Need advice on structure for some higher level adventures -My Group Keep Out!


Advice

Liberty's Edge

Hey folks,

I'm GMing a Lovecraft meets Pathfinder game using a modified version of the Darkmoon Vale series and I need some advice on how to structure the final two adventures in the campaign.

Overall plot is the Denizens of Leng have found a way to punch through to Golarion and are harvesting people as resources for a horrible plot involving the Great Old One Mhar. So far, the adventures I've run are:

Hollow's Last Hope - People are getting sick (Leng is leaking into Golarion and it's warping everything). PC's get an idea that something is very wrong in their sleepy frontier town.

Crown of the Kobold King -displaced kobolds are sacrificing the blood of the innocent to power an Elder Sign designed to keep the Leng taint at bay, but ran out of their own young and have kidnapped children from Falcon's Hollow. The PC's defeat them, but the Elder Sign quickly loses power and the warping of reality continues.

Carnival of Tears - Leng agents use a carnival to harvest souls to use as a life force to resurrect a Great Old One. Tasthyl (the ancient Green Dragon disguised as a fey queen) serves as an ally to the PC's. The PC's stop the harvest after only a hundred deaths and lift the veil (created by an eye taken from the original Mhar) that is hiding the distortion of reality from the common folk (NPC's). Tasthyl takes Mhar's Eye for study.

Spawn of Sehan (old Dungeon adventure) - adapted as a 1920's pulp/Call of Cthulhu adventure where the Denizens of Leng and Mi-Go are transforming citizens of Bellows Falls, Vermont into shambling monsters that will be used to create new blood for their risen Mhar. A group of modern investigators (oddly similar but different from the PC's) stop the plot at the cost of their own lives. Fantasy PC's become aware of this adventure by listening to several recordings and a battered RCA phonograph that fell through a dimensional rift. We are currently halfway through this adventure.

Hungry are the Dead - Leng is now harvesting undead flesh (and creating more undead) to create a new body for Mhar. The PC's must destroy the undead threat and seal the conduit to the plane of Leng.

With those adventures pretty much nailed down, I need to structure the rest of my campaign. Unfortunately, I'm low on ideas and would appreciate some advice.

My general idea is that the PC's need to visit Tasthyl again to seek advice on how to stop the Denizens of Leng from resurrecting/cloning Mhar and preying on their homeland. She will tell them that they need to travel to Leng by Climbing Droskar's Volcano and dreamwalking into the Nightmare Plane. From there, they need to journey to Unknown Kadath (or maybe the Leng moon) to destroy clone before it can be fully awakened. My problem is finding adventures I can adapt to meet these general goals, or crafting a narrative that will engage my players (experienced gamers all).

I know I'd like them to face some more Mythos monsters (and maybe make some unlikely allies), confront a powerful offspring of Daralathyxl, and fight a truly epic monster at the end -basically a stunted clone of Mhar (young pseudonatural Tarrasque or something).

So, does anyone have any ideas I can use?

Liberty's Edge

OK, I found I found modify Ill Made Graves to be a good getting to the dimensional rift adventure (also a good spot to boost the character's wealth up to stuff). Anyone got a good set of "infiltrate the enemy base" adventure ideas?


Gates of Firestorm peak is old, but it IS an infiltrate the mountain filled with mutated weirdness adventure.

Give it a shot.

Or, look through the list of Call of Cthulhu adventures. There's a ton of stuff there, and Pathfinder players may have never seen it. If you've got the story and the maps, you're 90% there. Steal the stat blocks from the NPC guide or something.

Besides, most Cthulhu monsters have already been converted.

Liberty's Edge

What's the source if the first one on your list?

Liberty's Edge

Nm. Found it. Thanks for the suggestion!

Liberty's Edge

Sweet Jeebus! That's a long adventure!

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