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Full Name

Rogan Bloodaxe

Race

31/31 HP, AC: 20, T: 13, FF: 17, CMD: 19(20 vs grapple), F: +7, R: +6, W: +8, (+2 vs fear)

Classes/Levels

Init +3, Perception +8, NG Male Half-Orc Warpriest 4, Orc Double Axe +8 (1d8+4, x3)) Longbow +6 (1d8+3, x3)

Size

Medium

Age

37

Alignment

NG

Deity

Arqueros

Languages

Common, Orc

Strength 16
Dexterity 17
Constitution 13
Intelligence 10
Wisdom 14
Charisma 7

About Rogan Bloodaxe

Basic Stats:

Korug Half-Shame
Half-Orc Warpriest of Arqueros 4
NG Medium

Init +3; Speed: 30ft; Senses: Darkvision 60ft; Perception: +8

Defense:

AC: 20, T: 13, FF:17 CMD: 18 (19 vs Grapple)
(+7 Armor, +0 Shield, +3 Dex, +0 Size, +0 Dodge)

HP: 31

Fort: +7, Ref: +6, Will: +8 (+2 vs fear)

Offense:

Speed 30 ft.

Melee:
Orc Double Axe +8 (1d8+4, x3)
-- +6 (1d8+3) +6 (1d8+2)
Lucerne Hammer +6 (1d12+4, x2)
Range:
Longbow +7 (1d8+3, x3)

Statistics:

Str 16, Dex 17, Con 13, Int 10, Wis 14, Cha 7

BaB: +3, CMB: +6, CMD: 19

Feats/Traits:

Feats:
1.) Two Weapon Fighting
1.) Weapon Focus (Orc Double Axe)
3.) Toughness
3.) Power Attack

Traits:
Fate’s Favored
Seeker
Sacred Tattoo (Alt Racial)
Unflinching Valor (Alt Racial)

Skills:
(-6 ACP)
Heal +6 <1 Rank>
Knowledge Religion +4 <1 Rank>
Perception +8 <2 Ranks>
Profession (soldier) +6 <1 Rank>
Sense Motive +6 <1 Rank>
Spellcraft +4 <1 Rank>
Survival +6 <1 Rank>

Languages: Common, Orc

Spells Prepared:

2nd Lvl: DC:14
1st Lvl: DC:13 Divine Favor (3), Liberating Command
Orisons: Create Water, Detect Magic, Guidance, Read Magic,

Concentration: +6

Gear:

MW Orc Double Axe
Tatami-Do
MW Composite (+3) Longbow
Lucerne Hammer
Arrows x40
Wand of CLW (50 charges)

Notes:

Fate’s Favored: Luck bonuses increased by 1
Seeker: +1 Perception and it’s a class skill
Sacred Tattoo: +1 to all saves
Unflinching Valor: +2 saves vs fear and +1 CMD vs grapple
Aura: Good
Sacred Weapon (4 rds/day): Orc Double Axe, can add +1 enhancement bonus to weapon as swift action
Fervor (4/day): 1d6 healing or damage vs undead, swift action to use on self, swift cast prepared spell
Channel Positive Energy: Can expend 2 uses of Fervor to channel 1d6, DC 14

Blessings (5/day): Good, War
Holy Strike: weapon does 1d6 holy damage for 1 min
War Mind: every round for 1 min choose between +10 ft movement speed, +1 AC, +1 attack, or +1 saves