Jade Regent Alternatives (to avoid meta-gaming)


Advice


I am currently running a Jade Regent campaign with a group of friends, and although I am open to players trying out new things or making their characters as optimized as possible. I have one scenario with a player who is borderline spoiling the game for others right now.

I could go on about the actions and things that have happened, but that is not why I am here. I am instead looking for alternatives to the game that will help keep everything a surprise for all of the players. I have already came up with alternatives for encounters, alternate trap placements, even re-positioning some of the rooms to keep dungeons random to avoid the meta-game direct to the end route.

The is one thing specifically I want to change and do not know how, and that is Suishen. I am wondering if anyone has any alternative rules to Suishen that will maintain the weapons potential, but still replace ALL of the swords abilities.

Example:
Instead of Flaming (Burst) -> Shocking (Burst)
Instead of Air Walk -> Wind Wall.
etc...

Please, any thoughts, comments or concerns are all welcome.

RPG Superstar Season 9 Top 16

Well, if his actions are spoiling the game for you and others, then you can tell him to mend his wicked ways or find somewhere else to game.

I think you're otherwise on the right track though Air Walk and Wind Wall serve rather different purposes.


Petty Alchemy wrote:

Well, if his actions are spoiling the game for you and others, then you can tell him to mend his wicked ways or find somewhere else to game.

I think you're otherwise on the right track though Air Walk and Wind Wall serve rather different purposes.

Yeah, this is my way of letting him know he is meta-gaming when he attempts to use the sword. I do not want to 'nerf' the weapon so to speak, I simply want to create alternatives that have similar affects. I ultimately want him to role play his character and figure out through conversation that the weapons abilities are instead a variation that he has to work towards discovering.

RPG Superstar Season 9 Top 16

Let him know directly with words what your problem is with his actions, don't dance around it passive-aggressive hoping he understands an indirect message.

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