sirocco spell + any of the pit spells


Rules Questions


what would be the effect of having the sirocco spell inside a pit spell? (like hungry pit...) or right on top? what does it do to the climb dc?

ive asked this on another thread but it wasent answered?


anybody?


As per RAW, I don't think there would be any increase to the DC of the climb check. Since there is a save or be knocked prone by Sirocco, I would treat that as falling and use the rules for that under the climb skill. Under the "Catch yourself while falling" heading in the Climb skill. You're already getting a significant penalty to climb out of the fatigued / exhausted conditions imposed by Sirocco.

Again, I am not entirely sure what the RAW stance would be on knocked prone while climbing, but I would treat that as being knocked off the wall / slope.

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