
MrSin |

Aaron Mayhew wrote:I'd rather they just give someone the job of answer forum questions about why they do things. John does a great job when he can weigh in, but he can't be in every thread at once and also manage PFS.Are you offering to pay their salary?
Could you imagine a world where all your questions about pathfinder could be answered by one guy on a forum and a colossal archive of questions?

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Aaron Mayhew wrote:I'd rather they just give someone the job of answer forum questions about why they do things. John does a great job when he can weigh in, but he can't be in every thread at once and also manage PFS.Are you offering to pay their salary?
Who said anything about paying them? That's what interns are for.
"Larry, get me a coffee, and then go be a lightning rod for hate on the PFS boards for six hours. Your last two hours will be memorizing obscure rules from out of print player companions. Why are you still here? Move move move!"

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I'd rather they just give someone the job of answer forum questions about why they do things. John does a great job when he can weigh in, but he can't be in every thread at once and also manage PFS.
I think it's worth noting that if they give an answer once, it will then be linked by others when the same question comes 'round again.

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Kyle Baird wrote:Aaron Mayhew wrote:I'd rather they just give someone the job of answer forum questions about why they do things. John does a great job when he can weigh in, but he can't be in every thread at once and also manage PFS.Are you offering to pay their salary?Who said anything about paying them? That's what interns are for.
"Larry, get me a coffee, and then go be a lightning rod for hate on the PFS boards for six hours. Your last two hours will be memorizing obscure rules from out of print player companions. Why are you still here? Move move move!"
And we wonder why our young college kids are struggling so hard when we expect them to work for little or no pay through such "awesome" programs.

MrSin |

Aaron Mayhew wrote:And we wonder why our young college kids are struggling so hard when we expect them to work for little or no pay through such "awesome" programs.Kyle Baird wrote:Aaron Mayhew wrote:I'd rather they just give someone the job of answer forum questions about why they do things. John does a great job when he can weigh in, but he can't be in every thread at once and also manage PFS.Are you offering to pay their salary?Who said anything about paying them? That's what interns are for.
"Larry, get me a coffee, and then go be a lightning rod for hate on the PFS boards for six hours. Your last two hours will be memorizing obscure rules from out of print player companions. Why are you still here? Move move move!"
Will they don't just have to memorize lines, they also have to learn to read minds so they can know when to fetch the coffee and how people like it without being asked! Oh! and I guess something about helping people on a forum and job experience.

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Cheapy wrote:Yep, really. It's not an issue of capability. It's an issue of use. You don't see the druid flooding the battle. Every. Single. Battle. And if you do, that's abnormal. But that's what you see the master summoner doing, since that's what the archetype does. That's the norm.To me, it is absolutely an issue of capability. Capabilities determine class capabilities, and I find that druids in general have too many capabilities. Including one that got an archetype *banned*.
I guess at the end of the day, it's going to boil down to druid being core and the master summoner is not.
I agree with Mark that good players can make summons chug along at a reasonable pace. Summons, are, in fact, a good way for a group to survive difficult scenarios with no cleric or life oracle.
David, do you understand the difference between a standard action Summon Monster X, where X is equal to Integer((level/2)+.5) and the quanmtity is equal to (minimum) 6, and a full round Summon Nature's Ally X, same value for X, limited to maybe 3?
The focus of the Master Summoner Summoner (holy department of redundancy department, Batman!) is to have his Eidolon and at least one set of SUmmoned Monsters on the field at all times during combat.
The focus of the Druid, however, depends on how it is built. If it is focused on Summoning, it works from a weaker Summons list, and has much more limited resources in general for putting out Summons.

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My oracle from Haruka (the summoning province of Thassilon) sometimes summons a lot. So does Linda's preservationist. At Paizocon Siege of the Diamond City special, I had several choices to bring and our group vociferously wanted me to bring the oracle (Linda was definitely bringing her alchemist). In the last encounter, we had out tons of summons, but everyone was in favor of that, and as everyone was surprised, we are very very fast at running multiple copies of our favorite summons, having memorized their stats. Our table still finished an absurd amount of material at a fast pace (our GM was also very fast), and everyone was happy.
However, the true moral is that I asked people first and let them know my oracle's only combat trick is to summon (Lore Mystery doesn't much give you in-combat stuff to do), and they all got to decide if I brought him, not me.
Mark, you forgot the one guy who was not in favor of your summoning tactic.
Me. Guy running the table.
I mean, what's the point of Protection from Good when the elementals are all Neutral? Grrrrrr.
It made for an enjoyable session, though, because both you and Linda knew the summoned monster stats and abilities. Also, I didn't think I was moving that fast.

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I designed a custom table of summons for my Saurian Shaman that already has Augment Summoning and the Young/Giant/Advanced templates calculated out for all creatures, and I highlighted my favorite ones from each level. One side of the sheet lists all "Dinosaurs and Reptiles" and the other side lists all the other "Inferior Beings". It helps speed up what can certainly bog down other games.
But, as others have said, I rarely spend all my spell slots summoning. I still need to buff my pet, Reptar, and cast Life Bubble on the party. I only summon a "rain of crocodiles" in emergencies.

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Nefreet wrote:I only summon a "rain of crocodiles" in emergencies.Would that be considered being summoned into an environment that cannot support them? The air? :P
Crocodiles can sustain flight for short distances. AND, if you have augment summoning, even 100 foot drops!
Just remember...if they land on something, they are a falling "object" ;p

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Mark Seifter wrote:My oracle from Haruka (the summoning province of Thassilon) sometimes summons a lot. So does Linda's preservationist. At Paizocon Siege of the Diamond City special, I had several choices to bring and our group vociferously wanted me to bring the oracle (Linda was definitely bringing her alchemist). In the last encounter, we had out tons of summons, but everyone was in favor of that, and as everyone was surprised, we are very very fast at running multiple copies of our favorite summons, having memorized their stats. Our table still finished an absurd amount of material at a fast pace (our GM was also very fast), and everyone was happy.
However, the true moral is that I asked people first and let them know my oracle's only combat trick is to summon (Lore Mystery doesn't much give you in-combat stuff to do), and they all got to decide if I brought him, not me.
Mark, you forgot the one guy who was not in favor of your summoning tactic.
Me. Guy running the table.
I mean, what's the point of Protection from Good when the elementals are all Neutral? Grrrrrr.
It made for an enjoyable session, though, because both you and Linda knew the summoned monster stats and abilities. Also, I didn't think I was moving that fast.
Well the eagles were good. That's why I eventually just had to have them fly away in sorrow for their uselessness and never summon them again.
You were fast in a good way! For a Special, keeping the table paced well with good table management means that the players get to experience more awesomeness than otherwise. If Andrew (who was also a great GM) was as fast as you are for us the year before, we might have made it to stage 2 of Runecarved Key at Gencon.

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I designed a custom table of summons for my Saurian Shaman that already has Augment Summoning and the Young/Giant/Advanced templates calculated out for all creatures, and I highlighted my favorite ones from each level. One side of the sheet lists all "Dinosaurs and Reptiles" and the other side lists all the other "Inferior Beings". It helps speed up what can certainly bog down other games.
Nice :)
What gets you the templated versions?

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Saurian druids gets an ability like the draconic shamans.
Totemic Summons (Su)
At 5th level, a saurian shaman may cast summon nature's ally as a standard action when summoning reptiles and dinosaurs, and these summoned creatures gain temporary hit points equal to her druid level. This ability otherwise functions as the dragon shaman's totemic summons ability.
Totemic Summons (Su)
At 5th level, a dragon shaman may cast summon nature's ally as a standard action when summoning lizards, and summoned lizards gain temporary hit points equal to her druid level. She can apply the young template to any lizard to reduce the level of the summoning spell required by one. She can also increase the level of summoning required by one in order to apply either the advanced or the giant template, or increase it by two to apply both the advanced and giant templates. This ability replaces a thousand faces.

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Kyle Baird wrote:Aaron Mayhew wrote:I'd rather they just give someone the job of answer forum questions about why they do things. John does a great job when he can weigh in, but he can't be in every thread at once and also manage PFS.Are you offering to pay their salary?Who said anything about paying them? That's what interns are for.
"Larry, get me a coffee, and then go be a lightning rod for hate on the PFS boards for six hours. Your last two hours will be memorizing obscure rules from out of print player companions. Why are you still here? Move move move!"
Because there are more important things for interns to be used for than to answer whining questions from customers who won't accept campaign changes that have been explained to death.
The synthesist and master summoner have demonstrable issues in network group play. That is the essential reason for banning them from PFS. That's been stated time and time again and there is no reason to assign an intern a miserable chore of chasing down questions like these when it's clear that the questioners won't accept any answer other than the one that reverses that decision.

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Since the dhampir boon?
A dhampir isn't a vampire, a dhampir is descended from a vampire. Being born a dhampir isn't the same thing as becoming a vampire. Also, dhampir don't drink blood for sustenance, and are therefore no more allowed to do so than any other character, which apparently is not at all.

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Patrick Harris @ MU wrote:Also, dhampir don't drink blood for sustenance, and are therefore no more allowed to do so than any other character, which apparently is not at all.Meh. It's what my character would do. . .
Well, yes, there's always the potential for individual douchebaggery. ;p

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Anyone who knows me well enough, knows I lack an imagination. Next question.
It is true, and I don't even know him that well..
Why do you think his scenarios are reviled by so many. Just look at some of the reviews..
Race for the Runecarved Key
"This is by far the worst adventure I came across"
The Rats of Round Mountain—Part I: The Sundered Path
"If you like challenging encounters then you will love this...However if you want story and role-play you will be disappointed"
The Confirmation
"This group found the scenario a complete cake walk...It also felt like a Monty Haul dungeon."
Terrible..;)