Xaratherus |
A template is a set of rules that you apply to a monster to transform it into a different monster. It gives precise directions on how to change the original monster's statistics to transform it into the new monster.
I don't believe by RAW templates are intended to be applied to player characters; it refers to them consistently as applying to 'monsters', a term that generally refers to a foe of a PC. That said, with GM approval you can play monstrous races as PCs, and could apply a template to such a character (or even a non-monstrous character, I suppose).
I'm not certain that this is something that needs to be clarified beyond the typical, "It's up to your GM", personally.
Baron Ulfhamr |
Well, there are inherent and acquired templates: some you're born with, others you...well, acquire. Having half-celestial/dragon/fiend templates implies ancestry (although some extenuating circumstances let you acquire these as well- think Dragon Disciple). Undead and lycanthropic templates are acquired upon infection/reanimation, but most GMs rule such a PC unplayable at that point. Is there a template in specific you have your eye on?
HaraldKlak |
The first part of the core rule book tells us how to create a character.
Other parts of the various books allow additional options, such as archetypes.
Nowhere does a rule allow us to choose templates for our characters (Apart from rule 0).
As such it doesn't really need more clarification. The rules aren't built around specifically disallowing non-availiable options.