Using Multiples of a Card


Rules Questions and Gameplay Discussion


Hi, I'm a little confused on two points:

1. Can more than one Blessing card be used to add dice to a check?

2. Can more than one weapon be used for a combat check (unless, I suppose, it's a 2-handed weapon)?

Thank you for your time.


1. More than one Blessing can be played, if each Blessing is played by a different player (one card per type per player)
(Sajan is the only exception, because he can play as many blessings as he want for his combat check.)

2. No, you can´t. Except a card tells you otherwise, like the Dagger.

I hope this helps.


Just to give you a reference for this.

Rulebook v3 p10 wrote:
Encountering a CardEach player may play no more than 1 card of each type during each step; for example, no one player may play more than 1 blessing while attempting a check, though multiple players could each play 1 blessing during that check.

Thus the limit Fenris235 mentioned. There are some cards that do tell you that you can play another card of the same type on the same check.

Rulebook v3 p11 wrote:
Determine the Die You are Using...Some cards may allow you to replace the required skill for a check with a different one; as part of this action, you may play only 1 card or use only 1 power that defines the skill you are going to use.

Think of a combat check like this. The skill you are being asked to use is "Combat". You don't have a Combat skill. The rulebook lets your use Strenght or Melee. It also lets you play a card or use a power to use another skill for combat. Playing a card that says "For your combat..." is a card that "defines the skill", so you can only play one of them. If you play a weapon for that part Attempting the Check, you can't play another weapon on the same check...unless the weapon says so. (Like Fenris235 said, the dagger is a great example to add 1d4 to a check that you are already using a weapon for.)


Thank you both. My friends and I were making the mistake of trying to play while also watching our kids.

So, Sajan can play multiple blessings on his combat check? Oh, that might've saved his life in our last game - oh well it was just the first one - Brigandoom.


Yeah, Sajan can play as many of his own blessings as he wants on his own combat checks, and he can recharge these blessings instead of discarding them


Just re-checked and it says that right on the card. Oy, how did we miss that?

Sovereign Court

I can honestly say that power has given me some really fun fights. There's nothing like finding the villain in the last deck, and recharging 6 blessings while with Valeros and at a different location than Harsk :)

Dark Archive

Pathfinder Pathfinder Accessories Subscriber; Pathfinder Roleplaying Game Superscriber; Starfinder Charter Superscriber
Andrew K wrote:
I can honestly say that power has given me some really fun fights. There's nothing like finding the villain in the last deck, and recharging 6 blessings while with Valeros and at a different location than Harsk :)

What's really amusing is when your group's Sajan has about half filled up with Blessings of Lamashtus - so their Villan smashing move can be imagined as being done to some quite horrfic prayers to a dark goddess...


Enlight_Bystand wrote:
Andrew K wrote:
I can honestly say that power has given me some really fun fights. There's nothing like finding the villain in the last deck, and recharging 6 blessings while with Valeros and at a different location than Harsk :)
What's really amusing is when your group's Sajan has about half filled up with Blessings of Lamashtus - so their Villan smashing move can be imagined as being done to some quite horrfic prayers to a dark goddess...

I never realized with that character you could get the right blessings and could be doing some sick damage with the right type of blessings. Your melee counts as strength based checks so you can really go to town. I'm just thinking "wow"/"wat". (Insert meme picture here)


I've learned the hard way that Sajan is not invincible! Rolling 5d10 with multiple blessings recharged resulted in a 6! Yeah, that hurt! Check out my Epic Fail thread for details.

The Exchange RPG Superstar 2008 Top 6, Contributor

Sajan's melee is actually boosted by Erastil, rather than Gorum. See many threads and likely the FAQ. :)

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