Corsario's Kingmaker Discussion


Play-by-Post Discussion

801 to 850 of 1,564 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>

Female Human Paladin (Holy Tactician) 5 / Noble Scion 3 / Mythic (Guardian) 1
Corsario wrote:

Maybe you marked it as "Do not show"?

You should be able to check it in the top of the campaign thread.

I think it's because you marked Venetia as inactive.

Liberty's Edge

Kingmaker Exploration Map

How did that happened?!?
Sorry, fixed now.


Female Human (Varisian) Wizard(Diviner(Foresight)) 5/Harrower 3/Mythic(archmage) Tier 2 - HP:68/68; AC11,T11,FF10; F+5,R+5,W+9/+10; Perc+5; Init +7

I'm not Inactive. Inept, Incompetent, Incontinent, Incomprehensible, maybe Incorrigible, but not Inactive.

----
Do we get 2 spells per level? Or 4? I know in creating the characters it was 4, just wondering for leveling.

Liberty's Edge

Kingmaker Exploration Map

Take 2... you can research more later...


Female / Male Human (Mwangi - Jambala Jaeg) Updated Quest Sheet

The map looks awesome btw Corsario. :)

Glad this game is back online again!


Male Human Cav 4, Bard 1, Battle Herald 3 Marshall 1

Now you just need to update your other games lol Ni'Tir! :P Namely your Worldwound incursion game needs some love. No excuses boy.


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

@ Seraph D: Whatttttt how would I stay awake.

@ Daliedhur Feel free to Gibbs smack me at anytime! You can even chose to interrupt me half way through my post. Feel free. :D


Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4

Xi'Tir

It's called sleep ya nincompoop. Also you need to hit the gym, your getting flabby buddy.

Just saying.

Rockstars are bad, coffee ain't much better. So drink water...

And sleep...

____________________________________________________________

Daliedhur

I agree with Xi, she (He in rl...) gets long winded sometimes, smack her early and save yourself a long winded speech.

:P -> Xi

_____________________________________________________________

Anyone

So who is all back now...

Janus/Neji
Daliedhur/Too lazy to look up her other half ;D
Kiri/Thor
Danath/Seraph
Ni'Tir/Xi'Tir
Venetia/Tarina

6/8 isn't too shabby. Hopefully more return~ :)


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

:b -> Seraph

See if I ever stick up for you again...


Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4

Xi

Don't! We'll be better off! xD

*gibbs Smack* Ya done it now ya twit! Why did you pick such a damn horible drawback anyway!

Xi = Worst Diplomat ever.


Elf Wizard
Corsario wrote:
Maybe is my English, but I didn't understand that last part of the "Simple Arcane Casting"... What is that?

That is my doubt also - all I know is that it is showing up on my Herolab :D

Liberty's Edge

Kingmaker Exploration Map

What does it says?


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

I am yet to see anything about HeroLab that would want to make we want to buy it. I also do not know who at HeroLab decided to create the format for the exported data, but I can never find half of what I am looking for when someone uses HeroLab for their Paizo character sheets and what is there is usually in a strange lengthy paragraph format. Yet, I suppose that it is more condensed that the method I use, but if something is generally unintelligible, that does not really make the added value of the condensed form something I would want to use.

Liberty's Edge

Kingmaker Exploration Map

I used sCoreForge (Forum), but lately it has become unwieldy, I have just used YAPCG and it worked fine.
Both are Excel spreadsheets, and both free.


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

PCGen is free. That is what I use when I play with my kids. The only other tabletop was a few PFS games at two conventions I went to in the last year. I have not tried doing PFS on PCGen, but I am pretty sure I could easily do it. I have not found a print format I really like, but I think that HeroLab's print formats are just as unwieldy from what I have seen.

For my online characters, I have my own format and just level them by hand. Takes a little while initially, but then leveling does not take long. The time is in deciding which feats to take usually.

Also, doing it myself, I can track each level individually - when I raised ability scores, what the modifiers are, which levels I took what FC bonus, and all sorts of other stuff like that.

Liberty's Edge

Kingmaker Exploration Map

I will give PCGen a test drive... BTW, Halcorg can join the meeting anytime... Even more... maybe Vodyanov Leventon, will look for you.


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

About to jump into the IC. I have to read through the thread. Away for the weekend with family, so I have not had much time to get caught up.

Liberty's Edge

Kingmaker Exploration Map

To make it quick read THIS ONE and THIS ONE, where Vodyanov go talk to Halcorg.
You can read the rest later.


Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4

Corsario

Other then your first post what all do we know about the Nomen so far? And have the undead attacks been frequent?

Profession Soldier - Analyze Centaur tactics or whatever is applicable in a combat/military sense. Numbers and such.: 1d20 + 4 ⇒ (10) + 4 = 14

Liberty's Edge

Kingmaker Exploration Map

The Nomen? The Cenobitic Monks tells you they are not happy they founded Varnhold, but they are letting them be as long as they don't encroach their lands anymore. If you try to expand the Varnhold barony, there will probably be a war with them.
The nomen, military speaking, are a cavalry only army. Very mobile and good at skirmishes and rapid attacks in plains, but not as good for any other thing.
The undead attacks have becoming frequent. Once or twice the week, and getting worst. Is not like they are going to overrun Trivium (yet), but they tie some of your forces there.


Female Half Elf Dual Cursed Oracle of Nature 5 / Evangelist of Arshea 2 / Hierophant of Arshea 1

I'll try to post tomorrow if I can read through everything enough.

Liberty's Edge

Kingmaker Exploration Map

Thanks!


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

Corsario

I am jumping in on this as well! :D

I keep forgetting that Xi is the Spymaster! lol

Knowledge (geography) +7 (+9 vs. animals, +11 vs. humans, +9 while in forest terrain) - : 1d20 + 7 ⇒ (14) + 7 = 21
Knowledge (nature) +7 (+9 vs. animals, +11 vs. humans) - : 1d20 + 7 ⇒ (17) + 7 = 24
Xi - and any brave and stealthy enough - could take 10 (Which becomes a 21 (23 in forested terrain for Xi and make a stealthy foray or two into the undead lands if there is time during our 6 months of building. Up to you boss man! :D

Basically -
What do we know of the undead lands?
Is there any animal life?
Is the terrain corrupted in any obvious way?

Especially if the attacks are getting worse this would prompt Xi to investigate more.

Sorry for all the questions we have a lot of catching up to do! Hehe.


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

Ok, foolish question. Does anyone recall what role Halcorg was assigned? It has been a while for me as well.


Female Elf // Init +5; Senses low-light vision; Perception +13 // Fort +8, Ref +10, Will +4; +2 vs. enchantments // hp 52/66
Tarina wrote:
Ni'Tir and Chimalma wrote:

Heir - Tarina +2 Loyalty

Councilor - Mulray +3 Loyalty

General - Seraph +3 Stability

Grand Diplomat - Maria Borgnok +4 Stability

High Priest - Tatiana +4 Stability

Magister - Neji +4 Economy

Marshall - Dali +5 Economy

Spymaster - Xi'Tir +2 Economy

Treasurer - The aid, forgot his name/NPC +4 Economy

Warden - Halcorg +5 Economy

With Cosario's (rightful) concerns about placing Tarina into the Heir role for right now, unless we can get Rupert's daughter to assume that role we'd have to get her with us first does any one else seem like a better interim ruler? Ruler isn't the only position that may change with the return of the PCs anyway.

Halcorg is our Warden ;)


Elf Wizard
Corsario wrote:
What does it says?

Well, on the Mythic tab, right at the bottom, it says 'Simple Arcane Spellcasting: 0 of 18 spell levels (18 levels left)'

Then it allows me to select spells totalling up to 18 spell levels.


Elf Wizard

Might be some sort of template to add to creatures that become mythic - I've read about it on the Herolab forum, but can't be sure.

Liberty's Edge

Kingmaker Exploration Map

About the Undead Lands... You have not got the change to go Explore there, and no one can tell you what the land is like. No one goes near there. All the information You can get is what you de dice from the map.

About the simple Arcane spellcasting... Beats me. Ignore it.


Female Gnome Summoner 7/Archmage 1 | HP 80/80 | AC 18 | T 12 | FF 17 | CMD 13 | Fort +7 | Ref +5 | Will +8 | Init +1 | Perc +13

@Corsario: Before I formally post Neji's actions, would it be alright if she crafted a pair of Eyes of the Eagle over the six months? She has the necessary funds and spellcraft modifier. I want to rearrange some evolution points for Destroyerman, and the Eyes open up some wiggle room.


Female Half Elf Dual Cursed Oracle of Nature 5 / Evangelist of Arshea 2 / Hierophant of Arshea 1

As Tatiana ended up being queen for now, what was Tarina's role for now, I cannot seem to find anything that specified it.

Liberty's Edge

Kingmaker Exploration Map

Tarina is High Priest.
Neji: Yes, of course, Eyes of the Eagle coming up!
BTW, I have send most of you the PMs with Secrets and Extra Magic Items. The ones I am missing I will send shortly.


Female Half Elf Dual Cursed Oracle of Nature 5 / Evangelist of Arshea 2 / Hierophant of Arshea 1

Alright, changed Tarina's 6th level into Evangelist, I picked Handle Animal and Disguise for her new class skills, she now has an amazing +16 handle animal which increases to +20 when handling Azurefang.


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

Sigh.

Okay.

High Priestess became Tarina when Tatiana was completely opposed to the idea that she be made queen.

Seraph put her name out there as a plausible candidate but I squashed her and voted in favor of Tatiana to avoid more party/player politics.

Since I was the only one who responded. In part because Corsario was away and players had stopped posting. It was deemed that your roles were reversed.

I am on my phone and cant really repost my my original posts but the end result is as it stands now.

Tatiana Queen.

Tarina High Priest.

Other rolls I believe never changed.


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

Are you sure that Warden ties to Economy? I thought that Warden increase Loyalty by his strength or constitution.


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

Thank you Halcorg, in the original book the Warden represented Economy, in the update it became loyalty. Will try to make other corrections as I get time. Having some major issues at work atm. So my apologies in advance.

Viceroy - Tatiana +2 Loyalty

Councilor - Mulray +3 Loyalty

General - Seraph +3 Stability

Grand Diplomat - Maria Borgnok +4 Stability

High Priest - Tarina +4 Stability

Magister - Neji +4 Economy

Marshall - Dali +5 Economy

Spymaster - Xi'Tir Benefit(s): During the Edict Phase, choose one kingdom attribute (Economy, Loyalty or Stability). Add +2 to this attribute.

Treasurer - The aid, forgot his name/NPC +4 Economy

Warden - Halcorg +5 Loyalty


Female Human Prophet of Desna | HP 74/74 | Hero 3 | Mythic 5/5 | Channels 6/6 | Agile 8/8 | Freedom 8/8
Stats:
AC 25/11/24 | Fort +8 Ref +5 Will +12 | Init. +3 | Perception +14, Darkvision | CM +6/17

Xi'Tir

For the record, not listing you with the other three was an oversight and mistake on my part. I was scanning the list of useful titles to get war-planning into the hands of PCs. Sorry.

cheers


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

Lol np I was just kidding it fit Xi to be a grumbler. So no problems bud. :)

Liberty's Edge

Kingmaker Exploration Map

Finally I have sent you all the secrets and extra magic items. Hope you like them, and if you want to make changes or give them flavor please let me know.


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

I don't think I received a PM.


Female Human Prophet of Desna | HP 74/74 | Hero 3 | Mythic 5/5 | Channels 6/6 | Agile 8/8 | Freedom 8/8
Stats:
AC 25/11/24 | Fort +8 Ref +5 Will +12 | Init. +3 | Perception +14, Darkvision | CM +6/17

Do you guys want to discuss what to do with the Stag Lord here or in Gameplay? With certain character accents, it might be better here.

Are you thinking about sending a stealthy strike team inside first? Gather info and potentially nail the lord if you get an opportunity? Maybe Tatiana and Seraph (non-stealthy crew) could be ready with the literal cavalry? Do we have a good way to communicate between groups?

cheers


Male Human(Shoanti) Ranger/7 [HP63/84; AC19,T11,FF18; F+6,R+6,W+4; Per+10/12/14; Init +2]

I am good with either route. However, whether it is a stealth/strike team or a quick mobile assault, we need to have one or more escape options open. Memorized fly spells, fast movement, or something like that. We know that the Stag Lord will have scouts, so unless Maria can get us in unseen, it is going to require some fighting to keep our presence at least somewhat unnoticed.

-- Actually I had Halcorg's whole speech typed up without an accent and then realized that he pretty much speaks with broken common and had to rewrite it. Usually he lets his wife or earthbreaker speak.


Female Elf // Init +5; Senses low-light vision; Perception +13 // Fort +8, Ref +10, Will +4; +2 vs. enchantments // hp 52/66

I'm trying to move into the role of Marshal as best as I can, and for that effect maybe a few things should be considered:

- Surely Daliedhur has access to reports from the patrols in the area, namely activity, number of opponents, composition of the Stag Lord's forces in that area, etc, etc. That kind of information might prove useful in making a decision;
- She surely has access to details such as geography and lay of the land, to determine what may be the best means of incursion into the Stag Lord's territory - that one may help also;
- In the end, I was thinking that this should be a three-part thing: one, process the information we already have, and if it is enough, move in to capture the Stag Lord; two, if the information is not enough, make a scouting run, based solely on testing their strength and gathering additional intel; and then three, move in with a strike team, decisively and fast, to capture/disable the Stag Lord.

This will be what Daliedhur puts forth in the 'private meeting'


Female Human Prophet of Desna | HP 74/74 | Hero 3 | Mythic 5/5 | Channels 6/6 | Agile 8/8 | Freedom 8/8
Stats:
AC 25/11/24 | Fort +8 Ref +5 Will +12 | Init. +3 | Perception +14, Darkvision | CM +6/17

After a little bit of research, the only magical means of long distance communication that is available to the cohorts will be Animal Messenger cast by the two rangers. It will be one way, meaning from the rangers to a predetermined spot. And it will transmit as fast as the little animal can move. Therefore, two key uses will be from a ranger to the capital for updates or to a staging area on the Stag Lord border to accelerate response time. The good thing is that the animal can carry maps as well as messages.

If we had a wizard/sorcerer, we could have used Whispering Wind, but it's not much better than Animal Messenger.

cheers

Liberty's Edge

Kingmaker Exploration Map

Tirion: you are right, I don't know what happened with the Kiritta/Halcorg items and secrets.
Well, the secret is that... Just joking, will send it in a PM today. :P


Init +3; Senses Perception +12, Fort +6, Ref +8, Will +3 Ranger 7 AC 21, touch 14, flat-footed 18 hp 82 (7d10+12)

Despite her broken speech and emotions Xi is far more capable than she lets on. She would fulfill the role of spymaster fairly well imo. Granted her ability to sneak around is better than her ability to gather knowledge/intelligence. ;)

___________________________________________________________________________

My thoughts.

1. Send Stealth team for recon and assassination.
1a If Xi gets a shot at the Stag Lord she will take it.
1b Xi will terminate as many bandits as possible if the opportunity arises. Unlike Seraph she isn't so keen on rehabilitation.
2. Get items like potion of fly for quick escape. potions of expeditious retreat for greater speed during recon.
3. We bring no animal companions or creatures we cannot readily retreat with. Some animals are not keen on flying...

___________________________________________________________________________

Corsario Should I make additional rolls on what Xi and Daliedhurhave most likely uncovered in recon/clashes with the Bandits thus far?

Hard to tell what we do and don't know about the enemy, even with 6 month of building time.

___________________________________________________________________________ __

If Xi/Ni's speech is too rough then I can throw it aside for gameplay purposes so we can move forward easily. ;)


Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4

The Plan

Maria can get us to the Stag Lord, I trust she won't betray us.

So Seraph will go as she promised to protect Maria.

0. Trivium's army is put on full alert, not just for bandits but for undead as well. Can't be too careful.
0a. Not to be rude but I don't know if Tatiana should go... =/ Just saying we fail and Trivium is toast.
0b We take the majority of our stealth characters, once we get there they can hopefully scatter and we can ghost these bandits.
1. We get to the Stag Lord.
2. We kill him, no question.
3. We crush any resistance and force the bandit kingdom to surrender.
4. It'll take weeks of clashes but eventually we will add their kingdom hexes to our own.

We have the best chance to crush the Stag Lord here and now, so I say we take it.

___________________________________________________________________________ __

Items

I believe what Xi said to be true.

Fly Potions.
Some Cure Light Potions.
Expeditious retreat or some way of increasing our speed for tactical advantage.

It would be good to have some way to communicate back to Trivium... Neji? Any ideas?

Seraph has some money she can pitch in for this to work.

Liberty's Edge

Kingmaker Exploration Map
Daliedhur wrote:

I'm trying to move into the role of Marshal as best as I can, and for that effect maybe a few things should be considered:

- Surely Daliedhur has access to reports from the patrols in the area, namely activity, number of opponents, composition of the Stag Lord's forces in that area, etc, etc. That kind of information might prove useful in making a decision;
- She surely has access to details such as geography and lay of the land, to determine what may be the best means of incursion into the Stag Lord's territory - that one may help also;
- In the end, I was thinking that this should be a three-part thing: one, process the information we already have, and if it is enough, move in to capture the Stag Lord; two, if the information is not enough, make a scouting run, based solely on testing their strength and gathering additional intel; and then three, move in with a strike team, decisively and fast, to capture/disable the Stag Lord.
This will be what Daliedhur puts forth in the 'private meeting'

Ok, let's see:

The Stag Lands are teeming with bandits, in a defensive position. As soon as you move into his lands:
- You start being harassed/ambushed at every corner
- No safe food or water source is found
- Bandits start pouring into your Lands to force you to return and protect them
The bandit are tens of run of the mill bandits, plus a dozen elite ones and it is supposed 3 lieutenants, which you haven't seen. Many contradictory tellings about them.
What you know is in the map. Hilly terrain, approximate distance, a lake and a river. The kobolds Lands in the north.
But that is without Maria's information that Seraph could gather.


Female Init +2; Senses Perception +10 AC 25 (Touch 12 Flatfooted 24) HP 43/89 F: +7, R: +4, W:+4

Corsario Seraph will get that information from Maria, was wondering if we were continuing it in main thread or pressing the game forward for now. ;)

___________________________________________________________________________ _

Seraph would rather end this in one bloody blow, even if she dies in successfully defeating the Stag Lord. With his fall the region would be way safer and the dead could be contained. Alastair can lead the soldiers in her stead if anything happens but, as a play, I'm not going to let her fall easily lol!


Female Elf // Init +5; Senses low-light vision; Perception +13 // Fort +8, Ref +10, Will +4; +2 vs. enchantments // hp 52/66

Thank you for the feedback Corsario :D

Seraph, I like your plan, but I think we need to decide if bottom line this will be a 'covert' action, and if so, how we plan on carrying it out.

So, shall we deal with the issues one at a time? :D

Will this be a 'covert' operation? If so, how? Are we moving at night? Are we 'flying' in? Are we moving underground (hey, there may be a route :D)? Do we know 'exactly' where the Stag Lord is? And how he is protected? Are we going to pose as deserters, or even simple travellers (think some of us may be recognized :D)? Are we stealthing all the way in? Will this be a fight of attrition? Taking out the lieutenants one at a time, might not pose as a bad option.

I guess some of this can be garnered from Maria's intel, though... Do we trust her fully? :D

Daliedhur would be able to follow any of the above, as we come to a decision.

Liberty's Edge

Kingmaker Exploration Map

You need to check who goes where, and we continue.
Find a job for everybody, don't leave anyone behind. I would say two groups maximum, for ease of DM'ing.
Have a confession to make...
Remember I once ask you two characters? Baron / Cohort?
Well, I separated them, in part, to let the cohorts "bloom". And they did. Even if they are a lower level then the barons, they are as much characters as them (and in some cases maybe more).
So now that is time to rejoin them, I am afraid for the cohorts to "disappear" in the background.
Well, I can try to railroad it so it doesn't happen. But I won't.
Don't let them fade away.

801 to 850 of 1,564 << first < prev | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | next > last >>
Community / Forums / Online Campaigns / Play-by-Post Discussion / Corsario's Kingmaker Discussion All Messageboards

Want to post a reply? Sign in.