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shadowmage75 wrote:
Real life =/= pathfinder rules. Per the CRB a creature dies at -HP = Con score. No ifs, ands, or buts. Personally I dislike it when people try to use earth for why things should happen in fantasy setting, especially to make things unnecessarily complicated. ![]()
So after watching Rise of the Guardians with my 2 year old daughter, I have found i can do a fairly decent Russian accent. If you have not seen the movie I highly reccoment it! Santa is by far my favorite with out giving any spoilers away. So. In PFS what area of the world would most resemble Russia or atleast if i did a Russian accent for him it would not be to odd? My lore skills are fairly weak and was hoping for some help. Then as far as characters I was thinking a big burly monk who like to "hug" the big bad guys. Tattoes and all that, again see the movie to get the full idea. Side note: I know Santa in the Movie had a preference for 2 sabers, I could do a duel weilding Saw tooth saber build, but i kinda want a monk for PFS. Thanks in advance. ![]()
Hello, I was wondering if anyone knew of a complete list of legal gods for PFS. Preferable a text searchable one with all their domains, favored weapons, and alignments written out. I would love to be able to go to this list and crtl+F to find out the different gods that have say the magic domain or whatever. Thanks in advance. ![]()
RainyDayNinja wrote:
Lorewarden give you Combat Expertise for free at level 2 even if you don't qualify. As far as I know Imp disarm just says you need CE. ![]()
TLDR:
I wonder how many people are going to click this link and immediatly go to respond with ZOMG L2pathfinder... I am desinging an Easter themed monk like character. I am using the term Samurai as what he would call him self. Depending on the time period Samurai were more administrator/servants to their Daimyo(Feudal Lord) than warriors. In no way am I claimimng to be an expert in Japanese history/culutre just a student of it. The monk part is since he is a lore warden he cant wear anything more than light armor anyways, I want him to look like a traveling monk with nothing but a quarterstaff. Stats:
Human Fighter (lore warden) Level 2 Str 18 (+2 racial) Dex 15 Con 14 Int 10 Wis 10 Cha 8 AC: 16/T12/FF14 Melee: +7 D6+6(PA +6 D6+9) or +5/+5 D6+4/D6+2) CMB +6(8 disarm) CMD 18 Traits: Acrobatics class trait(?) Indomitable Faith (+1 will save) Feats: 1- Two Weapon Fighting H- Weapon Focus(Quarter Staff) 1B- Power Attack 2B- Imp Disarm Skills: 4+1 5/level Acrobatics Perception Knowledge planes/religion/arcane Class: Combat Expertise Equipment:
I am looking for advice on this character. He is a simple fighter duel weilding a quarter staff. The lorewarden is going to help me with my skills and CMBs. This isnt suppose to be a super optimized character, just a fun concept of a traveling monk doing his duty.
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We just started playing PFS at our home. We are enjoying it, as the GM it is nice to have less prep work needed, and we can rotate GMs with out losing character levels. When our schedule permits my wife and I can play at one of our local venues, it is nice. What I am looking for is what are some of your favorite scenarios, either most humurous, dificult, or just rememberable. With or with out spoilers dont care either way. Cheers! Side note; we just did Frortfur captives and the group loved it. That was the first Pathfinder game for 2 of our group and was fun. Edit:
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Mr Jade wrote:
It is out of the Inner sea world guide. It is just a long sword that counts as a light weapon for 2 weapon fighting. Then if you don't want to attack with both, you can just use one with 2 hands for 1.5 your str mod. Not sure how much cheese it is. Also it is an exotic weapon so you need 1 feat for it. ![]()
Also so I am participating in the conversation on a semi useful level. An example of someone swimming in armor. I know he doesn't have "1" rank of swimming, but heroes are I don't know, Heroic?
Another example of someone swimming in armor, he isn't nearly as trained as the first man, but in lighter armor. Another example of real life possible. So in pathfinder definitely so.
To leave on a smile
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I am working on a cavalier for PFS. It is a Halfling with a wolf mount. I am confused on armor for the wolf. It says that he starts with Light Armor proficiency. So I just pay double the cost of a chain shirt and my wolf has one? Then there is an entry on for barding, but I cant seem to find how much armor it gives, just the penalty to speed. Any help? ![]()
My wife's ranger is going to be level 4 soon and cant wait for her new wolf. I am trying to get ready to help her with it but not 100% sure how man tricks he will have. Is it 3 plus his bonus on the druid chart at ranger -3? Then at level 5 she wants to take boon companion to make her wolf even better, jumping her wolf to a level 5 companion, then how many will she have assuming the +1 stat is not put in Int? ![]()
you have many other house rules besides the one feat... +1 for every 5/magic, finishing blow to a boss to make your dagger better... but that's fine. its just hard to advise you when the assumption is you are using the Pathfinder rules. The farther you stray (1 house rule leads to more in my experience) the harder it is to give you helpful advice. ![]()
Peb wrote: I just don't understand this: a full plate offers a better bonus but has a higher max dex bonus and a lower armor check penalty. I just don't get it. Watching the pictures makes this even stranger. Wearing just the part of an armor brings no advantage at all, instead wearing the full is the better deal? It costs more so it is better? Or Full plate is custom fit to you, that's why you need to pay that extra money to get a randomly found suit of full plate to fit you ![]()
My home group is looking to start an AP, my wife wants to take a shot at GMing more than a 1 shot adventure. She likes the idea of an adventure path so she doesnt have to come up with everything from scratch. At the same time she wants to have a drive for us to keep moving, so less open sand box, more like reading a novel and they are striving to do something before its too late. So any suggestions? Any experiences you want to share? We have not done any yet, so they would all be open. Side note, anyone done the Thorn keep as a home game, and how did it go? ![]()
TheSideKick wrote:
I like the greatsword:) plus I have a story im working on involving bears, and that is my Bear Claw:) ![]()
Toth Bear Claw Ulfen Tribesmen from the Mammoth Lands CG Medium humanoid (human)
Defense
Offense
Gear
This a PFS character I plan on playing tonight. I dont have any heavy melee hitters, and I plan to do the beast totem path with him. He is an invulnerable rager. Just posting to see if I missed anything or did something wrong with him. ![]()
Drop the wizard level, take the perk to get UMD as a class skill and just put points into it and get wands of mage armor and shield. If there is a sorcerer or wizard in your group at early levels you can have them use the wand on you (at least the mage armor). Don't like alchemists personally and gunslingers destroy at higher levels, I would just go straight gunslinger and that's it. ![]()
Hello, I have a question or two about enchanting my arcane bonded ring. I know I have to be Level 7 to do it. But then im confused and getting conflicting answers from GMs. 1) What are the restrictions on what enchantment(s) for the ring?
What I would love is a ring of regeneration for my mage, (90k, 45k for my arcane bonded ring) Could I ever get that, the CL is 15 or 17 I think. 2) If I upgrade my ring to a ring of protection +1 first, can I then upgrade it to a better +? Or could I just change to a totally different ring, like evasion or something?
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