Mir |
Can you take a 10 on this? Searching through the boards the answer seemed to be yes but never could tell if that was RAW or not.
In the heal skill it says:
"A creature can only benefit from its deadly wounds being treated within 24 hours of being injured and never more than once per day"
--Does this mean a character can only be treated once per day or any specific set of wounds can only be treated once each day?
It seems strange for a character to be injured in combat the healer be able to treat it and then the character have a unrelated injury in another combat the heal have to say "I treated the first one so I can't treat this other injury". - "I bandaged up your leg four hours ago so I can't now bandage your arm you just injured".
By RAW an injury could be treated twice as well though I'm sure this isn't what is meant. -A character is injured in the afternoon the healer treats it. The next morning the healer treats it again. (It has not been 24 hours and it is a different day.
It would seem to make more sense for the skill to read: Deadly injuries from any given combat or incident can be only treated once with the heal skill. This must be within 24 hours.
-Is this what is intended?
Claxon |
I believe the intent is a character can only be treated once per day using deadly wounds, not per injury. As that would require keeping track of the number of injuries and I doubt anyone has every done that. Not to mention that non-magical healing is usually ignored by level 3.
Non-magical healing kinda stinks in Pathfinder, and all versions of D&D. And that's just kinda how it is and I don't believe there is much incentive to change it either. I agree it doesn't simulate how medicine works in real life, but Pathfinder is now a simulator and doesn't strive to be one.