William Jackson |
1 person marked this as FAQ candidate. |
I noticed that the Kensai Archetype is supposed to use the Magus Special ability of Fighter Training at 10th Level, but the Kensai already gains a better version of this at 7th Level. This is an obvious oversight, but I have not found a resolution for this discrepancy. Can anyone provide some guidance on how to correct this issue?
Bavollio Frallino |
My guess will be that the Kensei's Fighter Training should says it replaces Magus' Fighter training ability.
If you look at the Myrmidach's Fighter Training, the text is the about same as the Kensei (except for Myrmidach instead of Kensei and the fact kensei's trainning affects only his favored weapon). But there is a slight change at the end :
"This ability replaces both knowledge pool and the fighter training the magus gains at 10th level."
while the Kensei says : "This ability replaces knowledge pool."
Since the ability is quite the same, I assume they wanted to do the same...
Aureate |
They aren't quite the same. The standard magus fighter training lets you qualify for feats and apply them with any weapon as normal. The kensai magus fighter training requires that you are using your favored weapon to have the benefit of the feat.
Granted, you are generally going to be using your favored weapon, but that's the difference.
I would say there is nothing to correct.
Claxon |
Technically, the ability doesn't get replaced by the archetype as far as I can see, so he would still get the base magus' 10th level ability of fighter training. Which functions at 1/2 his magus level.
He also got from the kensai archetype fighter training that functions at his level-3 at level 7.
I guess he gets both, and they don't interact. Meaning, it's largely irrelevant, as those wont stack. But I guess you could have extra weapon groups.
Arkadwyn |
Still wishing they would errata or faq this. The kensai is so potentially cool, but the tradeoffs of perfect strike (yuck) for spell recall and then a not really much better fighter training for spell knowledge, (not to mention completely losing your 10th level ability as an effective one) is just too much.
The flavor is great, but getting 2.5 pts or so more damage is not worth losing an extra shocking grasp, or whatever spell you need more of. and getting fighter level feats at level -3 instead of level/2 but only for 1 weapon isn't an upgrade of the ability it effectively replaces, and it causes loss of an extra ability.
And Critical perfection for a magus arcana? also really bad trade-off. Better would be if this replaced the 10th level fighter training, that would make more sense.
FrodoOf9Fingers |
Still wishing they would errata or faq this. The kensai is so potentially cool, but the tradeoffs of perfect strike (yuck) for spell recall and then a not really much better fighter training for spell knowledge, (not to mention completely losing your 10th level ability as an effective one) is just too much.
The flavor is great, but getting 2.5 pts or so more damage is not worth losing an extra shocking grasp, or whatever spell you need more of. and getting fighter level feats at level -3 instead of level/2 but only for 1 weapon isn't an upgrade of the ability it effectively replaces, and it causes loss of an extra ability.
And Critical perfection for a magus arcana? also really bad trade-off. Better would be if this replaced the 10th level fighter training, that would make more sense.
I love the Kensai downplay, always a little humor to brighten my day.
Why a Kensai you ask? Because...
Higher AC (no armor, but over all higher AC due to int -and- dex to AC and can still make a haramaki work)
Very, very, very good at initiative (only second to some out of the way, lets see how high initiative can get builds)
Critical Perfection essentially gives you auto critting on every crit you threaten with
Free weapon focus, and free combat reflexes that stacks with combat reflexes
And there's more.