Best Warforged Race?


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Pathfinder Rulebook Subscriber

So, what are the options out there for PC races who closely resemble a certain race of living constructs? What is notable or unique about them? What makes that version particularly good, or troublesome?


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Best Worfarged Race?

Is this a Klingon thing?


I think it's a typo of "Warforged", he got the physical description correct at least.

To answer TC's question: I don't think there is one at the moment, but I don't see why a homebrew wouldn't work. I believe the most important aspects of Warforged (from a stat perspective) was the immunity to poisons and diseases as well as both positive and negative energy, and the need for specialized armor.


The Advanced Race Guide has Wyrwoods (size small); also found in Bestiary 4. That's official Paizo. (relevant info on Wyrwood on d20pfsrd). Fwiw, Wyrwood could just as easily be size Medium with no adjustment to their RP cost.

Dreamscarred has Forgeborn, which are half-constructs, but they're not really anything like Warforged (aside from the construct aspect).

Kobold Press has the Gearforged for their Midgard setting (adaptable elsewhere without too much difficulty).

Rite Publishing has Ironborn for their Questhaven setting, but I have no idea what it's like aside from the description and freebie preview.

Hope that helps :)


Stats for using Androids as a player race were added by Paizo in the Inner Sea Bestiary. Fluff wise they're higher tech than Eberron's steampunk Warforged. That could just be explained away as being an earlier prototype that just recently came online, or reactivated from a scrap heap or some other drabble.


I would suggest Prometheans from Races of Obsidian Apocalypse: Flesh and Iron (PFRPG).


Pathfinder Rulebook Subscriber
Fetchystick wrote:

I think it's a typo of "Warforged", he got the physical description correct at least.

"At least?" It was supposed to be a joke but I guess I wasn't obvious enough. :)

So anyway, I'm asking partly because when it comes to OGC I have a strong preference not to re-invent the wheel. I think it's valuable when stuff used by one publisher succeeds in becoming a standard. I guess I should add, in addition to my other questions, "How much Open Game Content is in the product, and what does the Section 15 look like?"


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RJGrady wrote:


So anyway, I'm asking partly because when it comes to OGC I have a strong preference not to re-invent the wheel. I think it's valuable when stuff used by one publisher succeeds in becoming a standard. I guess I should add, in addition to my other questions, "How much Open Game Content is in the product, and what does the Section 15 look like?"

For the Ironborn, "All Logos, Book Titles, Introduction text Proper names (excluding class, feat, and special ability names) and Images are product identity all other content is open gaming content."

Leave the setting alone, leave the company logo, the name of the book, and the images alone. That's all we ask.


Pathfinder Rulebook Subscriber

Would you say any of those feats are integral to the Ironborn experience?


For what it is worth, Endzeitgeist found the Ironborn to be his favourite take on the "Warforged" type race. His review has the following:

Endzeitgeist wrote:

The third race is the Ironborn and a young race they are: Only relatively young as a whole, these sentient constructs modify their base racial traits with ability packages that reflect for what they were created – but without forcing them down a particular path. Ironborn come in small, medium and large sizes and their respective ability suites come with primary and secondary abilities, with e.g. large ironborn getting only a limited access to the latter to balance their increased reach. Beyond the obvious versatility (that allows for cursed ironborn that benefit from bad luck in minor ways akin to TPK Games’ Malefactor, those with truly alien brains, tanks and the like), we also are introduced to feats to create ironborn as well as modification-feats that e.g. improve the Ironborn’s joints and cost gold pieces in addition to the feat-investment as well as a “blood”line for constructed sorcerers. By the way: Ironborn make great saboteurs of constructs and traps via some intricate and complex feats and still, after all this time, constitute my favorite take on a playable construct-race, even before Rhûne’s Automata and the Fabricants of Necromancers of the Northwest and definitely before Midgard’s VERY disappointing and bland take on the subject – even though the centurion ability-suite still feels quite overpowered to me, I still consider the overall race to be versatile and work fine: Especially since Ironborn don’t get all those annoying construct immunities. Oh, and steampunk-aficionados should also know that the Ironborn can get clockwork familiars! There is no racial paragon-class here, though.

Check out the imho best construct race for PFRPG here.

Speaking from personal experience, if you want to include Rite Publishing races in the semi-standardized racial write-up template you need to do a bit of adaption/genericizing. The default way of presenting the racial information tends to be very in-character and tied to the setting. I had some good luck corresponding with @gameprinter to produce modified write-ups for the Rite Publishing version of Tengu on d20pfsrd.com.

If you are serious about using the content, I'd suggest dropping a line to Steve to see if you can come to an agreed upon setting-free racial info text for the Ironborn. They are awesome enough from my look at them to make it worth the trouble.


Pathfinder Rulebook Subscriber
Rite Publishing wrote:
RJGrady wrote:


So anyway, I'm asking partly because when it comes to OGC I have a strong preference not to re-invent the wheel. I think it's valuable when stuff used by one publisher succeeds in becoming a standard. I guess I should add, in addition to my other questions, "How much Open Game Content is in the product, and what does the Section 15 look like?"

For the Ironborn, "All Logos, Book Titles, Introduction text Proper names (excluding class, feat, and special ability names) and Images are product identity all other content is open gaming content."

Leave the setting alone, leave the company logo, the name of the book, and the images alone. That's all we ask.

My philosophy is to always leave the OGC better than I left it... Depending on the situation that could mean adding to what's there, or taking a smaller part of the existing content and combining it with other content. I know there's a lot of good work out there and I want to do it honor, as well as funneling long tail sales back to the original publisher. Naturally, if there's nothing out there that suits what I'm doing, then I create it myself.

In this case, I'm eyeing construct races to include in race sourcebooks and bestiaries. Ironborn is definitely going on the list of things to look at.

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