Inert Mutagen, a matter of RAW vs RAI


Rules Questions


1 person marked this as FAQ candidate.

This is a topic of some concern for me and I came here to get your opinions on the matter. Perhaps even an official ruling.

This is in regards to Inert Mutagens for Alchemist.

" It takes 1 hour to brew a dose of mutagen, and once brewed, it remains potent until used. An alchemist can only maintain one dose of mutagen at a time—if he brews a second dose, any existing mutagen becomes inert. As with an extract or bomb, a mutagen that is not in an alchemist’s possession becomes inert until an alchemist picks it up again."

Ok, with this RAW it would imply you can make a bunch of mutagens and pass them on to a party member to hold for you.
I don't see anything about them becoming permanently inert.
Continuing with RAW, it would become inert when passed off like an extract or bomb but when he picks it up again it does become active.

Now there is the matter of the Infuse Mutagen Discovery. Which reads: "This inflicts 2 points of Intelligence damage to the alchemist and costs 1,000 gp in rare reagents, but the mutagen created persists on its own and is not rendered inert if the alchemist creates another mutagen. This allows an alchemist to create different types of mutagens and keep them handy for emergencies. This does not allow an alchemist to gain the effects of multiple mutagens—only the most recently imbibed mutagen has any effect."

The RAW on this lets you have more than one mutagen actively available to you and different types for that matter as an emergency.

So overall reading it as RAW, you can either use another mutagen but have to get it from your teammate which could take a few actions (if this happens in combat) or for the low cost of 1000gp and some int you can have more than one mutagen and a different kind of mutagen for that matter for certain situations.

As for RAI..yes it can also be seen as 1 mutagen period and it takes you an hour to make another. I've seen this debate go both ways.
However, until we get confirmation, all RAI is just *perceived* until we get some sort of statement from the designer.

In my opinion the RAW form is broken and the RAI form is underpowered with it being a 1 hour craft time and infuse mutagen is to expensive to consistently be useful.
For standard bomber alchemist this isn't to much of an issue. For beastmorph or mr.hyde builds it is unless you go into master chymst.

Either way, RAW or RAI? Or if you know of a link to some official ruling that would be even better.

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