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First off my character is an Oracle of life with no set deity to worship.
I have also posted this in the Rise of the Runelords section.
I own the book and started to read the first book before getting invited to the campaign. I told the GM and he was ok with that as long as i stopped reading (I did and only got to the glassworks).
The characters name is Valmoon.
Growing up Valmoon never knew his true parents however, this didn't bother him as everyone in his home loved and treated him like a sibling or their own child. To this day the circumstances behind his mysterious arrival to the temple of Calistra leave many unanswered questions. These questions lead to Valmoon almost always having his nose in books. Valmoon spent much of his time studying ancient languages like Thassilon and the heavenly and demonic plains languages. It wasn't long into Valmoon's teen years that some of his "gifts" started to appear. First mishaps and strange occurrences (such as unexpected breezes, small objects moving on their own, and faint noises started to go on around Valmoon and then shortly after he would start speaking in languages such as Abyssal and/or Infernal to "people" who were not there. This caused quite an uproar at first until they also discovered his talents for spell casting, it was then that the mishaps, occurrences and, speaking in tongues were understood.
Valmoon is an Oracle and as such Valmoon would spend time traveling from temples of Calistra to temples of Pharasma. It was during one such trip that Valmoon meat Shamira a fellow "priestess of Calistra". At the time she had been greatly injured and it was Valmoon who healed her not knowing what she truly was. It was during this time alone with Valmoon that she discovered the vanishing tattooed symbols on his shoulder blades, that he had spent a great deal of effort to hide from others. When pressed about it Valmoon divulged to her that it wasn't just Pharasma and Calistria's symbols that showed up on his back but, Nocticula and Charon's as well. If it wasn't for that Valmoon may well have found himself dead though he never knew it. Shamira could tell that having Nocticula and Charon's symbols on his back disturbed Valmoon but, over time she convinced him that it was ok. It was also her influence that convinced Valmoon to travel to Sandpoint after hearing of the recent troubles there.
In Sandpoint Valmoon was introduced to two other individuals both from the town. One a very capable female warrior and the other her childhood friend a male "scout" who's is infatuated with "pies" (in window sills). After events happened Valmoon found himself with these two quite a bit.
After the sawmill and the finding of Ven Vinder's daughter Kathrine dead. Valmoon placed a "false life medallion" gotten from Nualia hoping it could help in some way. Gm ruled that it would in fact help her stay "fresh". Valmoon then promised Mr. Ven he would help bring her back if it was within his power. Telling him that he should spend his time loving his currently living daughter the attention she desires and desires. (Valmoon has been "involved" with Shayliss helping her plot to get dad's attention using his room to provide the illusion of her being involved with an "adventurer."
we cleared Foxglove manor and fallowed the leads to Magnimar, Valmoon's home town. We got to the foxglove townhouse and found the "foxgloves" alive and well there to great us.
Here's were the problem is. Real live prevented me from showing up on time last session. The two group members were able to kill two faceless stalkers in the time it took me to get there.
in character I knew about the foxgloves already being dead. As I was the one who "freed" the wife. So the two monsters in the townhouse wasn't a surprise.
The Gm informed me that I had suddenly realized I had something to do else were. So I wasn't there for the fight. No big deal the scout asked for ability point help that I gave him. They then in character gave me $736GP as my share in the fight. no other information was given to me in character as they dragged me to a saw mill.
Would a CN character find this odd enough to investigate?
I feel like my character would based on a backstory with Calistria but, it could be player knowledge creeping in.
As a player they were bragging about getting a "tun" of gold and a house, exc.
They don't know that I just spent $7,992GP on the downtime system. (Lawyers, Bureaucrats, and the like.)
(I'm trying to grow better as a role player and blend/mix that in with my current character building habits. This is my second year playing pathfinder and love it.)
Any advice that can be given would be great.
-Valmoon

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They gave my character $736GP as "my share in the fight." A fight I wasn't there for. (my character was else were in town. As I was busy in real life getting there. )
No other information was given to me in character as they dragged me to a saw mill.
why give me money for a fight i wasn't there for?
in character could they be hiding something? (they are dragging me to a saw mill to "investigate" but, they haven't told me how its connected or how they know its connected.)
out of character i know they got 200pp and the deads to the home as well as leads to continue the investigation but, that wasn't conveyed in character.

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You got your share of the loot. It is customary for adventurers to split treasure, rewards, payments, etc. they acquire in their adventures. It is a bit gamist and falls into the metagame, 'out of character" territory, but not completely so. It does make sense to loot the bodies of evil cultists and monster treasure hordes to fund your adventuring.

MrSin |
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Obviously you should react violently, kill both their characters in their sleep out of paranoia, and then loot their corpses and claim they attacked you first! If they wonder what happened, claim you were acting in character as a CN.
Or you know, go along with everything because that's easier. Maybe asked what you missed in character and pretend everything you learned in meta was what they learned.

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You got your share of the loot. It is customary for adventurers to split treasure, rewards, payments, etc. they acquire in their adventures. It is a bit gamist and falls into the metagame, 'out of character" territory, but not completely so. It does make sense to loot the bodies of evil cultists and monster treasure hordes to fund your adventuring.
So its customary to give lot to someone who wasn't there for the fight at all? o.0
Hey Valmoon!
Your buddies would know that the sawmill is the meeting place for some sort of shady folks who were associated with the Skinsaw Man's murder spree and the Faceless Stalkers in the townhouse, even if they aren't sure exactly how.
That's what they told me out of character but, in character they just said," because, we need to investigate this place."
Obviously you should react violently, kill both their characters in their sleep out of paranoia, and then loot their corpses and claim they attacked you first! If they wonder what happened, claim you were acting in character as a CN.
Or you know, go along with everything because that's easier. Maybe asked what you missed in character and pretend everything you learned in meta was what they learned.
Sarcasm aside...
So just take the gp and move on as "well that is what I get for not being able to show up on time?"

MrSin |

So just take the gp and move on as "well that is what I get for not being able to show up on time?"
That would be my suggestion. Its simple and gets things done and doesn't overcomplicate things. It also doesn't allow for outside of game things to control the inside. Which is for the best, imo, unless your group really wants to do it that way.

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Valmoon wrote:So just take the gp and move on as "well that is what I get for not being able to show up on time?"That would be my suggestion. Its simple and gets things done and doesn't overcomplicate things. It also doesn't allow for outside of game things to control the inside. Which is for the best, imo, unless your group really wants to do it that way.
That's what I will do then. I'll ask the gm to chat and clarify what useful information they should have or would have told me in character. (I already need to talk with him about my downtime stuff as is. )So my character can be of more help and forget about the bagging of loot.

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MrSin wrote:That's what I will do then. I'll ask the gm to chat and clarify what useful information they should have or would have told me in character. (I already need to talk with him about my downtime stuff as is. )So my character can be of more help and forget about the bagging of loot.Valmoon wrote:So just take the gp and move on as "well that is what I get for not being able to show up on time?"That would be my suggestion. Its simple and gets things done and doesn't overcomplicate things. It also doesn't allow for outside of game things to control the inside. Which is for the best, imo, unless your group really wants to do it that way.
Thank you for the advice.

Gargs454 |

Yeah honestly, I think it makes sense to split the gold even if you were not there for that fight. After all, they anticipate that you will be continuing to adventure with them and giving you a share of the loot so that you can get more powerful will, in turn, make the rest of the party more powerful. You'll be better equipped to help them stay alive, etc.
The information as to why you are going to the saw mill is a bit different, but not entirely so. Obviously, it would be good to normally to have the info passed along in character. However, a lot of groups will gloss over the "recap" portion (in character) if they know that you, as the player, have already gotten the information out of character. If they believe you already know why the party is doing what they are doing, they are not likely to see the point in telling you again just because now its being told in character.
Keep in mind too that there are almost as many different ways to "roleplay" as there are players. Everyone has a different comfort level with what they want to achieve. Some just want to bash things while others prefer "if you say it, your character says it". Most fall somewhere in between.
So in sum, I certainly wouldn't see anything odd from their actions, unless the players (not the PCs) have no reason to believe that you know why they are going to the sawmill. They should at least inform you as to that (whether in character or out of character).

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Right, you're getting treasure because you're part of the team. You made a story for doing something relevant, and they choose to hand you treasure.
OOC, it's obvious you'd fall "behind the curve" if they didn't do this. So people are not penalized for missing sessions. Usually I have someone run the character.
And you kinda need more spoiler tags; these are some pretty hardcore spoilers if someone has not played the mod.. it is traditional to block out ALL spoiler info if possible.

Poldaran |

Cory Stafford 29 wrote:You got your share of the loot. It is customary for adventurers to split treasure, rewards, payments, etc. they acquire in their adventures. It is a bit gamist and falls into the metagame, 'out of character" territory, but not completely so. It does make sense to loot the bodies of evil cultists and monster treasure hordes to fund your adventuring.So its customary to give lot to someone who wasn't there for the fight at all? o.0
At some tables, yes, at others, no. Your table seems to be a yes.
If you need in-character justification, it all depends on what your downtime stuff was. If it was something to benefit the party and the other characters knew it, it would only be natural for them to split the fruits of their endeavors if your character is doing the same.

tkul |
Players that aren't present for a game are always "in the wagon" as far as my group has always been concerned. You're there doing something or other in the background you're just not a foreground character for the sessions you missed. It's easier for everyone if the loot and xp is evenly split that way the power curve on the party stays constant, and if you are auto splitting everything you find then there's no "but I'm a rogue and I'm stealing all the money because I'm a rogue! Ow why'd you punch me" moments at the table. The best bet is you were there you experienced what happened get with the group and move on, the other option is "hey why wasn't he with us?" "Don't know, guess we don't need him after all" "hey guys I'm here!" "We don't need you go away". I'm guessing you'd prefer the first to the second