Question about the trait Hedge Magician.


Rules Questions


Does the 5% cheaper cost of hedge magician make creation time faster?

For example if I were to create a mirror of life trapping it would normally take 100 days (1,000 gp per day) to combine the 100,000 gp worth of items.

If I were to have hedge magician than it would only cost me 95,000 gp to create the item. could I now make it in only 95 days?


As I understand it, no. Hedge Magician reduces the cost to make the item, changing the fraction of the base price that you have to pay, but it doesn't change the base price itself, which is what determines time expenditure.

Magic Item Creation Rules wrote:
Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours.

In the example you used, the 100000 you would have paid is reduced to 95000, but the base price of the item is still 200000, and that's the number you use to determine time expended. It would take you 200 days, assuming no other modifiers, but you'd pay 5000 less in expenses.


Hmmm... hard to say for sure based on the wording. The flavor text explicitly mentions "shortcuts" as well as "cost-saving techniques", so I'd be inclined to say yes it does reduce the time.


I would agree with Natch. The base cost is not changed.

hedge magician wrote:
You apprenticed for a time to an artisan who often built magic items, and he taught you many handy shortcuts and cost-saving techniques.

This part is all flavor. Now the rules part.

hedge magician wrote:
Benefit: Whenever you craft a magic item, you reduce the required gp cost to make the item by 5%.

No changes to base cost, just gp spent. Doesnt seem like it affects crafting time.


Natch wrote:

As I understand it, no. Hedge Magician reduces the cost to make the item, changing the fraction of the base price that you have to pay, but it doesn't change the base price itself, which is what determines time expenditure.

Magic Item Creation Rules wrote:
Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours.
In the example you used, the 100000 you would have paid is reduced to 95000, but the base price of the item is still 200000, and that's the number you use to determine time expended. It would take you 200 days, assuming no other modifiers, but you'd pay 5000 less in expenses.

First the base price is half the sell price so it's 100 days for the mirror of life.

Second if you look at the part you quoted it says

Magic Item Creation Rules wrote:
Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours.

that seems to indicate that a fraction of the cost means a fraction of the price or does that mean something else?


Will Pratt wrote:
First the base price is half the sell price so it's 100 days for the mirror of life.

You seem to be mixing up some terms here. The base price of the item is the sale price.

Magic Item Creation Rules wrote:
Magic supplies for items are always half of the base price in gp. For many items, the market price equals the base price.

The cost of magic supplies is equal to half the base price, or 45% with hedge magician; again, the base price isn't actually changed.

Will Pratt wrote:
Second if you look at the part you quoted it says
Magic Item Creation Rules wrote:
Creating an item requires 8 hours of work per 1,000 gp in the item's base price (or fraction thereof), with a minimum of at least 8 hours.
that seems to indicate that a fraction of the cost means a fraction of the price or does that mean something else?

That part is referring to items with a base price that isn't a multiple of 1000. For example, if an item was worth 500 gp, which is 1/2 of 1000, you would still have to spend the minimum crafting time of eight hours. An item worth 1500 gp would take sixteen hours, eight for the 1000 and another eight for the fraction thereof (500).

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