What Dark Fantasy & Horror adventures are available that are made for levels 8 or higher?


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Silver Crusade

Hi everyone,

I am planning out my next campaign. I have planned things out for all the low levels up to about level 8. I was wondering what the paizo boards could suggest to start around level 8 or 9.

I am looking for dark fantasy or horror themed adventures. I already have these and I am considering using them.

Adventureaweek.com - A09 Rogue Wizard (levels 9-12)
Adventureaweek.com - A17 Haunting at the Rybalka Lodge (levels 7-9)
TPK Games - The Sinister Secrets of Silvermote (levels 7-12)
Gaming Paper - The Citadel of Pain (level 7, not horror, but very cool)
Paizo - E2 Blood of the Dragonscar (level 15, again not horror but cool)
Paizo - Curse of the Riven Sky (level 10)

I want to pick this up in print, I just have been too broke recently:

Adventureaweek.com - Pathmaster To walk the Dark Road (level 7)

Is there any adventures that I am missing. I don't want adventure path suggestions, because I don't wish to come in and not start from the beginning.

Thanks for the help.

Silver Crusade

I wanted to state I put this in this forum because I am mostly looking for 3rd party adventures.

I also remembered I own:

Gaming Paper - The Fractured Phylactery (levels 15-17)

Liberty's Edge

The kaidan trio of adventures are horror, they start at level 5 and I'm not sure what level they end at.

Silver Crusade

Thanks ShadowcatX. I own the first of that trilogy, and have been thinking that some day down the road, it would be fun to run a Asian horror themed campaign. I just don't think I want to include them in this campaign.


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If modules with conversion docs count:

0onegames - The Bloody Fix ( level 4-6, though; It is HARD, however, and very investigation-based... BEST haunted mansion module I've seen for any d20-based module)

Rite Publishing - Frozen Wind (FREE and works with reskinning in a non-Kaidan context)

Speaking of FREE - LPJr Design's Cold Visitor is Pay what you want right now in a place which shall not be named.

Run Amok Games - The Underdelve Menace (might not look like horror on paper, but in my playtest, all players considered it a horror-module - more so than the slugfest Curse of the Riven Sky (worst Monte Cook module I've DMed) or Blood of the Dragonscar, anyways...

Run Amok Games - Kingdom of Toads is HIGH fantasy for level 17-18 - but CREEPY high fantasy.

TPK Games' Ship of Fools is an AWESOME nautical adventure.

Frog God Games Hollow Mountain is a deadly cthulhoid dungeon crawl.

Frog God Games' Razor Coast is THE dark fantasy nautical monster.

Now if you're going for exotic locale + horrifying cannibalistic Firefly-Reaver-like army storming the gates... Rite Publishing: The Breaking of Forstor Nagar can be played as a very grim, fast-paced fantasy/horror mash-up.

For REALLY high levels - Rite Publishing's "The Rabbit Hole" for Coliseum Morpheuon/Plane of Dreams-tied campaigns.

I'd also recommend AaW's "The Foul Passage of Progress".

Kobold Press - Tales of the Old Margreve covers levels 1 - 10 and is CREEPY.

Richard Pett's and Colin McComb's modules in "It came from the Stars" are both defiantly horror and extremely easy to scale up.

Legendary Games' Under Frozen Stars might also fit the bill - while intended as a JR-plug-in, it features a city in eternal ice, otherworldly machinery etc.

Haven't yet read Legendary Games' Feast of Lantergeist.

Slumbering Tsar is an end-times-style horror vista of a blasted land and "The Crooked Tower" makes for a great stand-alone, if you don't want to run the whole saga.

One final addition: Adventureaweek.com's Cry of Ill Omen might also suit your tastes! As would "The White Worm of Weston" - which is incidentally my favorite module of the B-series so far! Frozen Nightmares is also ncie, but requires some work to make it more creepy.

Other than that, you pretty much already have an great array ready - All the modules you mentioned are well worth running! "To walk the dark road" especially will probably be right up your alley!

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