
Jakoli |
I'm sorry if this is an obvious answer question but I'm not sure I understand something about Magic Gear from what I've read on the d20pfsrd.com site.
My question is about enhancement abilities that have a "Base Price" as a gp cost but NOT (?) a specified Bonus "Cost."
Examples like Benevolent (+2000) is listed on the +1 Armor Bonus Table; or Jousting (+3750) is listed on the +2 Armor Bonus Table. As compared to something like Balanced (+1 Bonus) or Spell Resistance [13] (+2 Bonus).
The thing I don't get is how those enhancement abilities interact with the +10 max enhancement bonus and actual cost of the weapon.
Lets say I start with a +2 Chainmail and I wanted to add Benevolent.
Is that now considered a total "+3" Chainmail armor (+2 & Benevolent), and would I pay the difference of 5000gp from a +2 enhancement to the +3 enhancement or the listed +2000gp? Then if I wanted to upgrade to a +3 Benevolent Chainmail would I need to pay out the difference of 16000 - 9000 (difference of a generic +4 to +3) or 16000 - 6000 (presuming 4000 for the +2 armor and +2000 for Benevolent)?
This question is meant to help me understand higher powered enhancement abilities.
Like changing +5 Chainmail into +5 Righteous Chainmail
vs
Changing +1 Righteous Chainmail into a +5 Righteous Chainmail?
Adding the Righteous Property to +5 Armor only costs 27000?
Where as adding +4 to "+6" Armor costs 64000? (100000 - 36000)
Thanks in advance for any help/clarity you can give me!
-Jakoli

Jeanmiwan |

Lets say I start with a +2 Chainmail and I wanted to add Benevolent.
It's now a "+2 Benevolent Chainmail".
According to magic detection, it has an aura equivalent to a "+3 magic armor", but it still only gives a "+2" bonus to AC.If I'm right, you'll pay the "+2 enhancement" and add +2000 cost of Benevolent. It's cheaper because it doesn't really give a "+3" enhancement.
If upgrading to "+3 Benevolent Chainmail" (I'm not quite sure how you'd do this in-game), you'll have to pay the difference between "basic +2" and "basic +3"
According to magic detection, it'll be an aura equivalent to a "+4 magic armor", though, as explained before.
The basic enhancement is limited to "+5" and you can add magic properties to push out the aura up to "+10 magic item" equivalent.
So "+5" enhancement and "+5" equivalent of added magic properties or "+2" enhancement and up to "+8" equivalent of added magic properties.
Either cases would give a "+10 magic item" equivalent aura if scanned with magic detection.
But NO "+9 Flaming Sword".
You MUST have at least a "+1" basic enhancement before addig properties, though. NO +10 added magic properties on a "+0 magic chainmail"