Obsidian Apocalypse New Races – What would you like to see?


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TritonOne wrote:
LMPjr007 wrote:
I know the next race we are going to work on is inspired by the seven deadly sin and cenobites from Hellraiser. Good times for all.
Something that is a cross between the interlocutor kyton and the cephalyx from Iron Kingdoms/Warmachine?

Visually you are in the right ballpark. Ability/power wise will be "kind of different".

Grand Lodge

LMPjr007 wrote:
Visually you are in the right ballpark. Ability/power wise will be "kind of different".

There's also the Tortured Souls action figure lines by Clive Barker and Todd McFarlane that are pretty horrific.

Perhaps a psychic vampire as well in Obsidian Apocalypse.


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LMPjr007 wrote:
TritonOne wrote:
With all the undead on Abbadon, what if there was a creature that fed off of undead? Perhaps something inspired by the Reapers from Blade II?
I have to say I like this idea, which means I have to start thinking of some cool ideas based on this. What do you call a thing that preys on the undead?

Necrophage.


Drejk wrote:
LMPjr007 wrote:
TritonOne wrote:
With all the undead on Abbadon, what if there was a creature that fed off of undead? Perhaps something inspired by the Reapers from Blade II?
I have to say I like this idea, which means I have to start thinking of some cool ideas based on this. What do you call a thing that preys on the undead?
Necrophage.

^ That's the one.

RPG Superstar Season 9 Top 32

My first thought, but Necrophage is used in the Witcher game(s). Not sure if it's open for use?


Quick check on the witcher's wikia shows it is general name for corpse-eating monsters - ghouls and their variants plus a few other creatures. It isn't name of specific creature, it does not seem to be trademarked and in this case it would refer to different category of creatures. It should be ok to use... (but ask IP lawyer to be sure, etc.)

Grand Lodge

Necrophage is also a term in biology for any carrion-eating animal.


Does anyone think mummies are a viable race?

Grand Lodge

LMPjr007 wrote:
Does anyone think mummies are a viable race?

Not without a lot of invention. In mythology and other fantasy-role playing games, mummies have the same abilities as they did in life. I am not aware of mummies becoming more powerful, or gaining more skills, in their undead state. They would make great antagonists, but I don't believe they would make a good player character race. It seems to me that it would be similar to attempting to make liches a race. Personally, I have never had the desire to play a dessicated undead corpse.

Grand Lodge

This idea might be contrary to your creative intentions for Obsidian Apocalypse, but I know players who love to play vampire player characters. I know in Fourth Edition Dungeons & Dragons, a vampire player character can be of any alignment. Might be the whole paranormal romance craze and the Twilight series.

Thinking of Stephanie Meyer's The Host, what about a race that is a gestalt entity. Perhaps a spirit inhabiting a living host? Or perhaps something like the Trill race in Star Trek: Deep Space Nine? Or the slugs from Robert Heinlein's The Puppet Masters? A gestalt creature might be interesting to role-play. Whether this was voluntary or involuntary is a matter of creative taste. If I knew how to implement this mechanically, I would be an RPG Superstar. :-(

I also like the alien slugs from Slither and parasitic wasps. I find the idea of parasites to be especially terrifying. Perhaps something for the bestiary?

Something similar to Minotaurs, Goliaths, Devas, or Shardminds might be fun to play. I find Shardminds interesting because of their devotion to logic, they communicate telepathically, and their inorganic nature. Perhaps living constructs similar to Warforged or Gearforged.

What about an insectoid race that feeds on the detritus of Abaddon?

Hopefully, this reply gives you some ideas to work with for Obsidian Apocalypse. I am not sure how much Abaddon resembled other campaign settings before the meteor hit creating so much death, undeath, and destruction.

Grand Lodge

Postcript:

What if the Morlocks/Grimlocks on Abaddon were degenerate elves that looked visually similar to the Remans in Star Trek: Nemesis?

I was also wondering if Abaddon might be a Hollow World similar to Edgar Rice Burrough's Pellucidar underneath the equivalent of the Underdark?

Grand Lodge

Post-postscript:

Carnivorous plants like triffids might be interesting and eyeless monsters would be creepy. Echolocation for the eyeless monsters?

Invasion of the Body Snatchers-like Doppleganger plants?

Creatures from the Plane of Shadow trapped on Abaddon?

"Fast" zombies? Similar to the "infected" in 28 Days Later? Though I know that there are people who hate fast zombies.

Grand Lodge

TritonOne wrote:
Thinking of Stephanie Meyer's The Host, what about a race that is a gestalt entity. Perhaps a spirit inhabiting a living host? Or perhaps something like the Trill race in Star Trek: Deep Space Nine? Or the slugs from Robert Heinlein's The Puppet Masters? A gestalt creature might be interesting to role-play. Whether this was voluntary or involuntary is a matter of creative taste. If I knew how to implement this mechanically, I would be an RPG Superstar. :-(

Sorry, I guess the Kymer and Raijin cover this territory.

Grand Lodge

Quote:
A Krsnik or Kresnik is a type of vampire hunter, a shaman whose spirit wanders from the body in the form of an animal. The krsnik turns into an animal at night to fight off the kudlak, his evil vampire antithesis, with the krsnik appearing as a white animal and the kudlak as a black one.[1] The krsnik 's soul leaves the body, either voluntarily or due to a higher power, to fight evil agents and ensure good harvest, health, and happiness.

Source:

http://en.wikipedia.org/wiki/Krsnik_%28vampire_hunter%29

Grand Lodge

Is the Dhampir a sub-type of The Harrowed? I seem to recall a lich-human hybrid mentioned in the Obsidian Twilight Campaign Setting. Is there also a ghoul-human hybrid on Abaddon?

Since you already have Infernals, which are a demon-human hybrids, I don't know if you also want Tieflings, devil-human hybrids, on Abaddon.

The name Raijin reminds me of the god of lightning, thunder, and storms in the Shinto religion and in Japanese mythology. When I first read the name, I was thinking that it was a race with an Asian mythology flavor rather than a possessed human.

The Exalted seem to be a form of Angelkin or Aasimir, Angel-Blooded. Are there also The Exalted who have Agathion, Archon, Azata, Garuda, or Peri blood?

Ravenloft v3.5 has vampire strains: chiang-shi, nosferatu, and vrykolaka. Are there vampire strains on Abbadon? Penanggalen, Strogoi, Moroi, or Vestala?

Could doppelgangers be a viable character race?


TritonOne wrote:
This idea might be contrary to your creative intentions for Obsidian Apocalypse, but I know players who love to play vampire player characters. I know in Fourth Edition Dungeons & Dragons, a vampire player character can be of any alignment. Might be the whole paranormal romance craze and the Twilight series.

I think Dhampir fill that role perfectly

TritonOne wrote:

Thinking of Stephanie Meyer's The Host, what about a race that is a gestalt entity. Perhaps a spirit inhabiting a living host? Or perhaps something like the Trill race in Star Trek: Deep Space Nine? Or the slugs from Robert Heinlein's The Puppet Masters? A gestalt creature might be interesting to role-play. Whether this was voluntary or involuntary is a matter of creative taste. If I knew how to implement this mechanically, I would be an RPG Superstar. :-(

I also like the alien slugs from Slither and parasitic wasps. I find the idea of parasites to be especially terrifying. Perhaps something for the bestiary?

We kind of have that already with the Khymer and I think they fit thet role very well.

TritonOne wrote:
Something similar to Minotaurs, Goliaths, Devas, or Shardminds might be fun to play. I find Shardminds interesting because of their devotion to logic, they communicate telepathically, and their inorganic nature. Perhaps living constructs similar to Warforged or Gearforged.

In the way of the warforged and the gearforged we cam up with the Promethean (Clockwork). I mean nothing is coouler in horror then a brain in a jar. :-)

TritonOne wrote:
What about an insectoid race that feeds on the detritus of Abaddon?

The original concept of the Raijin were insect humanoids. Still something I am working on in the back of my head.

TritonOne wrote:

Postcript:

What if the Morlocks/Grimlocks on Abaddon were degenerate elves that looked visually similar to the Remans in Star Trek: Nemesis?

I find this interesting.

TritonOne wrote:
I was also wondering if Abaddon might be a Hollow World similar to Edgar Rice Burrough's Pellucidar underneath the equivalent of the Underdark?

I have not really though of it, but it would make an interesting template campaign.

TritonOne wrote:

Post-postscript:

Carnivorous plants like triffids might be interesting and eyeless monsters would be creepy. Echolocation for the eyeless monsters?

Could work well as a monster instead of the PC race.

TritonOne wrote:
Invasion of the Body Snatchers-like Doppleganger plants?

Definately a monster and not a PC race.

TritonOne wrote:
Creatures from the Plane of Shadow trapped on Abaddon?

Does not really excite me.

TritonOne wrote:
"Fast" zombies? Similar to the "infected" in 28 Days Later? Though I know that there are people who hate fast zombies.

I am against fast zombies because I can not run that fast.

TritonOne wrote:
Is the Dhampir a sub-type of The Harrowed? I seem to recall a lich-human hybrid mentioned in the Obsidian Twilight Campaign Setting. Is there also a ghoul-human hybrid on Abaddon?

The Harrowed really cover the "complete range" of undead half races for practicality sake.

TritonOne wrote:
Since you already have Infernals, which are a demon-human hybrids, I don't know if you also want Tieflings, devil-human hybrids, on Abaddon.

Covered.

TritonOne wrote:
The name Raijin reminds me of the god of lightning, thunder, and storms in the Shinto religion and in Japanese mythology. When I first read the name, I was thinking that it was a race with an Asian mythology flavor rather than a possessed human.

Since originally I was inspired by the Masked Rider TV series. So I definitely understand why you might think of the Japanes infleunce.

TritonOne wrote:
The Exalted seem to be a form of Angelkin or Aasimir, Angel-Blooded. Are there also The Exalted who have Agathion, Archon, Azata, Garuda, or Peri blood?

The Exalted kind of cover all these in one place. That is why we built them the way we did.

TritonOne wrote:
Ravenloft v3.5 has vampire strains: chiang-shi, nosferatu, and vrykolaka. Are there vampire strains on Abbadon? Penanggalen, Strogoi, Moroi, or Vestala?

I have not really gotten in to this yet.

TritonOne wrote:
Could doppelgangers be a viable character race?

Maybe. We will have to see.

Grand Lodge

LMPjr007 wrote:
In the way of the warforged and the gearforged we cam up with the Promethean (Clockwork). I mean nothing is coouler in horror then a brain in a jar. :-)

The Promethean (Clockwork) is pretty cool as a spin on the brain in a jar. I also like the Prometheans as a spin on Frakenstein's monster and flesh golems. Plus the novel reference in the use of the name Prometheans to describe these creations.

Grand Lodge

Did the negative energy infused meteor also cause any mutations of existing lifeforms on Abaddon? Giving rise to creatures similar to those found in Gamma World?

Grand Lodge

There are other Lycanthrope forms in Pathfinder, what if there were additional Lykian forms beyond the wolfman: Werebat, Wereboar, Werebear, Werecrocodile, Wererat, Wereshark, Weretiger etc.


TritonOne wrote:
LMPjr007 wrote:
In the way of the warforged and the gearforged we cam up with the Promethean (Clockwork). I mean nothing is coouler in horror then a brain in a jar. :-)
The Promethean (Clockwork) is pretty cool as a spin on the brain in a jar. I also like the Prometheans as a spin on Frakenstein's monster and flesh golems. Plus the novel reference in the use of the name Prometheans to describe these creations.

Thanks!

TritonOne wrote:
Did the negative energy infused meteor also cause any mutations of existing lifeforms on Abaddon? Giving rise to creatures similar to those found in Gamma World?

I am sure it did (hint, hint!)

TritonOne wrote:
There are other Lycanthrope forms in Pathfinder, what if there were additional Lykian forms beyond the wolfman: Werebat, Wereboar, Werebear, Werecrocodile, Wererat, Wereshark, Weretiger etc.

Maybe. I guess you will have to see if we do another Races of Obsidian Apocalypse book. (hint, hint!)

Grand Lodge

I look forward to seeing future products. :-)

Grand Lodge

What about a player character race similar to the Caliban in Ravenloft and Quasimodo?


TritonOne wrote:
What about a player character race similar to the Caliban in Ravenloft and Quasimodo?

Pretty sure Obsidian Apocalypse sister setting Neo-Exodus already has a Caliban race...


Oceanshieldwolf wrote:
TritonOne wrote:
What about a player character race similar to the Caliban in Ravenloft and Quasimodo?
Pretty sure Obsidian Apocalypse sister setting Neo-Exodus already has a Caliban race...

That is true, the Kaliban AND Caliban of NeoExodus do have a Quasimodo-ese quality to them. I keep thinking about looking at races from other campaign setting and imagining what would they be like in the Obsidian Apocalypse campaign. And what type of changes would they go through. Just more stuff to think about.


I was toying with the idea of a race of barbarians who when the black winter came found themselves at war with demons that had been trapped in the world. As the war dragged on and food became more scarce one of them did the unthinkable and ate one of the demons he killed. "Why starve when there is a feast before us" and the rest of the tribe followed his example.

Generations later this tribe still exists in Abaddon, No longer human but not quite demon, they are something unholy trapped between the two, seeking new infernal flesh on which to feed.

I think they work best for the Hell on Earth version of OA but they generally work with most versions.

Grand Lodge

LMPjr007 wrote:
Oceanshieldwolf wrote:
TritonOne wrote:
What about a player character race similar to the Caliban in Ravenloft and Quasimodo?
Pretty sure Obsidian Apocalypse sister setting Neo-Exodus already has a Caliban race...
That is true, the Kaliban AND Caliban of NeoExodus do have a Quasimodo-ese quality to them. I keep thinking about looking at races from other campaign setting and imagining what would they be like in the Obsidian Apocalypse campaign. And what type of changes would they go through. Just more stuff to think about.

Wasn't sure if you were considering moving Neo-Exodus player character races to the Obsidian Apocalypse setting. I am finding that my creative taste is leaning more towards gothic horror at the moment and wanting to convert existing Ravenloft RPG material and create new adventures in a similar vein using Pathfinder rules. Abaddon does seem to share many of the same characteristics as the Demiplane of Dread. I just read The Created and I love the creepiness of the Carrionettes. Legendary Games has come out with something as creepy with the Bloodthirsty Mannikins. I am also looking at the Gothic Campaign Compendium by Legendary Games.

The Promethean (Flesh) and the Promethean (Clockwork) really tie in nicely to the gothic horror vibe. I was thinking of moving them to Ustalav. Perhaps making them the creation of Count Alpon Caromarc, former ruler of Vieland.

Grand Lodge

Greylurker wrote:

I was toying with the idea of a race of barbarians who when the black winter came found themselves at war with demons that had been trapped in the world. As the war dragged on and food became more scarce one of them did the unthinkable and ate one of the demons he killed. "Why starve when there is a feast before us" and the rest of the tribe followed his example.

Generations later this tribe still exists in Abaddon, No longer human but not quite demon, they are something unholy trapped between the two, seeking new infernal flesh on which to feed.

I think they work best for the Hell on Earth version of OA but they generally work with most versions.

Do mortals have a chance in the "Hell on Earth" version of Obsidian Apocalypse?


TritonOne wrote:
Greylurker wrote:

I was toying with the idea of a race of barbarians who when the black winter came found themselves at war with demons that had been trapped in the world. As the war dragged on and food became more scarce one of them did the unthinkable and ate one of the demons he killed. "Why starve when there is a feast before us" and the rest of the tribe followed his example.

Generations later this tribe still exists in Abaddon, No longer human but not quite demon, they are something unholy trapped between the two, seeking new infernal flesh on which to feed.

I think they work best for the Hell on Earth version of OA but they generally work with most versions.

Do mortals have a chance in the "Hell on Earth" version of Obsidian Apocalypse?

It's nasty but people are adaptable. For example they came up with a Ritual where an outsider is bound to an area and creates a field that prevents outsiders of the Opposite Alignments from entering.

So a LG Angel would keep out anything Chaotic or Evil.

Thing is the Outsider used to make these barriers doesn't have to be willing. Some certainly are but in some places you have a Chained Angel keeping the Devils at bay, and every day he begs his keepers to release him.

I'm a firm believer that humans can be nastier than any Demon given the right conditions.


Celestial cannibals who wear skinned angels to survive the forces of Hell?


Greylurker wrote:
I'm a firm believer that humans can be nastier than any Demon given the right conditions.

I disagree with this - I'd suggest the capacity is equal, but only in terms of relative immediacy.

The idea that (a) human(s) - with their finite lifespan, and tendency toward lower mental ability scores - could consistently out-do (an) immortal creature(s) literally made of evil with higher ability scores (on average) is one of hubris at its finest.

So could a given human out-evil a given demon? Yes.
Could a given group of humans out-evil a given group of demons? Yes.

Can humanity, on the whole, out-evil demons? No. ... at least not in Pathfinder.

Demons (in PF cosmology, at least) are made from the distilled essence of evil human (and other mortal) souls. So it would be like claiming that pig iron is better for weapons than Damascus steel. It's possible that they're both just as destructive, in different circumstances, but on the whole, Damascus steel wins out every time.

If, on the other hand, you're talking more "real-world"-style theology... you might actually have something, though I find that debatable, and, in our context, I don't define things too terribly much on their "levels" of evil (it's a little more "loose" than that).

:D

Grand Lodge

Greylurker wrote:

It's nasty but people are adaptable. For example they came up with a Ritual where an outsider is bound to an area and creates a field that prevents outsiders of the Opposite Alignments from entering.

So a LG Angel would keep out anything Chaotic or Evil.

Thing is the Outsider used to make these barriers doesn't have to be willing. Some certainly are but in some places you have a Chained Angel keeping the Devils at bay, and every day he begs his keepers to release him.

I'm a firm believer that humans can be nastier than any Demon given the right conditions.

Needs must when the devil drives ;-)


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WRoy wrote:
Celestial cannibals who wear skinned angels to survive the forces of Hell?

I see this as more of a plot device rather then a actual race.


Kuru


LMPjr007 wrote:
WRoy wrote:
Celestial cannibals who wear skinned angels to survive the forces of Hell?
I see this as more of a plot device rather then a actual race.

I see potential for rage powers, rogue talents, hexes and feats here...


Drejk wrote:
LMPjr007 wrote:
WRoy wrote:
Celestial cannibals who wear skinned angels to survive the forces of Hell?
I see this as more of a plot device rather then a actual race.
I see potential for rage powers, rogue talents, hexes and feats here...

As an entire race of people, what about wearing angel skins talks to their culture and society in general AND specifically? One guy doing this sound cool, 40 people doing it lessen the effect of it. Plus it really is "clothing". Other can do this same thing, what makes this as a race unique?


Almost sounds like the old skin changer myths. Kill something, wear it's skin and transform into it. I think the myths generally stuck with using animal skins to turn into animals, but a race (or maybe just a lone monster) that uses similar magic to steal the forms of Outsiders could be a good antagonist.

Is it really an Angel the village is worshiping and thanking for their protection or is it a Skin stealer wearing an Angel instead.


Greylurker wrote:

Almost sounds like the old skin changer myths. Kill something, wear it's skin and transform into it. I think the myths generally stuck with using animal skins to turn into animals, but a race (or maybe just a lone monster) that uses similar magic to steal the forms of Outsiders could be a good antagonist.

Is it really an Angel the village is worshiping and thanking for their protection or is it a Skin stealer wearing an Angel instead.

This sounds the beginning of a very scary adventure. I have to make some calls...

Grand Lodge

When you discussed Thundarr The Barbarian on your blog, I have to say that as kid I loved Ookla the Mok. What if Obisidian Apocalypse had a tall furred primitive race? Something like a cross of Sasquach, the Moks, and Wookies?

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