Advice: Im stuck inside a bag of holding inside a Jotund


Advice


Im a 7th level rogue that had a bag of holding and got into a conflict with a jotund that ate me whole. I went inside my bag of holding as I was going down and am now stuck inside his stomach. I luckily have a bottle of air so i can breathe in there but I'd really like to kill this guy as he's still attacking my friends. Any suggestions?

My character doesn't have much strength - she is half elf half human. Ive got a a couple weapons including a bleeding dagger and a pistol that does good damage . Ive also got a couple of viles of potion that i dont know what they are - 20 sided die that does good or bad things to you dependent on how you roll and that's about it. I JUST drank one of the viles that was blue hoping it was healing potion but instead it gave me the power to morph or change into a creature. Any ideas for a creature I could change into to get me outta here?

Ive got low HP just about 15 left so....not sure how to play this without killing my cool character that makes bad choices ;-/


An elephant or a stegosaurus or something seem like good choices.

Scarab Sages

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Considering a Jotund is a CR 15 creature and you are level 7.... You die.

A jotund's swallow whole damage is 4d6+15 bludgeoning automatic damage. You will be at negative hitpoints if they roll minimum damage. You need to inflict 22 points of damage while grappled to cut free even if you were to survive the swallow whole damage.

You best bet is to stay in the bag and hope you come out on the other side.


What sort of creature? What spell does it act like? Beast shape (#)? Monstrous physique? Elemental body? Polymorph self?

If your GM allows you to, you could reach out of the bag's mouth with your arm to stab the inside of the Jotund's stomach with the dagger, or fire the pistol through it. He might rule against it, though.

The problems with morphing into something with lots of claws and jumping out of the bag to claw your way out is that you'll take bludgeoning damage, probably enough to kill you, as soon as you do. Do you have a good perception? The rules do include being able to identify potions by taste when taking a sip, using the perception skill, DC = 15+caster level. You could check the other potions, maybe one is a cure serious wounds potion or something.


As far as I can tell, the bag is destroyed instantly by the swallow whole damage.

Scarab Sages

Rogue Eidolon wrote:
As far as I can tell, the bag is destroyed instantly by the swallow whole damage.

It's bludgeoning damage instead of piercing, so the GM may be throwing him a bone. Although I don't see why if they are willing to put a CR 15 against level 7 PCs. This encounter is a TPK waiting to happen.


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Maybe rather than looking at it as a way to kill the Jotund (stegosaurus etc) we need to look at it as a way to escape. Thankfully you have a bit of room to experiment while trapped in the bag of holding. The most direct escape route is back up the oesophagus, the less said about the other way the better (though it could prove a handy distraction for the rest of the party).

Could you turn into (for instance) a swarm of fine creatures which might avoid the damage altogether? Unfortunately an Ooze or Jelly form won't do you much good if you're up against blundgeoning damage, otherwise you could be immune. There's got to be some critter somewhere immune to blunt damage.

Scarab Sages

Well, you're probably dead. or at least you will be if you stay in the bag. While you are spared the swallow whole damage, you've put the bag into position where IT takes damage.
I'll be generous and say it has HP equal to a medium wooden chest (15) plus bonus HP from the magicness (+30 HP cross referenced by magic weapon CL) for a total of 45 HP with a hardness of 8 (2 leather + 6 magic). The troll deals 4d6 + 15 damage a turn, so from when you get in the bag you have on average 21 damage a round, leaving you two or 3 turns before the pocket dimension closes and you become lost in space. That's the bad news.

The good news is that potion might be able save you. If it can turn you into any creature then you probably cant go wrong with some crazy stuff (Tarrasque, Gold Great Wyrm, Great White Whale, Hydra, Solar, Balor, Grim Reaper, ect) mostly what I chose is something that can either explode the giant via size difference, has abilities to make damage irrelevant, or is immune to mundane damage (something incorporeal might be your best choice if possible, just fly out of the giant). If the potion isn't infused with plot magic and limited to actual animals (AKA a potion of Beast Shape I or similar) you're probably screwed. If the potion cant save you... start chugging the others?


Could have been role-play gone bad. Party was supposed to do a deal but the Jotun got ticked off by some spectacularly bad decisions.

If you can turn into a large enough scorpion or spider, you could theoretically manufacture enough poison to make the Jotun sick and cause it to throw up.

I don't know of anything in particular immune to bludgeoning, though if you GET some DR with a transformation there are a few critters out there who could survive 1 round, maybe, trying to get out.

Hail-mary pass is to just throw all the potion vials out and hope enough of them do bad stuff to get you loose. Maybe one of them turns it Gaseous Form and you just drop to the ground.

Borrow Your Neigbor's Corn-washer send off is to do the same thing with all of your gunpowder and a fuse. When the fire damage destroys the bag you either die horribly or go on brand NEW adventures in the wild world of the Astral Plane.

Edit: Corvino makes a good point. I forgot about Swarm rules.


Could he not just poke it once with the bleeding dagger, then wait for it to die.

Seems unlikely the Jotund could do a heal check on its insides to stop the bleeding, though magical healing would still stop it.

Then he would just need to live long enough outside the bag to get the one stab in, then retreat back in.

The previous poster who mentioned using Perception to try to ID the other potions was a great suggestion.

What else is in the bag with you?

Scarab Sages

A Jotund is a kind of Troll, regeneration makes the bleeding idea not work.


A bag of holding is just a portal to some dimension where your stuff is right, and when the bag (i.e. portal) is destroyed, the contents aren't destroyed, just "the convenient way of getting at them" is, right?

Is there anybody in your party who can rescue you in case you get trapped in the bag's dimension, after there's no more bag?


Are you playing the Reign of Winter AP? I seem to recall a "Gentleman Jotund" somewhere in there.


I thought about sticking my hand out of the bag and shooting the gun at him but it looks like trolls can heal themselves someone said? So... I think maybe best bet would be to pour my potions out into his stomach and see if it does anything to him. Actually - I think I have some poison that I forgot about. I have to take a full look at my inventory. I got lucky in that I ended up with most of the party treasure and belongings in the bag of holding with me. The jotund is currently chasing my friends or waiting close by for them.

What are a jotunds biggest weaknesses? Im gonna look it up myself - thanks for all the great responses!

Shadow Lodge

You're definitely in a tight spot there, but dang... you've got a Knucklebone of Fickle Fortune.

That is awesome.


Morphing - Here's a suggestion.

Phase Spider (or any other creature able to Dim-door or jump to Ethereal plane).
I picked the Phase Spider as it's a CR5 creature and able to shift from the Ethereal Plane to the Material Plane as a free action, and shift back again as a move action (or as part of a move action).
Move action to crawl out of bag and a move to shift to Ethereal Plane.

Only drawback is I'm not sure the potion would allow morphing into a large magical beast.


What are the limits on the creature type? Does it have to be an animal? Can it be a magical beast? An aberration? An outsider?

If it's just an animal, it has to be something big enough to blow up a jotund. Are there size limits? I'm afraid I can't think of a small, medium, or large animal that's going to do you any good, though a tiger might get you enough attacks to rip your way out. Or even a giant octopus! 9 attacks per round, here I come! :P Of course, it depends on what the GM allows from the vial.

As soon as you get to magical beast, you're in luck: A blink dog has at-will quickened Dimension Door.

If you can get an aberration, a will-o-wisp is incorporeal. Nice!

Good luck! Keep us informed! This is awesome!

D'oh! I think phase spider wins over blink dog...


Just remember, it has a FANTASTIC fort save, so you need to use a LOT of poison to make it s(t)ick.


All of your parties treasure is in the bag of holding huh? Well, it seems that your Dm might have put you in a place where something in tha bag could save you, or (just a possibility) he's trying to get you to waste some or all of the parties resources in effort to get free.

Before anything else though, what are the limits of what you can turn into with the potion?


Just remember what happends if the bag gets overladed or punctured. I Think you should just stay in the bag and take the long Way out.


I hope your bag is full of awesome stuff. enough to burst it's guts when the bag pops.
you might get away if you come out last out of the "pop" of the bag.
Alternatively if its stuffed with stuff you could start pushing everyhting you own out of the bag and hope it causes enough internal damage to help it die faster so your friends can pull a tremors 3 and cut you out of it.

Wish I had a link to that.


Zwordsman wrote:

I hope your bag is full of awesome stuff. enough to burst it's guts when the bag pops.

you might get away if you come out last out of the "pop" of the bag.
Alternatively if its stuffed with stuff you could start pushing everyhting you own out of the bag and hope it causes enough internal damage to help it die faster so your friends can pull a tremors 3 and cut you out of it.

Wish I had a link to that.

nothing happends to the guts if the bag pops, if by pop you meen breake.

"If a bag of holding is overloaded, or if sharp objects pierce it (from inside or outside), the bag immediately ruptures and is ruined, and all contents are lost forever."


I love the fact the GM not only put you against something you shouldn't be able to kill at your level, but when you got swallowed, you were allowed to slip inside the bag of holding.

As for ideas...got few bottles of oil in there? Maybe if you slicked yerself up realllllll good...

Another idea is to toss out every liquid, every bit of food and rations, and anything else digestible. Tell the GM you are trying to make the troll sick; yeah, its a troll who eats whole people (them, their gear and all), so its gonna take a lot of stuff to make that happen.

Maybe you can light a torch on the inside? Roast his stomach and kill his regeneration? Your bleeding dagger would work for the round that you applied the torch.

Liberty's Edge

Tomos wrote:

You're definitely in a tight spot there, but dang... you've got a Knucklebone of Fickle Fortune.

That is awesome.

Heck yeah. I've been huntin' after one o' them for a LONNG time.


Your screw the bag is instantly destroyed they only have if made of cloth so 2 hp no hardness, that is if it is at least inch thick. It is more than likely less than that. The bonus damage alone from swallow whole destroys the bag. It is no longer attended by you so it get none of bonus you grant it by allowing it to avoid damage. Once you’re in the bag you can't get out without help, person on the outside has to open the bag to retrieve you. So you can't even stick your hand out to shoot your gun. You can attack the bag from inside to get out though with piercing or slashing weapon it does not take much.


Does the bag get destroyed though? In real life a cloth item wouldn't be destroyed by being squeezed during digestion/peristalsis. The stomach acid would work on the bag, of course, but how would that affect a bag of holding; wouldn't a magical item be resilient? I don't recall any rules regarding this specific (bizarre) situation. Also, if the bag is destroyed, the items within are lost forever, presumably stuck forever in their pocket dimension, but what happens when one of the items is a sentient creature?


By RAW, lost forever in the nothingness between the different planes of reality.

In the game, of course, the GM gets to decide whether this means "OK, Aster, time to roll up a new character," or "After a timeless interval spent in utter nothingness, you emerge into [insert description of whatever plane the GM wants the character to have ended up in]." Then have the other PCs find out, perhaps through an oracle or prophetic dream, that Aster's PC isn't dead and they have a goal to achieve -- rescue him from wherever. Aster could control an NPC ally during this time, or play solo for a while. They could even have a dual campaign -- Aster creates a new character to be with the existing PCs, and the other players create new characters to be the allies he meets in whatever place it is he ends up. Maybe axomites or proteans or who knows what.


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Given that Trolls have a weakness to acid, can we even assume they have acidic stomachs? If the OP has any litmus or pH paper maybe we've come up with a solution!

If a Troll's stomach is acidic then exposure to it stops regeneration. All the OP needs to do is stick an arm out, stab the Jotund in the stomach, get a message to the party to run and let the perforated stomach do the rest. Peritonitis is pretty lethal to untreated humans, and that's without the specified weakness to acid.

NB - Alternative, but slightly more risky test if you don't have litmus paper/pH paper. Acid stings cuts, Alkali doesn't usually. Cut your finger and get some troll stomach juice on it. If it stings, it's paydirt (acid). If it feels kind of soapy, it's an alkali. Have some fluid present to wash it off, in either case.


What about a potion of gaseous form? Get yourself burped up.

Potion of Fire Breath: Give the troll indigestion.

/cevah


Another question would be... how do you get your parties treasure out of the jotund with you if you can at all?


Pretty sure the digestion process would take longer than the 10 minutes you have before your air runs out and you suffocate, so sitting and waiting won't work.


CriticalQuit wrote:
Pretty sure the digestion process would take longer than the 10 minutes you have before your air runs out and you suffocate, so sitting and waiting won't work.

OP states he has a magical air supply, so that is not a problem.

/cevah


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Baaa baaa Yaga wrote:
Does the bag get destroyed though? In real life a cloth item wouldn't be destroyed by being squeezed during digestion/peristalsis. The stomach acid would work on the bag, of course, but how would that affect a bag of holding; wouldn't a magical item be resilient? I don't recall any rules regarding this specific (bizarre) situation.

The appropriate rule is found in the Damaging Objects section:

Quote:

Ineffective Weapons

Certain weapons just can't effectively deal damage to certain objects. For example, a bludgeoning weapon cannot be used to damage a rope. Likewise, most melee weapons have little effect on stone walls and doors, unless they are designed for breaking up stone, such as a pick or hammer.


Aster A wrote:
I luckily have a bottle of air so i can breathe in there but I'd really like to kill this guy as he's still attacking my friends. Any suggestions?
Hag of Holding wrote:
If living creatures are placed within the bag, they can survive for up to 10 minutes, after which time they suffocate.

So, once that bottle runs out of air you die.

Alternatively alternatively: it is unlikely that the bag is water tight, so if the creature does not die to the party the acid might eventually flood the bag and deal acid damage to you instead.
Alternatively: once the stomach acid eats through the hardness of the bag, you also die.
Aster A wrote:
I JUST drank one of the [vials] that was blue hoping it was healing potion but instead it gave me the power to morph or change into a creature. Any ideas for a creature I could change into to get me outta here?

If you turn into something too large for the container you are in (E.G. a stomach) the spell might fail.

You could shape change into a creature with permanent freedom of movement, thereby automatically escaping the "grapple" that is keeping you in the stomach.


Pathfinder Lost Omens Subscriber

if you can puncture the stomach, the acid would stop the regeneration, then you just keep stabbing til you're out. I'd personally, drink all the potions as i do this mad dash for air.


If the party treasury is large enough, just turn the bag inside out. Everything spills out at once, jotun explodes, and even if the crushing drops you below 0, the rest of the party can heal you. Some fragile items may be damaged from crushing or acid, but most can be fixed with a mending spell, or replaced by the jotun's treasure/xp. Also, you effectively save the party singlehandedly, so you probably get some kind of bonus for that.


Pathfinder Roleplaying Game Superscriber; Pathfinder Starfinder Roleplaying Game Subscriber

Cut your way out. XD


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I have no advice to offer you in this situation, I just wanted to say that the thread title is one of the best I have seen in a long time.


Roll the die!


Turn into an ooze and wrap urself around the bag and slide into the throat and try to sufficate the beast


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Turn into a tapeworm.

Sure your exit "strategy" might be a tad unpleasant, but I'm sure trolls have all sorts of intestinal parasites that they never even give a second glance at...y'know after they've done their "business".

The Exchange

Turn into a Jotund baby... if it's a male Jotund you're in, then all the better... :)

Make a Heal check (or some appropriate Knowledge check or something) and ask the GM what your character knows about giant internal medicine... maybe you can punch him in the ganglia or something..? Can you jury-rig that bottle of air into some sort of jet propulsion system sticking out of the mouth of the bag and go exploring Fantastic Voyage style? Or just stick it into an artery and give him an embolism?


Taku Ooka Nin wrote:
Aster A wrote:
I luckily have a bottle of air so i can breathe in there but I'd really like to kill this guy as he's still attacking my friends. Any suggestions?
Hag of Holding wrote:
If living creatures are placed within the bag, they can survive for up to 10 minutes, after which time they suffocate.

So, once that bottle runs out of air you die.

Alternatively alternatively: it is unlikely that the bag is water tight, so if the creature does not die to the party the acid might eventually flood the bag and deal acid damage to you instead.
Alternatively: once the stomach acid eats through the hardness of the bag, you also die.
Aster A wrote:
I JUST drank one of the [vials] that was blue hoping it was healing potion but instead it gave me the power to morph or change into a creature. Any ideas for a creature I could change into to get me outta here?

If you turn into something too large for the container you are in (E.G. a stomach) the spell might fail.

You could shape change into a creature with permanent freedom of movement, thereby automatically escaping the "grapple" that is keeping you in the stomach.

Bottle of Air

I assume he doesn't mean a mundane bottle of air.


Beopere wrote:
Taku Ooka Nin wrote:
Aster A wrote:
I luckily have a bottle of air so i can breathe in there but I'd really like to kill this guy as he's still attacking my friends. Any suggestions?
Hag of Holding wrote:
If living creatures are placed within the bag, they can survive for up to 10 minutes, after which time they suffocate.

So, once that bottle runs out of air you die.

Alternatively alternatively: it is unlikely that the bag is water tight, so if the creature does not die to the party the acid might eventually flood the bag and deal acid damage to you instead.
Alternatively: once the stomach acid eats through the hardness of the bag, you also die.
Aster A wrote:
I JUST drank one of the [vials] that was blue hoping it was healing potion but instead it gave me the power to morph or change into a creature. Any ideas for a creature I could change into to get me outta here?

If you turn into something too large for the container you are in (E.G. a stomach) the spell might fail.

You could shape change into a creature with permanent freedom of movement, thereby automatically escaping the "grapple" that is keeping you in the stomach.

Bottle of Air

I assume he doesn't mean a mundane bottle of air.

When you die of old age or hunger, you die.

The Exchange

Okay, i just came across this today... How did it end????


I realize this is old, but my suggestion would be to change into a saguaroi. Its a medium plant, so plant shape would let you change into it, and it has regeneration so it is only killable via fire. Additionally, its spikey, so it does damage automatically each round it is grappled. You might not be conscious when you come out, but you'll make your way out anyway. And then be able to stand back up.

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