Build Advice: Hellknight?


Advice

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Scarab Sages

Desi wrote:
Even if I couldn't play a Hell Knight this time, a friend of mine should be DM'ing a Kingmaker campaign soon enough, so I'll convince him to let me play Dredd. I'm sure he'll be okay with it, as long as I don't overplay it annoyingly.

If you're still keen on entering via Cavalier, for riding round on your *cough*Lawmaster*cough*, take a look at Wayfinder 7's Hellrider prestige class variant, which allows you to advance in slightly altered or delayed Hellknight abilities, but without having to sacrifice progression of the mount's abilities.

Being able to maintain the ideals and powers of your (philosophical) Cavalier Order, after taking on new vows with your (in-world organisation) Hellknight Order is also a versatility boost, with associated roleplaying challenge. That's not to say all Cavalier Orders apply well to becoming Hellknights, but when they do, you shouldn't have to lose your low-level abilities when entering a prestige class that is explicitly an 'inner circle' of knights, continuing the same ideals.

The original Hellknight was written years ago, so couldn't possibly take the Cavalier entry-path in mind, and it shows, having abilities that don't synergise, or worse, work against each other, which is what I aimed to prevent with this class.

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