
K177Y C47 |

So, as we all know, necromancy is one of the weaker schools of Wizardry, but if you had to play a Necromancer, how would you best optimize it?
What I got so far is:
Jiang-Shi-born Dhampir w/FC bonus: Gives a :2 Int/+2 Dex (which is perfect) and a +1/4 CL for necromancy spell
Cruoromancer Archetype: can create a MASSIVE number of undead, increase DCs by 1 (for the kill spell types), can add desecrate to a spell, or Auto SIcken for 1 rd.
Spell Focus (Necro)
Bloat Mage Initiate (Necromancy)
Varisian Spell Tattoo (Necromancy)
You guys have any other suggestions? (Oh! and 20 pt buy, level 10)

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You might look into a 1 lvl dip into Black-blooded Juju Oracle. The Spirit Vessels revelation gives you 6 HD/CL when necromancing, and Maximized HP on zombies. You'll also get a few casts of inflict light wounds (and allow you to use wands). (and orisons, more free spells = more utility)
It also lets you use Extra Revelation to get Command Undead channeling.
Downsides are -4 to dex skills, having to invest a couple points into CHA, and the missing level of wizard casting progression.
Also make sure to pick up an Anatomy Doll: infinite fast healing 1, but it takes a standard action and you're sickened while healing. (warning, your DM might be upset if he doesn't like free healing)

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