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If I cast this spell, and pay for the permanency, to make the demiplane permanent... and set the TIME feature to "timeless" - then are all my future castings of this spell to enlarge the demiplane permanent (timeless) for free?
Also, if I go to this plane, and travel back to the Material Plane, are the spells still permanent that were permanent on this plane (for free, all spells are permanent). Is this a "cheap way" to get all your spells permanent for free?
I go to my timeless demiplane with a 1:600000 round ratio, cast my 600 spells that are permanent, rest, and come back in one round to the Material Plane and kick butt.
(I know as a GM I would make the spells expire when you come back, but purely by RAW, they wouldn't - permanent spells cast on other planes don't expire simply because you go to a different plane (such as other spells which are permanently put on you normally and paid for "properly"))

PokeyCA |
So for you first question, no, since the spell specifically spells out that you have to pay for the permanency again.
For your second question, I would also respond no, because of the sentence before that has events occur retroactively (all durations would have their normal duration run based on the actual amount of time on the plane).

Bandw2 |

I see what brought this up, but those are worded as if inter-plane travel wouldn't be happening. I would say the effects of the spell occur retroactively and thus the spell ends.
so basically, the spell still has a duration for all planes that do not have the timeless trait, so it will never end according to anyone inside, but the outside it will end in the normal amount of time. to me at least.(timey whimey stuff) (edit: upon further thought, i'd vote the durations just start to tick down as you enter normal time again)
Also, I don't think a demiplane can be both timeless and have flowing time.
Either the plane doesn't exhibit time, or it does.
the problem is the timeless type is left explicitly open ended with the lines " How the timeless trait affects certain activities or conditions such as hunger, thirst, aging, the effects of poison, and healing varies from plane to plane."
basically, I think this was probably left open to GM discretion, so ask your GM.

Tiny Coffee Golem |

Timeless doesn't mean what you think it means. It's not a souped up Timestop. Time still flows in relation to the material plane. You just don't get hungry, etc. Also spells are permanent until you leave. So if you leave any spell you've cast on yourself is gone.
Timeless
On planes with this trait, time still passes, but the effects of time are diminished. How the timeless trait affects certain activities or conditions such as hunger, thirst, aging, the effects of poison, and healing varies from plane to plane. [b]The danger of a timeless plane is that once an individual leaves such a plane for one where time flows normally, conditions such as hunger and aging occur retroactively.[b] If a plane is timeless with respect to magic, any spell cast with a noninstantaneous duration is permanent until dispelled.

PokeyCA |
The timeless traits for a demiplane will depend on how the person casting it sets it up (and gets approval from the GM for). See the write up for the Astral Plane (scroll down, since I didn't find a direct link).

Bandw2 |

Timeless doesn't mean what you think it means. It's not a souped up Timestop. Time still flows in relation to the material plane. You just don't get hungry, etc. Also spells are permanent until you leave. So if you leave any spell you've cast on yourself is gone.
Timeless
On planes with this trait, time still passes, but the effects of time are diminished. How the timeless trait affects certain activities or conditions such as hunger, thirst, aging, the effects of poison, and healing varies from plane to plane. The danger of a timeless plane is that once an individual leaves such a plane for one where time flows normally, conditions such as hunger and aging occur retroactively. If a plane is timeless with respect to magic, any spell cast with a noninstantaneous duration is permanent until dispelled.
you say that, but it's actually very vague and makes no mention of how timeless works in regards to other things except, hunger and aging when you leave, and magic while you're in it, and it doesn't effect all things equally, two different timeless dimensions might act very different from each other.
Timeless: Age, hunger, thirst, afflictions (such as diseases, curses, and poisons), and natural healing don't function in the Astral Plane, though they resume functioning when the traveler leaves the Astral Plane.

Katydid |
The only valid argument I can see that would give allow spells to be permanent after leaving the plane would be if spells are not part of the list of conditions that occur retroactively. It's hard to make a case for that given the intent of the passage. You also can't argue RAW for the last statement -
If a plane is timeless with respect to magic, any spell cast with a noninstantaneous duration is permanent until dispelled.
- because, on its own, it's a nonsensical statement. Read as written, all spells cast anywhere are permanent until dispelled given that some random timeless plane out there simply exists. So you already have to take the preceding context into consideration.