What is Seoni's "arcane die"?


Rules Questions and Gameplay Discussion

Dark Archive

Is it charisma +2?
If her charisma has been boosted +2 would that be d12 + 4?

I just now realized her special power says "arcane die + d6" and not "arcane check" so I've been thrown into confusion.

On a related not I always assumed the "add 1 die" of the blessing cards means just that, whatever die you are throwing add one more. But now I'm questioning whether you throw the modifiers in there too.


Sounds like a wording inconsistency. It's definitely supposed to be her full arcane bonus (including charisma boosts) for her power.

Blessings don't add additional modifiers.


Her arcane die is a d12. Her arcane skill is effectively d12 +2. And you are correct about blessings only adding the die and the bonus modifier.

However, when Seoni uses her power, she gets the +2 part of her Arcane skill. Why? Because when she uses her Arcane die she gets to add in her Arcane modifier (and any Charisma modifier too).


The die thing can be confusing. When you read cards like spells that say "Roll your Arcane die + 2d4" you want to think Arcane means 1d12 +2 for Seoni. But then blessings add a die, but doesn't add the +2 again. So why is that? Here is how it works. Seoni is attempting a combat check. Let's say she also has a skill feat in her Charisma.

Determine which die you’re using. Seoni discards a card to roll her Arcane die + 1d6. At this point, all that matters is she's using is her Arcane die.
Determine the difficulty. Let's say it is 10.
Play cards and use powers that affect the check (optional). Seoni plays a Blessing of the Gods to add 1 die to his check.
Assemble your dice. Since she's using her Arcane die, Seoni grabs a d12. She also grabs the d6 from her power. And since the BotG added a die, she grabs a second d12.
Attempt the roll. Seoni rolls all the dice. She gets 9 total from the dice. But this step also tells her to add in any "modifiers" that apply to the check. Since she used her Arcane she has a +2 modifier that she adds in now. And since she used her Charisma, she also gets that +1 skill feat modifier. So the result is 13.
Take damage if you fail a check to defeat a monster. She didn't fail.

So basically her Arcane skill consists of a die and a modifier. Skill feats are modifiers too. And her power feats for that power are also modifiers. And any time she use her Arcane die, she gets to apply her Arcane modifier. But you grab all your dice when you "assemble the dice" and you apply the modifier when you "attempt the roll." That subtle distinction in the steps is why it can tell you to roll your Arcane die and at the same time tell you that when you add a die, you only get a die.

Dark Archive

I think you are both saying the same thing but just to give an example, my Seoni

Charisma d12 +2 (from skill feats)
Arcane is Charisma +2, so Arcane is d12 +4

Force missle: d12 +4 +2d4

Seoni's card power: d12 +4 +1d6

Correct?


Elendur wrote:

I think you are both saying the same thing but just to give an example, my Seoni

Charisma d12 +2 (from skill feats)
Arcane is Charisma +2, so Arcane is d12 +4

Force missle: d12 +4 +2d4

Seoni's card power: d12 +4 +1d6

Correct?

Correct

Dark Archive

Thanks. Basically I just played a round after a long while and forgot about the skill feats so I was rolling d12 +2 the whole night. When I was looking at her card afterward I remembered "oh damn she has +4 that's awesome". Then I looked at that "arcane die +d6" text of her power and began to question things.

Glad to know she is still awesome. On to the next adventure!


Hawkmoon269, you have just resolved the one most confusing thing about this for my group and me! I was starting to think it was pointless to add the skill feats at all since it seemed everyone was saying you basically never add the bonus when you use weapons or whatnot. This is amazing and I wish everyone would just copy and paste your response when the question crops up :-)


Thanks for this explanation! I agree that if Seoni's power had said "Arcade check + 1d6" it would be less confusing. But I suppose what you're saying, Hawkmoon, is that a check is the type of the base die rolled for it, so you get modifiers associated with that check type?


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Pretty much. In skull and shackles, they changed the wording to make it more clear. If Seoni was in Skull and Shackles, her power would say "Arcane skill + 1d6".

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