2 you increase charisma at 4 and Dex at 8. In array 3 you increase HP charisma at 4 and int at 8. In the balanced/utility style, you do the same.

The difference with the min/max style is that you increase charisma at 4 and wisdom at 8 and don't waste any cash on a more expensive headband or ioun stone to compensate. You will need the 15 wisdom because domain powers and spellcasting make up a large portion of your capabilities.

Generally speaking, Aassimar have the better options as they have access to a few feats allowing their channels to so stupid things. This also means that half elves, half orcs and humans can take racial heritage aassimar and access those same feats. These are the channel force feats.
Factor this into your race selection with the favored class information provided above.

If you don't want to channel force or play those races (and not be able to so it) or have room in your plans for those feats because you want others, then consider Tiefling or halfling. Halflings are small, get Dex and charisma, size bonus to hit and ac, luck bonus to saves, aren't played often enough and have a slew of useful features aside. Tiefling are rarely considered for roles that other races might do better (aassimar and human cleric tends to beat out tiefling), Tiefling have a flexible bonus stat allocation certain to fit your needs, access to a tail that can hold or acquire potions for an emergency as well as several other flavorful and useful racial feats and features.

If you'd like to see my take on a channeling cleric who is also a battle cleric you can follow the link here. It seemed relevant as your decision was between both options.

Selective Channel, Extra Channel, Improved Channel and either exalted of the society or sacred conduit as traits seem to be the first and most important elements to the build. I favor harder to resist channels rather than more. But YMMV. Looking at the requirements for Envoy of Balance it appears that only one of the three feats are needed, not Augment Summoning and then one of the other two. With that being the case your decision should be something like:

1.) Selective Channeling, (Possible Bonus feat if human).
3.) Extra Channel or Improved Channel (Improved should be enough).
5.) Versatile Channeler.
6.) Become an Envoy of Balance.
7.) Extra Channel or Improved Channel (whichever one you didn't take before). Select Spiritual Equilibrium as the first endowment for obvious reasons.
9.) If you don't worship Pharasma- Command Undead. If you do, Fateful Channel. If you can take aassimar feats, Channel Force. If you cannot take Aassimar Feats, do worship Pharasma but wanted another feat choice, Turn Undead. If you worship Nethys take Forceful Channel (can easily replace Channel Force for non-Aassimar). Finally, if you need a generic channeling feat to fill the slot take Channel Shield Wall or Quick Channel.
Take Twinned Channeling endowment.

11.) Pick any feat listed at level 9 that you want but didn't take or grab a feat that addresses a problem you're having in game like toughness for HP, Improved Initiative for not going last, etc.

There is your advice, and build and ideas and pros and cons and variables. :)

Sczarni

wow thank you so much :D this is awsome lol, though i thought Pharsma Clerics can control undead for the purpose of destroying them? lol i got quite a bit to reserch lol

Sczarni

hmm lets see heres what i got so far

Calio Vreed (Assimar) -N-
Cleric of Pharasma lv 1 (Healing and Death Domain)
Channels Negative Energy

Stg:10
Dex:13
Con:14
Int:12
Wis:14+2= 16
Cha:14+2= 16

Feat List:
1. Selective Channel
3. Improved Channel
5. Versitile Channeler
7. Extra Channel
9. ???
11.???

Traits:
1. Sacred Conduit: +1 Channel DC
2. Reactionary: +2 Intiative

lol thats what i got so far, sort of balanced stats and went with assimar simply becuase of them having so many cool features, such as darkvision, resistance, and just plain cool other stuff lol but not sure i may make two versions of him, one a Assimar and the other a Human any more advice would be awsome ^^

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