Designing your own city.


Advice


I was reading through the different cities in the Varisia player companion and I was wondering if there was a template for setting up your own city.

I ask because three of the players in my sunday pathfinder games are from the same family, and from rolling up our backstory using Ultimate Campaign, our parents are Duke/Duchess, etc. I wanted to put together the city our family rules over together so we can work out details, since the DM left it mostly up to us. (with final approval of course)

If not I'll just jot down what I can find I guess.

Sovereign Court

Is this intended to be homebrew or Golarion or homebrewed Golarion?


It's intended to be a small-ish city in golarion. Specifically in varisia.


I have not found any good templates around.
I find settle ments is a handy page to start from for creating a basic stat block.
From there I usually pick a language, major race, and overall relations to the rest of the world. Language and race informs on major PC's, place names, possible equipment and structure design (eg; if everyone is a svirfneblin then the city will be mostly underground).

Ultimate campaign has rules for buildings and kingdoms, but it doesn't quite seem to work quite right, the rules are a little vague, likely to give the GM leeway in creating a visitable city.
So what we did was divide our "city" into a hex grid, each hex grid into a x b sized square grid (the size of mat we own).
Map Generator is not bad for a fast representation of a town layout, but it is likely not what you want.


Pathfinder Lost Omens Subscriber

dukes/duchess held a lot of land with several smaller nobles underneath their authority generally...

not small city material...

but anyway there are ways to make towns


Bandw2 wrote:

dukes/duchess held a lot of land with several smaller nobles underneath their authority generally...

not small city material...

but anyway there are ways to make towns

So do you mean they would have larger holdings than a city, or not as much of a holding?


rungok wrote:
Bandw2 wrote:

dukes/duchess held a lot of land with several smaller nobles underneath their authority generally...

not small city material...

but anyway there are ways to make towns

So do you mean they would have larger holdings than a city, or not as much of a holding?

Literally only one step behind Monarch. If the King dies without heir, it would be a Duke or Duchess next in line.

They would have nobility beneath them, who would EACH have a town or city to themselves and pay taxes to the Dukes/Duchesses who would then pay to the King/Queen.


Guardianlord wrote:
rungok wrote:
Bandw2 wrote:

dukes/duchess held a lot of land with several smaller nobles underneath their authority generally...

not small city material...

but anyway there are ways to make towns

So do you mean they would have larger holdings than a city, or not as much of a holding?

Literally only one step behind Monarch. If the King dies without heir, it would be a Duke or Duchess next in line.

They would have nobility beneath them, who would EACH have a town or city to themselves and pay taxes to the Dukes/Duchesses who would then pay to the King/Queen.

Oooooooooh... Okay so I get to build it a *wee* bit bigger than initially intended. With extra cities and stuff. Cool!


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Also, in classic feudal terms, a Viceroy was nearly a king in terms of status, but controlled an area either on the fringe of the kingdom (usually empire for a Viceroy, or a very large kingdom)or in an area outside the main borders of the kingdom that is still considered part of the kingdom or empire. Baron is a good title/status, since the relative power and influence of a Baron varies drastically. Some barons are just successful land owners, some control large areas or large towns, and everything in between.

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