Which Ap?


Pathfinder Adventure Path General Discussion


My home group is looking to start an AP, my wife wants to take a shot at GMing more than a 1 shot adventure. She likes the idea of an adventure path so she doesnt have to come up with everything from scratch. At the same time she wants to have a drive for us to keep moving, so less open sand box, more like reading a novel and they are striving to do something before its too late. So any suggestions? Any experiences you want to share? We have not done any yet, so they would all be open.

Side note, anyone done the Thorn keep as a home game, and how did it go?

Shadow Lodge

I've done Thornkeep as a PFS home game. It's okay. The dungeon ranges from pretty damn cool to kind of boring, but it's really just that, one massive dungeon delve with very little extra information to go on. If your wife's interested in running something more pre-packaged as a campaign environment with story, I wouldn't suggest it.


i'd go with Rise of the Runelords anniversary edition or Reign of Winter, the rune lords one will give you more bang for your buck and can be found cheap enough on Amazon:)


Curse of the crimson throne is a good one for a story themed AP.

The players rise from street rat level to heroes of the kingdom.

While one book is pretty much a railroad, and another is a giant dungeon crawl, on the whole is it was an enjoyable AP to play.

DBH


Hard to go wrong with Rise of the Runelords. It probably has the most material and support available, it's the cheapest, it's the only one that's had a second complete editing pass after it was wrapped up.

Since you said Sandbox, Kingmaker will be mentioned. But I actually think that's one of the most advanced APs from a GM's perspective. There's a lot the GM has to account for. It's a great AP, but probably better as a second or third outing.

Sovereign Court

Carrion Crown is pretty focused and might be a good choice. There is tons of helpful suggestions in the sub forum for it too.


rise of the runelords is kind of what I was thinking too for her. I was saying we wanted to avoid sandbox, some of our players tend to remain at rest unless acted upon by an outside force if you get my drift.

Silver Crusade

Pathfinder Adventure Path, Starfinder Adventure Path Subscriber

If you're looking for a tight story that keeps driving forward you can't go wrong with Jade Regent. Easily the most story driven AP by far, with interesting recurring NPCs and some wonderful set pieces.

Shattered Star is another good choice for a new GM only because it is so full of dungeon crawls which are the easiest kind of adventure to run. Again there is a fairly tight plot moving the action forward (find the artifact).

Liberty's Edge

Council of Thieves is fantastic for heavy roleplaying. Curse of the Crimson Throne is second behind it. I would avoid Kingmaker and Serpent's Skull.

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