2d6 damage from a bear trap?


Rules Questions


Am I wrong in thinking this seems like too much damage?

That is enough damage to knock a full grown commoner unconscious and on death's door, in a split second. Something about that seems off to me.

Seems like 1d8 or 1d6+1 might be more appropriate.

Am I crazy?


It's a dire bear?

Yeah, it seems a bit much to me. Maybe 2d4?

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It aims for the femoral artery. Tricky those bear traps...


The smallest bear in the world, starts at average weight of 100 lbs. and the largest can get up to over 1,500 lbs. So, a trap, depending on what size, you set up can range from somewhere to 250 to 600 lbs. of force. Small traps easily shatter human limbs with the large ones, taking limbs clean off. 2d6 of damage is not unreasonable.

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In the APG, the bear trap deals 2d6+3 damage (average 10).

A grizzly has 42 hit points. 10 damage is barely (bearly?) enough to get his attention. (A black bear has 32 hit points.)

Sczarni

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I'd say it makes perfect sense that an average bear trap clamps down with enough force to seriously injure or even kill an average person. They're made of heavy iron and designed to snap shut so hard a BEAR can't pull themselves free.


I think the damage is correct. It is made for bears, so it should knock a person out or kill them, and taking 1/4 of a bear's health is not bad either.


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You think that's crazy? A giant porcupine deals the same amount of damage with its tail slap. Giant porcupines are the greatswords of the animal kingdom.


If you have a Cabellas near you, take a look at the largest animal trap in the historical display (I think all Cabellas have them). It would take a humans leg clean off.

Dark Archive

Pathfinder Rulebook Subscriber
Zedth wrote:

Am I wrong in thinking this seems like too much damage?

That is enough damage to knock a full grown commoner unconscious and on death's door, in a split second. Something about that seems off to me.

Seems like 1d8 or 1d6+1 might be more appropriate.

Am I crazy?

I could introduce you to a cousin of mine who nearly killed himself with on 2 Coyote traps. So yeah, 2d6 doesn't sound to far out of place.


One thing - going by Gamemastery Guide and most of the adventures, it seems to me that in Pathfinder a typical person tends to be 2nd level, not 1st level, and they tend to average 7-8 hp, whether that's because they're a Com-2 with Con 10, or a War-1 with Toughness. Most typical soldiers/guards seem to be War-2 with around 13-15 hp. This fits a lot better scaling with typical animal hit points than 3e's 2 hit point Commoner-1s, and supports having the bear trap do the listed damage.

If in your game the typical healthy adult is a Com-1 with 3 hit points then I think this is exactly the sort of thing that should be rescaled to avoid the 'world of cardboard' effect.

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